[Mod] Pyramids [0.4.2 beta] [pyramids]

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Inocudom
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by Inocudom » Tue Oct 29, 2013 16:33

Jouster27 wrote:I like the pyramids being partially buried. It's an element of realism that I enjoy.

I really, REALLY dig (pardon the pun) the idea of Incan-style pyramids in Jungle biomes. Great idea!


Me too. Jungles need some ruins of their own.
 

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by BlockMen » Tue Oct 29, 2013 20:55

Michael Eh? wrote:Actually I started building an Egyptian style temple from some layouts I found online.
http://www.ancientegypt.co.uk/temples/explore/images/cutaway.jpg
http://www.digitalegypt.ucl.ac.uk/art/sectiontemple.gif
http://www.digitalegypt.ucl.ac.uk/art/plantemple.gif

Series of images I'm using for the build... though it works out to be huge. I'm building the prototype on Vanessa Creative server beside Okean's chessboard (500,x,500). Plenty of rooms for traps and hordes of mummies though I can't do that on creative. I've gotten as far as layout with rising floors per section. I'm placing chests. Trying my hand at statues with circular saw with limited results. Trying to keep to the limits of the mod so it might be of some use.

Of course, if it were to be part of this mod it would have to be super rare. I can already see it as a monster to get through once the mummies are set loose. The hall and pronaos are typical ambush locations.


That would look great i guess but i fear generating would be kinda complicated and bloat the mod...

Gorilla wrote:I played this mod (version 0.4) and enjoyed looking around, though the process of finding the door into the pyramid was annoying as it was buried in the sand and desert stone.

I don't have any details to offer of that bug. On the other hand, I did like the idea of a long lost pyramid.


Mod Idea: Inca Pyramid in Jungle biome. ;-)


Hmm..thought i fixed that with the desert stone :\
And the inca pyramids are a nice suggestion. But dont expect them very soon to come ;)
 

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by LuxAtheris » Thu Oct 31, 2013 05:31

This is a great mod
+10000 for you
also i like the hurt sound.
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by VanessaE » Sat Nov 09, 2013 01:33

I just realized this mod has a problem - it slows down the animations of all the player models also. This may be due to the use of global variables here which conflict default/player.lua (e.g. "animation_speed" instead of something like "mummy_animation_speed" or so).
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by BlockMen » Sat Nov 09, 2013 13:10

VanessaE wrote:I just realized this mod has a problem - it slows down the animations of all the player models also. This may be due to the use of global variables here which conflict default/player.lua (e.g. "animation_speed" instead of something like "mummy_animation_speed" or so).


Untested but should be fixed here: https://github.com/BlockMen/pyramids
 

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by Johnyknowhow » Sun Nov 17, 2013 23:06

wow BlockMen,
you make soooooo many cool mods,
I lost interest in Minetest for a couple of years and... I am still not really paying much attention. I rarely browse these forums anymore but it's nice to see old faces.

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by LuxAtheris » Mon Dec 23, 2013 09:48

so where can I find the damage that the mummies do?
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by Achilles » Wed Jan 01, 2014 19:58

Maybe you should stand in front of a mummy and let it hit you once. See how many lives you lose. :P

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Last edited by Achilles on Wed Jan 01, 2014 20:00, edited 1 time in total.
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by shaheerziya » Sun Jan 12, 2014 05:01

I have a request that is can you please add a different types of pyramids like:
Egyptian Pyramid with short mummies(the biggest and strongest pyramid)
Czech Pyramids with tall mummies(2nd most strongest)
Normal Pyramids with normal mummies(At last)
Egyptian pyramids would be gigantic and be having lots of treasure(spawning: super dooper rare)
Czech would be smaller and weaker(spawning: rare)
Normal would be normal(spawning:Moderate)
Tanks in advance i would really like it if you will add this in the next version
(My 2nd most favorite mod this is and i am a kid and do not know lua.)
 

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by Zelenavoda » Sun Jan 12, 2014 13:13

shaheerziya wrote:Czech Pyramids with tall mummies(2nd most strongest)
Czech would be smaller and weaker(spawning: rare)
Image
Do you seriously think you can find desert in Czech republic?... You should take some geography lessons.
 

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by Pitriss » Sun Jan 12, 2014 13:18

Zelenavoda wrote:
shaheerziya wrote:Czech Pyramids with tall mummies(2nd most strongest)
Czech would be smaller and weaker(spawning: rare)
http://www.internationalteflacademy.com/Portals/67369/images/map_czech_republic-tefl.jpg
Do you seriously think you can find desert in Czech republic?... You should take some geography lessons.


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by shaheerziya » Sun Jan 12, 2014 13:20

I am just a 4 grader and we have just started reading geography! :( and i know there are not any deserts in Czech biuty the NAME looks pyramid-y so i thought they should be added and tatta!
 

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by Pitriss » Sun Jan 12, 2014 13:27

please slap yourself with something heavy.. maybe then you will stop act like retarded..
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by VanessaE » Sun Jan 12, 2014 13:50

terminate called after throwing an instance of 'ServerError'
what(): ...t/worlds/Survival_World/worldmods/pyramids/mummy.lua:316: attempt
to index local 'p' (a nil value)
stack traceback:
...t/worlds/Survival_World/worldmods/pyramids/mummy.lua:316: in function
<...t/worlds/Survival_World/worldmods/pyramids/mummy.lua:182>
/home/minetest/Scripts/minetestserver-survival.sh: line 27: 21955 Aborted

(Minetest git pulled earlier this morning, pyramids mod is up-to-date also)
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by neron » Sun Jan 12, 2014 21:11

Could you also make a version that would do minecraft desert temples and jungle temples?
 

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by paramat » Sun Jan 12, 2014 22:42

There are pyramids and ziggurats in many places without deserts :) I wouldn't be surprised if Czech republic has them hidden somewhere.

neron, in MT 0.4.9 the dungeons are different in desert biomes and are now a type of 'desert temple', haven't seen them yet as i'm still using 0.4.8.
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by Pitriss » Mon Jan 13, 2014 09:15

paramat: Ehh I live in Czech republic more than 30 years, so please stop trying to be expert for everything:// There are no pyramids at all.. Even on internet there is no trusthworthy site that will say otherwise..
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by Landrover110 » Mon Jan 13, 2014 10:10

cool i will download it now
 

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by BlockMen » Tue Jan 14, 2014 14:18

shaheerziya wrote:I have a request that is can you please add a different types of pyramids like:
Egyptian Pyramid with short mummies(the biggest and strongest pyramid)
Czech Pyramids with tall mummies(2nd most strongest)
Normal Pyramids with normal mummies(At last)
Egyptian pyramids would be gigantic and be having lots of treasure(spawning: super dooper rare)
Czech would be smaller and weaker(spawning: rare)
Normal would be normal(spawning:Moderate)
Tanks in advance i would really like it if you will add this in the next version
(My 2nd most favorite mod this is and i am a kid and do not know lua.)



There will be jungle pyramids in the future, but i can't tell you when i will add them.
Czech pyramids? Nope, sry.

VanessaE wrote:terminate called after throwing an instance of 'ServerError'
what(): ...t/worlds/Survival_World/worldmods/pyramids/mummy.lua:316: attempt
to index local 'p' (a nil value)
stack traceback:
...t/worlds/Survival_World/worldmods/pyramids/mummy.lua:316: in function
<...t/worlds/Survival_World/worldmods/pyramids/mummy.lua:182>
/home/minetest/Scripts/minetestserver-survival.sh: line 27: 21955 Aborted

(Minetest git pulled earlier this morning, pyramids mod is up-to-date also)


Oh, should be fixed now. https://github.com/BlockMen/pyramids/commit/fd0d11df1cc8bdd73d95827e7fc8ed6965b4032f
Last edited by BlockMen on Tue Jan 14, 2014 14:38, edited 1 time in total.
 

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by timontreduffie » Thu Feb 13, 2014 02:46

um hi i made my account on 2/12/14 and i wanna know hwre to go to make a mod. thx!! :D
 

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by Topywo » Thu Feb 13, 2014 14:22

timontreduffie wrote:um hi i made my account on 2/12/14 and i wanna know hwre to go to make a mod. thx!! :D


http://dev.minetest.net/Intro

and just look at and copy from existing mods.


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by Achilles » Mon Apr 07, 2014 12:22

Jungle Pyramids would be a really good idea... Could also make Small Castles In jungles even through this is a Pyramid mod :)
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by mcfan » Mon Apr 07, 2014 13:44

For some reason I don't get the pyramid part when the pyramid generates. I just get the room and the pillars.
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by Krock » Mon Apr 07, 2014 13:47

Achilles wrote:Jungle Pyramids would be a really good idea... Could also make Small Castles In jungles even through this is a Pyramid mod :)

Maya "pyramides"/temples would be nice.
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by Achilles » Mon Apr 07, 2014 15:15

Krock wrote:
Achilles wrote:Jungle Pyramids would be a really good idea... Could also make Small Castles In jungles even through this is a Pyramid mod :)

Maya "pyramides"/temples would be nice.


I know... Have seen some pictures of them before... They look great.
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by Achilles » Mon Apr 07, 2014 15:17

mcfan wrote:For some reason I don't get the pyramid part when the pyramid generates. I just get the room and the pillars.


I had the mod and It worked fine for me, Also works fine on some of the servers I've seen.

BTW nice nick :P
Last edited by Achilles on Mon Apr 07, 2014 15:17, edited 1 time in total.
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Re: [Mod] Pyramids [0.4 beta] [pyramids]

by VanessaE » Sun Jun 15, 2014 00:35

Another one for you, BlockMen. No idea how or why this happened, I just saw it in my logs while I was searching for an unrelated crash.

Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
Code: Select all
terminate called after throwing an instance of 'ServerError'
  what():  ...etest/worlds/Survival_World/worldmods/pyramids/nodes.lua:18: attempt to compare nil with number
stack traceback:
        ...etest/worlds/Survival_World/worldmods/pyramids/nodes.lua:18: in function <...etest/worlds/Survival_World/worldmods/pyramids/nodes.lua:13>
/home/minetest/Scripts/minetestserver-survival.sh: line 25: 17201 Aborted       
          /usr/bin/minetestserver --worldname Survival_World --config /home/minetest/.minetest/minetest-server-survival.conf --gameid dreambuilder_game --port 30001 --disable-unittests --logfile $DEBUG
 

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Re: [Mod] Pyramids [0.4 beta] [pyramids]

by FreeLikeGNU » Wed Aug 05, 2015 02:04

Hi, Blockmen!
I compiled minetest from git 7a6e4dc54a3eb4187e67a21c4ece60f39bb1d13b today and tried pyramids.

I've been getting:
Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
Code: Select all
WARNING: Assignment to undeclared global "p2" inside a function at ../mods/pyramids/init.lua:137

which is part of
Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
Code: Select all
minetest.register_on_generated(function(minp, maxp, seed)

and line 137 is:
Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
Code: Select all
      p2 = minetest.find_node_near(mpos, 25, {"default:desert_sand"})


I really want to use this mod, but pyramids dont seem to spawn in deserts. I'm also using mapgen v7 incase that has something to do with the issue.
 

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Re: [Mod] Pyramids [0.4 beta] [pyramids]

by Napiophelios » Wed Aug 05, 2015 03:33

add "local" to the beginning of line 137 and see if you still get the error
Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
Code: Select all
local p2 = minetest.find_node_near(mpos, 25, {"default:desert_sand"})


with mapgen v7 the pyramids seem to generate under ground
 

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Re: [Mod] Pyramids [0.4 beta] [pyramids]

by swordpaint12 » Mon Aug 24, 2015 17:34

This is neat, I haven't come across a pyramid yet but it's a very nice mod!
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