Jouster27 wrote:I like the pyramids being partially buried. It's an element of realism that I enjoy.
I really, REALLY dig (pardon the pun) the idea of Incan-style pyramids in Jungle biomes. Great idea!
Me too. Jungles need some ruins of their own.
Jouster27 wrote:I like the pyramids being partially buried. It's an element of realism that I enjoy.
I really, REALLY dig (pardon the pun) the idea of Incan-style pyramids in Jungle biomes. Great idea!
Michael Eh? wrote:Actually I started building an Egyptian style temple from some layouts I found online.
http://www.ancientegypt.co.uk/temples/explore/images/cutaway.jpg
http://www.digitalegypt.ucl.ac.uk/art/sectiontemple.gif
http://www.digitalegypt.ucl.ac.uk/art/plantemple.gif
Series of images I'm using for the build... though it works out to be huge. I'm building the prototype on Vanessa Creative server beside Okean's chessboard (500,x,500). Plenty of rooms for traps and hordes of mummies though I can't do that on creative. I've gotten as far as layout with rising floors per section. I'm placing chests. Trying my hand at statues with circular saw with limited results. Trying to keep to the limits of the mod so it might be of some use.
Of course, if it were to be part of this mod it would have to be super rare. I can already see it as a monster to get through once the mummies are set loose. The hall and pronaos are typical ambush locations.
Gorilla wrote:I played this mod (version 0.4) and enjoyed looking around, though the process of finding the door into the pyramid was annoying as it was buried in the sand and desert stone.
I don't have any details to offer of that bug. On the other hand, I did like the idea of a long lost pyramid.
Mod Idea: Inca Pyramid in Jungle biome. ;-)
VanessaE wrote:I just realized this mod has a problem - it slows down the animations of all the player models also. This may be due to the use of global variables here which conflict default/player.lua (e.g. "animation_speed" instead of something like "mummy_animation_speed" or so).
shaheerziya wrote:Czech Pyramids with tall mummies(2nd most strongest)
Czech would be smaller and weaker(spawning: rare)
Zelenavoda wrote:http://www.internationalteflacademy.com/Portals/67369/images/map_czech_republic-tefl.jpgshaheerziya wrote:Czech Pyramids with tall mummies(2nd most strongest)
Czech would be smaller and weaker(spawning: rare)
Do you seriously think you can find desert in Czech republic?... You should take some geography lessons.
shaheerziya wrote:I have a request that is can you please add a different types of pyramids like:
Egyptian Pyramid with short mummies(the biggest and strongest pyramid)
Czech Pyramids with tall mummies(2nd most strongest)
Normal Pyramids with normal mummies(At last)
Egyptian pyramids would be gigantic and be having lots of treasure(spawning: super dooper rare)
Czech would be smaller and weaker(spawning: rare)
Normal would be normal(spawning:Moderate)
Tanks in advance i would really like it if you will add this in the next version
(My 2nd most favorite mod this is and i am a kid and do not know lua.)
VanessaE wrote:terminate called after throwing an instance of 'ServerError'
what(): ...t/worlds/Survival_World/worldmods/pyramids/mummy.lua:316: attempt
to index local 'p' (a nil value)
stack traceback:
...t/worlds/Survival_World/worldmods/pyramids/mummy.lua:316: in function
<...t/worlds/Survival_World/worldmods/pyramids/mummy.lua:182>
/home/minetest/Scripts/minetestserver-survival.sh: line 27: 21955 Aborted
(Minetest git pulled earlier this morning, pyramids mod is up-to-date also)
timontreduffie wrote:um hi i made my account on 2/12/14 and i wanna know hwre to go to make a mod. thx!! :D
Achilles wrote:Jungle Pyramids would be a really good idea... Could also make Small Castles In jungles even through this is a Pyramid mod :)
Krock wrote:Achilles wrote:Jungle Pyramids would be a really good idea... Could also make Small Castles In jungles even through this is a Pyramid mod :)
Maya "pyramides"/temples would be nice.
mcfan wrote:For some reason I don't get the pyramid part when the pyramid generates. I just get the room and the pillars.
terminate called after throwing an instance of 'ServerError'
what(): ...etest/worlds/Survival_World/worldmods/pyramids/nodes.lua:18: attempt to compare nil with number
stack traceback:
...etest/worlds/Survival_World/worldmods/pyramids/nodes.lua:18: in function <...etest/worlds/Survival_World/worldmods/pyramids/nodes.lua:13>
/home/minetest/Scripts/minetestserver-survival.sh: line 25: 17201 Aborted
/usr/bin/minetestserver --worldname Survival_World --config /home/minetest/.minetest/minetest-server-survival.conf --gameid dreambuilder_game --port 30001 --disable-unittests --logfile $DEBUG
WARNING: Assignment to undeclared global "p2" inside a function at ../mods/pyramids/init.lua:137
minetest.register_on_generated(function(minp, maxp, seed)
p2 = minetest.find_node_near(mpos, 25, {"default:desert_sand"})
local p2 = minetest.find_node_near(mpos, 25, {"default:desert_sand"})
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