Josh wrote:I don't think the helicopter is suppost to look like this: https://dl.dropboxusercontent.com/u/102401091/screenshot_2714926412.png
What is going on?
Krock wrote:Josh wrote:I don't think the helicopter is suppost to look like this: https://dl.dropboxusercontent.com/u/102401091/screenshot_2714926412.png
What is going on?
Intereting, I've the same problem.
Maybe that came wit the MT update...no ideal, please fix this cool mod :)
lordcirth wrote:Some have suggested increasing the crafting cost, I think it's reasonable, but you should add a fuel requirement, although I'm not sure what. Coal is obvious, but a coal-powered heli is all but impossible IRL. if you don't mind it depending on Technic, you could give it an inventory to place batteries in. Or, if you just want to increase cost, maybe add an heli:engine part, some steel, maybe pipes or stainless steel if you don't mind the dependencies.
dmonty wrote:I'm having a problem on multi-player where when another player exits the helicopter. Their turning access rotates the entire character on their head instead of turning their body.
Pavel_S wrote:It seems to me that set_detach() function changes axes.
clicker:set_attach(self.model, "Root", {x=0,y=0,z=-10}, {x=-90,y=0,z=-90})
clicker:set_attach(self.model, "Root", {x=0,y=0,z=-10}, {x=0,y=0,z=0})
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