radg wrote:xyz wrote:It may be cheaty some way, but it is really helpful.
Probably you should add cooldown.
VanessaE wrote:Nice! Already added your update to my server.
4aiman wrote:I found a bug! ;)
If you save your position in some world... and then go to another... and try to "/home"... yep, you gonna find yourself in the middle of nowhere. 'Cause /sethome do not store world name :)
wulfsdad wrote:There is a configuration option to store the homes locally to the world in the init file.
local homes_file = minetest.get_modpath('sethome')..'/homes'
--local homes_file = minetest.get_worldpath() .. "/homes"
--local homes_file = minetest.get_modpath('sethome')..'/homes'
local homes_file = minetest.get_worldpath() .. "/homes"
1Element wrote:how many homes can i set
Evergreen wrote:1Element wrote:how many homes can i set
LionsDen wrote:Evergreen wrote:1Element wrote:how many homes can i set
Only 1 if you use /sethome by itself. But you can set more locations by adding some text after.
Example:
/sethome mine
will set a location that when you type /home mine it will take you there. So technically it is 1 if you want to use the /home command alone, but many more with location identifiers after the /sethome command.
One warning, if you have multiple worlds, the home position and named positions are the same coordinates in every world so they will overwrite one another unless you make the modification to the lua file that I have mentioned in a post above.
ak399g wrote:This is not quite correct. It is not "/sethome [location]", it is "/sethome <player>" -- by creating that location identifier, you will be effectively using up a player slot.
To be safer and courteous to other players, prefix your home location with your username. "mine" becomes "<player>_mine" or something like that. In this way, you can't set a home name that is someone else's username, and you can set "<player1>_mine" and "<player2>_mine" so that both players can have mines, preventing from one player from creating "/home mine" and preventing all other players from using that.
fireglow wrote:Does anybody have a recent version of Alienhunters fork?
The UbuntuOne link doesn't work anymore :-/
mahmutelmas06 wrote:fireglow wrote:Does anybody have a recent version of Alienhunters fork?
The UbuntuOne link doesn't work anymore :-/
sethome is a part of default game. Dont need to download
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