by paramat » Fri Jun 26, 2015 22:02
By default, whatever mapgen you choose, this mod will override and select singlenode.
If you want to add this mod as a realm stacked above mgv5/6/7 then in functions.lua edit line 215 to:
local SINGLENODE = false
Then in init.lua edit all these parameters to new y values:
local YMIN = -33000 -- Approximate base of realm stone
local YMAX = 33000 -- Approximate top of atmosphere / mountains / floatlands
local TERCEN = -128 -- Terrain zero level, average seabed
local YWAT = 1 -- Sea surface y
local YSAV = 5 -- Average sandline y, dune grasses above this
local YCLOMIN = 207 -- Minimum height of mod clouds
Floatlands only appear directly over the summit of the mountain ridge (which is also the 'watershed' of the rivers) and are fairly rare, you could try editing parameter 'ATANAMP' to 1.0 or 0.9 for more and larger floatlands:
local ATANAMP = 1.0 -- Arctan function amplitude, smaller = more and larger floatlands above ridges