you could make the coconuts a nodebox and when hit they show half the top off. Then you could let people plant cocnuts in sand and a tree could grow there.VanessaE wrote:I want to be able to retain the whole coconuts in case they could be used later.
S=sand
C=broken coconut
sss
scs
sss
or you could do
s s
scs
sss
and when you rightclick the cocnut it places a seedling on top of sand. t=tree sapling
t
s s sss
scs --> sss
sss sss
VanessaE wrote:Small update: Made all trees default to regular cubical (allfaces_optional) leaves again, and added the necessary flags such that they will wave "in the breeze" when the waving plants/leaves shader goes into mainsteam.
Plantlike leaves, if enabled, will not wave, because this won't look right with that particular shader (it anchors the waving effect at the plant's base, whereas plantlike leaves would need to be anchored in the center of the node to look right). Maybe later if a third option is added that works well for those kinds of leaves.
-- player will get a sapling with 1/100 chance
-- player will get leaves only if he/she gets no saplings,
-- this is because max_items is 1
local droprarity = 100
if treename ~= "palm" then
droprarity = 20
end
if treename == "palm" then
Azuna wrote:can someone make a timber mod for this???
Hybrid Dog wrote:try out the technic chainsawAzuna wrote:can someone make a timber mod for this???
Sachou wrote:But in my opinion, the texture of the woods planks in general doesn't really looks like wood...(i think ^^)
So i allowed myself to recreate those textures keeping original color, inspired by breech wood planks.
10:39:54: ERROR[main]: generateImage(): Could not load image "moretrees_acacia_leaves_plantlike.png" while building texture
10:39:54: ERROR[main]: generateImage(): Creating a dummy image for "moretrees_acacia_leaves_plantlike.png"
Sachou wrote:What do you want me to do sokomine? To change the color of the wood or wood planks? I tried to reproduce the interior color of the wood (logs), i don't understand what you want to change :p (sry too if it's a bad translati
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