[Mod] Player Radar - hud rehub [player_radar] [0.2]

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pandaro
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[Mod] Player Radar - hud rehub [player_radar] [0.2]

by pandaro » Tue Feb 19, 2013 21:16

Player Radar v0.2...

[h]Need heavy test. Tell me if you can use on your public server, i will join![/h]


code:GPLv3
pictures:WTFPL
depends:default

THIS MOD ADD:
-RADAR:A block that shows the objects within a radius(the center of radious is the position of the RADAR BLOCK).
-PORTABLE RADAR:A item that show objects within a radius(the center of radious is the position of the PLAYER).
-PORTABLE RADAR RECEIVER:A item that show objects within a radious(the center of radious is the position of the RADAR BLOCK).
-RADAR HUD:A item that show objects inside a radious(the center of radious is the position of the PLAYER) through a hud display.

How to:
RADAR:
-Place a radar on ground, right click on it for open radar screen.The radar beam is determined by its y coordinate(y/2).
PORTABLE RADAR:
-use it only.
PORTABLE RADAR RECEIVER:
-To connect a receiver to a radar, you have to click with the PORTABLE RECEIVER with the left mouse button over a RADAR BLOCK, now use it to simply press the left mouse button.
RADAR HUD:
-use it simply switch on and off

CRAFTING:
O=empty slot
S=steelblock
M=Mese Crystal
R=Radar Block

RADAR BLOCK:
OOO
OMO
SSS

PORTABLE_RADAR:
OMO
OMO
ORO

PORTABLE RADAR RECEIVER:
OMO
ORO
OMO

RADAR HUD:
ORO
OMO
OMO

Some screenshot
Image
Image
Image
Download and try!
sources
download

TO DO:?
map backgroud

(someone will use it?)
Last edited by pandaro on Thu Dec 26, 2013 13:55, edited 1 time in total.
sorry for bad english
Linux debian 7 wheezy 64
kde
 

jin_xi
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by jin_xi » Tue Feb 19, 2013 22:11

nice idea. stealth armor anyone? :)
 

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Likwid H-Craft
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by Likwid H-Craft » Tue Feb 19, 2013 22:13

+58026!

I was going ask if someone can make something, likes now that you made it I don't have to!
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http://likwidtest.hj.cx/ (Not Done)
 

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pandaro
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by pandaro » Tue Feb 19, 2013 22:22

someone can try this mod on a server?
sorry for bad english
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BZab
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by BZab » Tue Feb 19, 2013 22:26

Sounds good +1

Stealth armor?
Must be expensive (Maybe mese blocks? or mithril from moreores?)

@EDOT: could also show mobs ;)
Last edited by BZab on Tue Feb 19, 2013 22:27, edited 1 time in total.
 

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pandaro
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by pandaro » Tue Feb 19, 2013 22:33

Stealth armor?
i try

Must be expensive (Maybe mese blocks? or mithril from moreores?)
is easy to modify the crafting
could also show mobs ;)
only the closest to the radar
sorry for bad english
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lord_james
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by lord_james » Tue Feb 19, 2013 22:51

Good job! Could it be possible use a special tool instead of a node? I think it must be cool a personal radar and better for the gameplay that radar isn't infinite.
 

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pandaro
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by pandaro » Tue Feb 19, 2013 22:58

The radar is not infinite. He has a radius equal to half the height at which it is placed. Therefore requires a very high tower or something simile.A portable short range radar is not so easy to do.
sorry for bad english
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BZab
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by BZab » Tue Feb 19, 2013 23:14

More work to do - but maybe, using AdamPilz's map - it could as background use servers map?
 

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by lkjoel » Wed Feb 20, 2013 01:57

This is really cool! I love the graphics :D
My mods: The Nether | Doctor Who (WIP)

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Sokomine
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by Sokomine » Wed Feb 20, 2013 02:45

Intresting idea. If it could be applied to a map as well that would be great!
A list of my mods can be found here.
 

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pandaro
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by pandaro » Wed Feb 20, 2013 08:38

applied to a map
... i like this idea... not today but i try!
sorry for bad english
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BorisGrishenko
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by BorisGrishenko » Wed Feb 20, 2013 11:44

This will be good for security reasons
Hi, I'm this guy at his home somewhere in a very hot place.
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jordan4ibanez
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by jordan4ibanez » Sun Feb 24, 2013 01:23

Come on down to my server to test it.
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Traxie21
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by Traxie21 » Sun Feb 24, 2013 01:26

How about make it emit a mesecons singnal when a player is in x range?
 

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stcrafts
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by stcrafts » Mon Feb 25, 2013 07:11

NICE!
I want to use it in PVP game




(Sorry, My English is very poor crying55555555555 )
----------------------------------
Sorry for my bad English :I
----------------------------------
----------------------------------
 

4aiman
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by 4aiman » Mon Feb 25, 2013 09:15

WOOT!

To my mind this radar should be extremely difficult to get, though ;)
Also, anti-radar would be nice.
Also, players' names shouldn't be visible from any distance if this mod is installed.
Also, different colors for different "commands" would be nice ;)
Can be useful if send_chat_all would be replaced by broadcast_within_radius (I and several other peoples made mods for that). So one would check radar and tell others if there are a spy.
Regards!
 

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cactuz_pl
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by cactuz_pl » Mon Mar 11, 2013 17:34

Great mod!
Nope
 

MisterBananas
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by MisterBananas » Tue Mar 12, 2013 01:00

very cool
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cactuz_pl
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by cactuz_pl » Tue Mar 12, 2013 13:56

What do you think about antennas?

Example:

| <- End of antenna, y=100
|
|
|
O <- Radar, y=0
Range: 100/2= 50 units

...or...

Many kinds of antennas:

Example:

| <- End of antenna, y=4 (4 antenna nodes)
|
|
|
O <- Radar, y=0
Each steel antenna can add 3 units to range, mese antenna 10.

Range:
For steel: 4*3=12 units
For mese: 4*10=40 units
Last edited by cactuz_pl on Tue Mar 12, 2013 13:57, edited 1 time in total.
Nope
 

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pandaro
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by pandaro » Wed Mar 13, 2013 08:04

I will consider the antenna hypothesis. Now working to bring the code on github, this will make it more accessible.
sorry for bad english
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LionLAD
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by LionLAD » Wed Mar 13, 2013 13:30

ok ima try it on my server

ip: 65.95.68.215
port: 30000(default)
you can also find it on the public list called LaughAllday's server
In game names:LAD,captainLAD,LionLAD
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Idanwin
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by Idanwin » Mon Apr 29, 2013 15:07

Love it!
how is progress coming along?
Last edited by Idanwin on Mon Apr 29, 2013 15:08, edited 1 time in total.
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pandaro
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by pandaro » Tue Apr 30, 2013 06:50

Idanwin wrote:how is progress coming along?


comming soon
sorry for bad english
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Dan Duncombe
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by Dan Duncombe » Sun Jul 07, 2013 20:34

I have made a couple of possible designs for 3d nodeboxes as radar:
Vote which you think is best. You will need to test them in-game to see what they look like.

1)
Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
Code: Select all
        fixed = {
            {-0.187500,-0.500000,-0.187500,0.187500,-0.125000,0.187500},
            {-0.062500,-0.500000,-0.062500,0.062500,0.500000,0.062500},
            {-0.125000,0.187500,-0.125000,0.125000,0.500000,0.125000},
            {-0.187500,0.062500,-0.187500,0.187500,0.187500,0.187500},
            {-0.187500,0.375000,-0.187500,0.187500,0.500000,0.187500},
            {-0.250000,-0.500000,-0.250000,0.250000,-0.187500,0.250000},
            {-0.312500,-0.500000,-0.312500,0.312500,-0.250000,0.312500},
            {-0.437500,-0.500000,-0.437500,-0.250000,-0.125000,-0.250000},
            {0.250000,-0.500000,0.250000,0.431218,-0.125000,0.423232},
            {-0.437500,-0.500000,0.250000,-0.250000,-0.125000,0.415247},
            {0.250000,-0.500000,-0.437500,0.431218,-0.187500,-0.250000},
        },


2)
Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
Code: Select all
        fixed = {
            {-0.250000,-0.500000,-0.500000,0.312500,-0.312500,0.500000},
            {-0.500000,-0.500000,-0.250000,0.500000,-0.312500,0.250000},
            {-0.187500,-0.500000,-0.187500,0.187500,-0.062500,0.187500},
            {-0.062500,-0.187500,-0.500000,0.062500,0.500000,0.500000},
            {-0.500000,-0.187500,-0.062500,0.500000,0.500000,0.062500},
        },


3)
Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
Code: Select all
    fixed = {
        {-0.437500,-0.500000,-0.437500,0.429302,-0.375000,0.439523},
        {-0.125000,-0.500000,-0.125000,0.125000,0.500000,0.125000},
        {-0.500000,-0.250000,-0.500000,0.500000,-0.200000,0.500000},
        {-0.500000,-0.250000,0.375000,-0.375000,0.312500,0.500000},
        {-0.500000,-0.250000,-0.500000,-0.375000,0.375000,-0.375000},
        {0.375000,-0.250000,0.375000,0.500000,0.375000,0.500000},
        {0.375000,-0.250000,-0.500000,0.500000,0.375000,-0.375000},
    },
Last edited by Dan Duncombe on Sun Jul 07, 2013 20:41, edited 1 time in total.
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pandaro
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by pandaro » Mon Jul 08, 2013 10:58

Dan Duncombe wrote:
I have made a couple of possible designs for 3d nodeboxes as radar:

Watched the nodes that you gave me, actually I was thinking of switching to another model, but I would always remain a face big as a block on which were represented the display of a radar; Also thought to add an antenna that rotates above the display block. I hope I made it clear, in the meantime, thank you anyway because your nodebox are more than what I could have done alone.
Last edited by pandaro on Mon Jul 08, 2013 11:00, edited 1 time in total.
sorry for bad english
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Dan Duncombe
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by Dan Duncombe » Mon Jul 08, 2013 14:57

I don't mind at all, I just did them for fun to see what I could do, and thought they looked a little like radar, so posted them on this thread.
Some Mods: Castles Prefab Camouflage
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mauvebic
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by mauvebic » Fri Jul 12, 2013 20:56

You could combine this with the signs mod (xyz/pa) to make a non-formspec radar. You could use punch or right click to update the positions, and throw in a ping sound.
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pandaro
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by pandaro » Thu Dec 26, 2013 13:57

Player radar 0.2 update

ADD:
-PORTABLE RADAR:A item that show objects within a radius(the center of radious is the position of the PLAYER).
-PORTABLE RADAR RECEIVER:A item that show objects within a radious(the center of radious is the position of the RADAR BLOCK).
-RADAR HUD:A item that show objects inside a radious(the center of radious is the position of the PLAYER) through a hud display.
sorry for bad english
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kde
 

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Froggy
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by Froggy » Thu Dec 26, 2013 22:01

There's a bit of a problem with this. Since the range of the radar is always going to be half the height, you won't be able to see players on the ground level of the map if you try to build a large radar tower. The range should be extended, or maybe made into a tall, rectangular shape, although that may be an awkward radar.

Another thing about it is that when looking at the radar, it's telling me how angry it is.
[spoiler]Image[/spoiler]
 

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