Player Models - Minetest Player Mesh Modifier
Minetest Version: [0.4.4] [0.4.5] [0.4.6]
Depends: default
License: WTFPL
Download: https://www.dropbox.com/s/kvomrs7udx0i7sb/player_models.zip
Allows the setting of custom meshes on a per-player basis.
Place the custom model in /models and rename it: player_<player_name>.x
The player with the name <player_name> will have this mesh.
Note, the models included are provided as examples only.
These will need to be copied/renamed, as above, for use.
To Do
Add support for other file types when I figure an elegant way to do that.
For now if you want to use .b3d or whatever, simply change the references
to .x in init.lua; lines 3 & 8.