[Mod] Mesecons (= redstone) [GitHub] [minetest-mod-mesecons]

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neko259
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by neko259 » Sat Jan 14, 2012 13:56

sycam wrote:sorry i recently found out that tar is a Linux file ind i'm using windows 7

tar and zip are just formats. They are supported by any operating system.
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by Hackeridze » Sat Jan 14, 2012 16:18

sycam wrote:
sycam wrote:i like mods to be in zip because my minetest dosen't like tar


sorry i recently found out that tar is a Linux file ind i'm using windows 7

/facepalm
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Baŝto
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by Baŝto » Sat Jan 14, 2012 17:56

sycam: try the program called 7zip for windows

and yes, .tar.gz is the most used compression on gnu/linuxide operating systems

no fileformat is bound to any operating systems ... you can even run .exe with wine here ^^
 

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by jordan4ibanez » Sun Jan 15, 2012 01:59

0.4 doesnt work ..but 0.3.1 works really nice on my server
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dannydark
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by dannydark » Mon Jan 16, 2012 21:14

Great mod! ^_^ I have got one request though would it be possible to make it so if you have two switches connected to the same circuit (for a piston door for example) that when one switch is turned on the other is also set as powered so that when you press the other switch it will turn the other switch that is on the same circuit off/on and visa versa ^_^ if that makes sense?
 

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by Gatharoth » Thu Jan 19, 2012 09:25

dannydark wrote:Great mod! ^_^ I have got one request though would it be possible to make it so if you have two switches connected to the same circuit (for a piston door for example) that when one switch is turned on the other is also set as powered so that when you press the other switch it will turn the other switch that is on the same circuit off/on and visa versa ^_^ if that makes sense?


This would be good yes, but there's already another method, that does not require the player to "dig/hit" anything.

By using the pressure plates. You can create something like this

Image

Now, in the image above, I'm looking though a glass, sticky-piston door. Below it, 4 sets of 1x2 pressure plates (now I technically only needed 3, I added a forth for fun) Under the pressure plates, is a network of mesecon, leading to a transmitter which is current off. An inverter is currently on, and powering the doors. So when you step onto the pressure plates, it will turn on the transmitter, thus turning off the inverter, which in turn, turns off the sticky-pistons. And opens the door.
 

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JSonic
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by JSonic » Thu Jan 19, 2012 14:29

I had the same probles as mentioned earlier in this topic because of system-wide installed version (Linux), but I figured out how to fix it without setting absolute paths:

In file jeija/init.lua line 1617, change from
Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
Code: Select all
-- MOVESTONES
dofile("../data/mods/jeija/movestone.lua")
if ENABLE_TEMPEREST==1 then
    dofile("../data/mods/jeija/temperest.lua")
end

to
Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
Code: Select all
-- MOVESTONES
dofile(minetest.get_modpath("jeija").."/movestone.lua")
if ENABLE_TEMPEREST==1 then
    dofile(minetest.get_modpath("jeija").."/temperest.lua")
end


This solved the problem for me, and I suggest also Jeija to make this change into next version of Mesecon.

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Jeija
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by Jeija » Thu Jan 19, 2012 14:33

This change already is applied in the GitHub Dev version of the mod:
https://github.com/Jeija/minetest-mod-mesecons
As I said, I paused development for some weeks :(; if someone wants to contribute or package the current github version, feel free to do it!
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JSonic
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by JSonic » Thu Jan 19, 2012 15:34

Whoops sorry, I didn't know about that...
Typical. :)
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Temperest
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by Temperest » Sun Jan 22, 2012 22:45

Made a four bit binary adder this morning:

Image

And here is the control panel:

Image

(0b1110 + 0b0111 = 0b10101)

Made completely out of mesecons, plugs, sockets, and inverters, so it requires ENABLE_TEMPEREST to be set to 1 (it's disabled by default because in certain configurations it can crash MineTest). If anyone is interested, I can upload the world somewhere.

Mesecons are now capable of anything :).

Here is the schematic:

Image
WorldEdit 1.0 released

The Mesecons Laboratory - the art of Mesecons circuitry
Latest article: Mesecons Basics.
 

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MrThebuilder3
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by MrThebuilder3 » Mon Jan 23, 2012 02:02

Temperest wrote:Made a four bit binary adder this morning:

Image

And here is the control panel:

Image

(0b1110 + 0b0111 = 0b10101)

Made completely out of mesecons, plugs, sockets, and inverters, so it requires ENABLE_TEMPEREST to be set to 1 (it's disabled by default because in certain configurations it can crash MineTest). If anyone is interested, I can upload the world somewhere.

Mesecons are now capable of anything :).

Here is the schematic:

Image

holy cow...
 

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by jordan4ibanez » Mon Jan 23, 2012 02:29

MOTHER OF COWS
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sfan5
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by sfan5 » Mon Jan 23, 2012 06:28

Temperest wrote:Made a four bit binary adder this morning:

Image

And here is the control panel:

Image

(0b1110 + 0b0111 = 0b10101)

Made completely out of mesecons, plugs, sockets, and inverters, so it requires ENABLE_TEMPEREST to be set to 1 (it's disabled by default because in certain configurations it can crash MineTest). If anyone is interested, I can upload the world somewhere.

Mesecons are now capable of anything :).

Here is the schematic:

Image

Please Upload the World!!
Mods: Mesecons | WorldEdit | Nuke
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Jeija
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by Jeija » Mon Jan 23, 2012 13:35

+99999 This is amazing!
Redstone for minetest: Mesecons (mesecons.net)
 

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by Zarberman » Mon Jan 23, 2012 15:09

i love this mod, but the pics never work for me so i am never able use the mod, please help
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Jeija
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by Jeija » Mon Jan 23, 2012 16:41

@Zarberman: What do you mean by the pics dont work for you? Why cant you use the mod then?
*sorry if this is a stupid question*
Redstone for minetest: Mesecons (mesecons.net)
 

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dannydark
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by dannydark » Mon Jan 23, 2012 17:50

@Temperest or anyone who may know, is it possible to use the normal inverter that's part of Temperest's code able to be used without using plugs or sockets? I can't test atm as I'm not at home but my friend was asking.

EDIT: basically is it possible to do this: SCCCICCCL (where S = Switch, C = Cable/Mesecon, I = inverter and L = lamp)
Last edited by dannydark on Mon Jan 23, 2012 17:52, edited 1 time in total.
 

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Jeija
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by Jeija » Mon Jan 23, 2012 18:22

As I know you have to use the plug thing also for inverters... There were working mesecon torches, but someone removed them from github. Check out the commits on github to find them.
I once tried to improve them to act like minecraft redstone torches, but it didn't work that well. Anyway, they should work for your purposes. When I have more time for mod development, I will change that thing. (You have to wait 4 weeks, I'll also make it compatible with the new update then if noone does it before)
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dannydark
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by dannydark » Mon Jan 23, 2012 18:28

Hi Jeija thanks for the reply, The torches are still in git if I remember correctly (wasn't it just a copy of the torches file that got removed?) they just didn't seem to work for me, they where always powered no matter what I tried.

I will grab the latest git when I get back and give it another go ^_^
 

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by Zarberman » Mon Jan 23, 2012 18:41

Jeija wrote:@Zarberman: What do you mean by the pics dont work for you? Why cant you use the mod then?
*sorry if this is a stupid question*


i mean in this forum, the pics dont show up so i cant see how to craft the stuff
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by sfan5 » Mon Jan 23, 2012 18:48

Zarberman wrote:
Jeija wrote:@Zarberman: What do you mean by the pics dont work for you? Why cant you use the mod then?
*sorry if this is a stupid question*


i mean in this forum, the pics dont show up so i cant see how to craft the stuff

Watch the YouTube Video
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by Zarberman » Mon Jan 23, 2012 18:53

i cant, youtube is blocked on my computer
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by sfan5 » Mon Jan 23, 2012 18:55

Zarberman wrote:
Jeija wrote:@Zarberman: What do you mean by the pics dont work for you? Why cant you use the mod then?
*sorry if this is a stupid question*


i mean in this forum, the pics dont show up so i cant see how to craft the stuff

Watch the YouTube Video,you can see the Crafting Reciepes there
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Zarberman
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by Zarberman » Mon Jan 23, 2012 18:56

i cant, youtube is blocked on my computer
my website (still in testing) www.gameri.webs.com
 

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sfan5
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by sfan5 » Mon Jan 23, 2012 19:02

Zarberman wrote:i cant, youtube is blocked on my computer

OMG
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Staffs
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by Staffs » Mon Jan 23, 2012 19:06

Hey is the lightstone added already ?
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sfan5
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by sfan5 » Mon Jan 23, 2012 19:10

Staffs wrote:Hey is the lightstone added already ?

Only in 0.41 dev (github repo)
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Temperest
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by Temperest » Mon Jan 23, 2012 23:23

Here's the world: http://db.tt/VyMa0WnL

It's now an 8-bit adder :).

Behind the adder is a working design for a memory latch. It should be possible to make working memory with it.

NOTE: Don't use the leftmost two bits - they currently crash minetest for some reason.
WorldEdit 1.0 released

The Mesecons Laboratory - the art of Mesecons circuitry
Latest article: Mesecons Basics.
 

Zarberman
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by Zarberman » Tue Jan 24, 2012 20:17

when ever i try to craft the meselamp, it does not show up like its the wronge recipe but i have double checked it and i am pritty sure it is right. i have even redownloaded the mod and it still does not show up. please help
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dannydark
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by dannydark » Tue Jan 24, 2012 20:51

@Zarberman the meselamp recipe is as follows:

Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
Code: Select all
Top Row:     ' ', 'Glass', ' '
Middle Row:  'Mesecon', 'Steel ingot', 'Mesecon'
Bottom Row:  ' ', 'Glass', ' '


Make sure you have an empty square either side of the glass on the top row and bottom row.
Last edited by dannydark on Tue Jan 24, 2012 20:52, edited 1 time in total.
 

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