[Mod] Player textures by hash code [player_hash_skins]
This mod calculates a hash code of a player's name and chooses a texture for him according to this hash code.
This means everybody is given a kind of random skin. It still creates a personal identity because this skin will be the same every session and across all servers that use this mod if the user uses the same username.
There are 8 different skins (derived from the default skin) available.
Dependencies: default
License:
Code: WTFPL, Textures: CC-BY-SA (original author Jordach)
Additional note: Some code is taken from PilzAdam's players_texture mod.
GitHub: https://github.com/Hiradur/player_hash_skin
Download, rename to player_hash_skin: https://github.com/Hiradur/player_hash_skin/archive/master.zip (0.4.8 or later)
This means everybody is given a kind of random skin. It still creates a personal identity because this skin will be the same every session and across all servers that use this mod if the user uses the same username.
There are 8 different skins (derived from the default skin) available.
Dependencies: default
License:
Code: WTFPL, Textures: CC-BY-SA (original author Jordach)
Additional note: Some code is taken from PilzAdam's players_texture mod.
GitHub: https://github.com/Hiradur/player_hash_skin
Download, rename to player_hash_skin: https://github.com/Hiradur/player_hash_skin/archive/master.zip (0.4.8 or later)