Zuruck wrote:Sorry, i'm having problems with the instalation this appear in the debug:
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19:09:40: ERROR[main]: ========== ERROR FROM LUA ===========
19:09:40: ERROR[main]: Failed to load and run script from
19:09:40: ERROR[main]: C:\Users\Windows8\Pictures\Meus Jogos\minetest-0.4.12\bin\..\mods\minetest-3d_armor-master\3d_armor\init.lua:
19:09:40: ERROR[main]: ...\bin\..\mods\minetest-3d_armor-master\3d_armor/armor.lua:254: invalid escape sequence near '''
19:09:40: ERROR[main]: stack traceback:
19:09:40: ERROR[main]: [C]: in function 'dofile'
19:09:40: ERROR[main]: ...2\bin\..\mods\minetest-3d_armor-master\3d_armor\init.lua:2: in main chunk
19:09:40: ERROR[main]: ======= END OF ERROR FROM LUA ========
19:09:40: ERROR[main]: Server: Failed to load and run C:\Users\Windows8\Pictures\Meus Jogos\minetest-0.4.12\bin\..\mods\minetest-3d_armor-master\3d_armor\init.lua
19:09:40: ERROR[main]: ModError: ModError: Failed to load and run C:\Users\Windows8\Pictures\Meus Jogos\minetest-0.4.12\bin\..\mods\minetest-3d_armor-master\3d_armor\init.lua
I need to change the file name for it to work?
Sorry, it turns out this was a genuine bug/typo in a recent commit. This has now been fixed in the current git master. Thanks for letting me know.
Minetestforfun wrote:Hi stujones11,
The server MinetestForFun has begin a huge project. We are going to add spells, mana/solarmana, wizard hunter and warrior classes, and many other things with this changes... (when release, it will be posted on forum, for the community)
The fact is your mod is really well designed for warriors (plate/shoulders/helmet/shield), but for hunter/wizard, we need different armor models :
- wizard's hat,
- archer's beret,
- armor model with a very small thickness, for leather/cloth armor (lesser than the actual armor thickness)
- maybe a dress model ? but it's maybe very difficult because of the leggs...
- any other ideas are welcome
Maybe you've already work on this feature, maybe not... But please, can you help us ? :)
Unfortunately, that's not going to be so easy without big changes to the model and to the mod itself. I do, however, plan to include much more flexibility in future versions of this mod and will keep these ideas in mind when I finally get enough spare time to work on it.
You could take a look at the 'multiskin' branch (
github) which incorporates an additional clothing layer, though probably not quite what you're after, you could maybe use the multiskin mod as the base for your own custom armor mod.