neko259 wrote:sapier wrote:I've noticed the capital on originals too. I'll add an additional configuration parameter "name" automaticaly switched by language settings too. For now just changing the names would result in worlds with many unknown entities what i didn't want to do.
Name and description are different fields. Changing description won't do nothing to the world I think.
sapier wrote:do they need less hits than expected?)
randomproof wrote:I don't know if anyone has suggested this yet or not, but it would be nice if the different animals or groups of animals were in mods or even just separate files so that there was an easy way to have some but not all. For example, say I just wanted farm animals and not fish.
sapier wrote:Version 0.9.9 is out. In this Version there are very little lines of code that didn't get touched so please do a intense test. I've also added lots of documentation within code as well as separatly distributed in doc folder. But it's still far from complete.
@neko259 chicken top texture is really missing. I've used rinoux profile image as chicken (you probably already noticed that) Same problem is for fish too rinoux only provided a single view and I'm really bad in drawing.
rinoux wrote:Rat
Does your cow still run on seaground?
LunaVorax wrote:I'm really not a fan of your vampire/zombies sprites but, on the other hand, your animals sprites are just gorgeous. Amazing work!
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