[Modpack] Dreambuilder [20170402-1958]

Marshall_maz
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Re: [Game] Dreambuilder [20141125-0027]

by Marshall_maz » Tue Nov 25, 2014 14:27

VanessaE wrote:Update: build #20141125-0027, updated plantlife


Hi VanessaE ,

Just some feedback. After I installed this latest update my server is much faster.
Specifically the speed at which it loads up blocks as I move around has a huge reduction
in loading times.

Thanx for everyone's efforts in this game. It's much appreciated.
 

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VanessaE
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Re: [Game] Dreambuilder [20141128-2227]

by VanessaE » Sat Nov 29, 2014 03:28

Update: build #20141128-2227, switched mesecons back to the master branch and updated it (somehow the meshes branch snuck in with that last plantlife update)
You might like some of my stuff:
Plantlife ~ More Trees ~ Home Decor ~ Pipeworks ~ HDX Textures (16-512px)
Tips (BTC): 13LdcdUFcNCFAm7HfvAXh5GHTjCnnQj6KE
 

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VanessaE
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Re: [Game] Dreambuilder [20141130-0234]

by VanessaE » Sun Nov 30, 2014 07:27

Update: build #201411--- erm, #20141130-0234, updated display_blocks mod (got rid of the mese giver entirely) and updated technic.

EDIT: build #20141130-0241, local-ized a couple of variables in buckets mod (kaeza)

EDIT #2 -- big update, build #20141130-1329: local-ized another global variable (CraigyDavi), fixed deprecated "minetest.env:" uses in a few of the base game components and the following standard mods: blox, bobblocks, carts, castle, colormachine, cottages, currency, display_blocks, future_ban, various parts of home decor modpack, lavalamp, item_tweaks, jumping, locks, markers, memorandum, pipeworks, prefab, replacer, spawn, steel, technic, tpr, travelnet, ufos, and usesdirt.

Pull requests or posts on all of these mods' upstreams/forum threads have been made where possible.

Also, I finally removed the hovercrafts mod - it's just plain broken (move one hovercraft, it tends to move others with it). Use carts, boats, or UFOs to get around.

I also brought the xpanes mod up-to-date from upstream minetest_game.

EDIT #3, build #20141130-1415, brought blox mod up-to-date from its upstream.
You might like some of my stuff:
Plantlife ~ More Trees ~ Home Decor ~ Pipeworks ~ HDX Textures (16-512px)
Tips (BTC): 13LdcdUFcNCFAm7HfvAXh5GHTjCnnQj6KE
 

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rubberduck
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Re: [Game] Dreambuilder [20141130-1415]

by rubberduck » Tue Dec 09, 2014 14:04

i noticed a small issue with desertstonebrick and castle mod,

the desertstonebrick parts are not craftable because of inconsistencies, the default game uses "default:desertstonebrick", but the castle mod uses "default:sandstone_brick" for recipes.
My game (not minetest): http://forum.freegamedev.net/viewtopic.php?f=22&t=6800

my mods: gold_and_gem, meseconductors

a penguin throws an apple through a window

sometimes i change my "forum location" via user control panel
 

ThatGraemeGuy
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Re: [Game] Dreambuilder [20141130-1415]

by ThatGraemeGuy » Tue Dec 09, 2014 14:36

rubberduck wrote:i noticed a small issue with desertstonebrick and castle mod,

the desertstonebrick parts are not craftable because of inconsistencies, the default game uses "default:desertstonebrick", but the castle mod uses "default:sandstone_brick" for recipes.


Submitted a PR to the upstream mod: https://github.com/Philipbenr/castles/pull/2
 

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philipbenr
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Re: [Game] Dreambuilder [20141130-1415]

by philipbenr » Tue Dec 09, 2014 14:52

Thank you for that. I honestly never would have noticed that.
 

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VanessaE
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Re: [Game] Dreambuilder [20141209-1048]

by VanessaE » Tue Dec 09, 2014 15:50

And...to that end, build #20141209-1048 includes that ^^^^ update, as well as an update to mesecons :-)
You might like some of my stuff:
Plantlife ~ More Trees ~ Home Decor ~ Pipeworks ~ HDX Textures (16-512px)
Tips (BTC): 13LdcdUFcNCFAm7HfvAXh5GHTjCnnQj6KE
 

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VanessaE
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Re: [Game] Dreambuilder [20141210-1335]

by VanessaE » Wed Dec 10, 2014 18:37

Update: build #20141210-1335, updated homedecor (just a bugfix)
You might like some of my stuff:
Plantlife ~ More Trees ~ Home Decor ~ Pipeworks ~ HDX Textures (16-512px)
Tips (BTC): 13LdcdUFcNCFAm7HfvAXh5GHTjCnnQj6KE
 

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VanessaE
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Re: [Game] Dreambuilder [20141215-1608]

by VanessaE » Mon Dec 15, 2014 21:12

Update: build #20141215-1608, updated homedecor and plantlife (reverted an attempted engine bug workaround).

Many items in homedecor now depend on a development build less than about a month and a half old, as this modpack now contains many new mesh nodes - for example tables, dart boards, the kitchen sink, and a number of others. Basically, if a node could be done better with meshes, that's what I've done (but there are still many more updates yet to be made along these lines).
You might like some of my stuff:
Plantlife ~ More Trees ~ Home Decor ~ Pipeworks ~ HDX Textures (16-512px)
Tips (BTC): 13LdcdUFcNCFAm7HfvAXh5GHTjCnnQj6KE
 

Marshall_maz
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Re: [Game] Dreambuilder [20141215-1608]

by Marshall_maz » Tue Dec 16, 2014 06:58

Hi VanessaE , I only use stable build. Would you say it is best then for me not to upgrade dreambuilder on my server until 0.4.11 stable is released and I start using that ?
 

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VanessaE
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Re: [Game] Dreambuilder [20141215-1608]

by VanessaE » Tue Dec 16, 2014 15:44

It's okay to use a development build, most of us already do since stable builds are so far between. That said, 0.4.11 is due for release sometime around Christmas, so it won't be too long if you do insist on waiting.
You might like some of my stuff:
Plantlife ~ More Trees ~ Home Decor ~ Pipeworks ~ HDX Textures (16-512px)
Tips (BTC): 13LdcdUFcNCFAm7HfvAXh5GHTjCnnQj6KE
 

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VanessaE
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Re: [Game] Dreambuilder [20141218-2157]

by VanessaE » Fri Dec 19, 2014 02:59

Update: build #20141218-2157, updated moretrees, worldedit, technic, moreblocks, digilines, and blox.
You might like some of my stuff:
Plantlife ~ More Trees ~ Home Decor ~ Pipeworks ~ HDX Textures (16-512px)
Tips (BTC): 13LdcdUFcNCFAm7HfvAXh5GHTjCnnQj6KE
 

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VanessaE
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Re: [Game] Dreambuilder [20141220-1143]

by VanessaE » Sat Dec 20, 2014 16:47

Update: build #20141220-1143, added Calinou's mobs mod (finally, right? :-) ).

EDIT: build #20141220-1814, updated homedecor.
You might like some of my stuff:
Plantlife ~ More Trees ~ Home Decor ~ Pipeworks ~ HDX Textures (16-512px)
Tips (BTC): 13LdcdUFcNCFAm7HfvAXh5GHTjCnnQj6KE
 

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VanessaE
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Re: [Game] Dreambuilder [20141222-1211]

by VanessaE » Mon Dec 22, 2014 17:14

Update: build #20141222-1211, updated homedecor.

EDIT: build #20141222-1529, updated plantlife, and homedecor again.

EDIT #2: build #20141222-1736, the game now uses a nice mesh node for default:apple, with new texture files to suit.
You might like some of my stuff:
Plantlife ~ More Trees ~ Home Decor ~ Pipeworks ~ HDX Textures (16-512px)
Tips (BTC): 13LdcdUFcNCFAm7HfvAXh5GHTjCnnQj6KE
 

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VanessaE
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Re: [Game] Dreambuilder [20141225-2145]

by VanessaE » Fri Dec 26, 2014 02:47

Update: build #20141225-2145, updated homedecor.
You might like some of my stuff:
Plantlife ~ More Trees ~ Home Decor ~ Pipeworks ~ HDX Textures (16-512px)
Tips (BTC): 13LdcdUFcNCFAm7HfvAXh5GHTjCnnQj6KE
 

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VanessaE
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Re: [Game] Dreambuilder [20141225-2145]

by VanessaE » Fri Dec 26, 2014 18:07

Update: build #20141226-1306, updated homedecor.

EDIT: build #2014--- erm.... build #20141226-1840, updated homedecor (twice more!)

EDIT #2: build #20141226-2141, updated xban2
You might like some of my stuff:
Plantlife ~ More Trees ~ Home Decor ~ Pipeworks ~ HDX Textures (16-512px)
Tips (BTC): 13LdcdUFcNCFAm7HfvAXh5GHTjCnnQj6KE
 

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VanessaE
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Re: [Game] Dreambuilder [20141227-0125]

by VanessaE » Sat Dec 27, 2014 06:28

Update: build #20141227-0125, updated gloopblocks, ilights, unifieddyes, moretrees, homedecor, and plantlife.

Users who use intllib: please remove any copies you have sitting in some random mods' folders in the game and just install that mod the usual, proper way, as the above mods have all been fixed to use intllib's current API instead of the old dofile-based code.

EDIT: build #20141227-0502, updated signs_lib

EDIT #2: build #20141227-1446, updated moreblocks, moreores, and maptools.

EDIT #3: build #20141227-1515, updated homedecor.

EDIT #4, build #20141227-1745, updated pipeworks.
You might like some of my stuff:
Plantlife ~ More Trees ~ Home Decor ~ Pipeworks ~ HDX Textures (16-512px)
Tips (BTC): 13LdcdUFcNCFAm7HfvAXh5GHTjCnnQj6KE
 

Aicop
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Re: [Game] Dreambuilder [20141227-1745]

by Aicop » Mon Dec 29, 2014 10:14

Does anyone know what this is? I keep encountering it in all the worlds I generate, when I get closer some of the blocks read 'unknown' or something similar probably some blockid that doesn't exist.

EDIT: when trying to find if it was reproducible I also pulled the latest version and haven't seen it since, not even when recreating a world with the seed and teleporting to that location. So hopefully I won't encounter it again.
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Topywo
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Re: [Game] Dreambuilder [20141227-1745]

by Topywo » Mon Dec 29, 2014 13:59

@Aicop
Unknown blocks are blocks that once were placed or generated in a world. Later they have been given another name, were removed from that mod or the whole mod has been removed. Your world then can't find those 'old' block-names between the mods and names that are loaded, so calls them 'unknown' blocks.


Disclaimer: Iirc :-)
 

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VanessaE
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Re: [Game] Dreambuilder [20141230-0016]

by VanessaE » Mon Dec 29, 2014 23:51

Update: build #2014--- erm, build #20141230-0016 - updated worldedit (twice).
You might like some of my stuff:
Plantlife ~ More Trees ~ Home Decor ~ Pipeworks ~ HDX Textures (16-512px)
Tips (BTC): 13LdcdUFcNCFAm7HfvAXh5GHTjCnnQj6KE
 

Marshall_maz
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Re: [Game] Dreambuilder [20141230-0016]

by Marshall_maz » Tue Dec 30, 2014 10:22

The game keeps crashing when I use this subgame. I am playing on Win 7 64bit. Single player using minetest 0.4.11 Win 64bit version. When playing default game all is fine. Just crashes with dreambuilder.

Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
Code: Select all
-------------
  Separator 
-------------

Irrlicht log: Irrlicht Engine version 1.8.1
Irrlicht log: Microsoft Windows 7 Professional Edition Service Pack 1 (Build 7601)
Irrlicht log: WGL_extensions: WGL_ARB_buffer_region WGL_ARB_create_context WGL_ARB_create_context_profile WGL_ARB_create_context_robustness WGL_ARB_context_flush_control WGL_ARB_extensions_string WGL_ARB_make_current_read WGL_ARB_multisample WGL_ARB_pbuffer WGL_ARB_pixel_format WGL_ARB_pixel_format_float WGL_ARB_render_texture WGL_ATI_pixel_format_float WGL_EXT_create_context_es_profile WGL_EXT_create_context_es2_profile WGL_EXT_extensions_string WGL_EXT_framebuffer_sRGB WGL_EXT_pixel_format_packed_float WGL_EXT_swap_control WGL_EXT_swap_control_tear WGL_NVX_DX_interop WGL_NV_DX_interop WGL_NV_DX_interop2 WGL_NV_copy_image WGL_NV_delay_before_swap WGL_NV_float_buffer WGL_NV_multisample_coverage WGL_NV_render_depth_texture WGL_NV_render_texture_rectangle
Irrlicht log: Using renderer: OpenGL 4.5.0
Irrlicht log: GeForce GTX 760/PCIe/SSE2: NVIDIA Corporation
Irrlicht log: OpenGL driver version is 1.2 or better.
Irrlicht log: Dedicated video memory (kB): 4194304
Irrlicht log: Total video memory (kB): 4194304
Irrlicht log: Available video memory (kB): 4043396
Irrlicht log: GLSL version: 4.5
Irrlicht log: Resizing window (800 600)
[Mod travelnet] Error: Savefile 'E:\Games\Minetest0411-sfan\minetest-0.4.11-win64\bin\..\worlds\DreambuilderSP1/mod_travelnet.data' not found.
[Teleport Request] Teleport Request v1.1 Loaded.
12:17:59: WARNING: Undeclared global variable "drops" accessed at ....\games\dreambuilder_game\mods\item_tweaks/item_drop.lua:5
[UnifiedDyes] Loaded!
[UnifiedBricks] Loaded!
[Titanium Mod] Loaded! By Aqua!
12:17:59: WARNING: Undeclared global variable "intllib" accessed at ...\dreambuilder_game\mods\moreblocks/stairsplus/stairs.lua:2
12:17:59: WARNING: Undeclared global variable "intllib" accessed at ...s\dreambuilder_game\mods\moreblocks/stairsplus/slabs.lua:2
12:17:59: WARNING: Undeclared global variable "intllib" accessed at ...\dreambuilder_game\mods\moreblocks/stairsplus/slopes.lua:2
12:17:59: WARNING: Undeclared global variable "intllib" accessed at ...\dreambuilder_game\mods\moreblocks/stairsplus/panels.lua:2
12:17:59: WARNING: Undeclared global variable "intllib" accessed at ...mbuilder_game\mods\moreblocks/stairsplus/microblocks.lua:2
12:18:00: ERROR[main]: Assignment to undeclared global "oldname" inside a function at ...n\..\games\dreambuilder_game\mods\stained_glass\init.lua:219.
[stained_glass] Loaded!
[Colored Wood] Loaded!
[Mod] Memorandum [0.0.9] [memorandum] Loaded...
12:18:00: ERROR[main]: Assignment to undeclared global "desc" inside a function at ....\games\dreambuilder_game\mods\inventory_sorter\init.lua:108.
12:18:00: ERROR[main]: Assignment to undeclared global "image" inside a function at ....\games\dreambuilder_game\mods\inventory_sorter\init.lua:109.
Prefab mod loading....
Prefab Crafting loaded!
Prefab Other loaded!
Prefab Loaded!
 Currency mod loading...
[Currency] Craft_items Loaded!
[Currency] Shop Loaded!
[Currency]  Barter Loaded!
[Currency] Safe Loaded!
[Currency] Crafting Loaded!
[Currency] Income Loaded!
[caverealms] falling icicles enabled.
[caverealms] loaded!
default:stone   unifieddyes:magenta
12:18:00: WARNING: Undeclared global variable "material" accessed at ...-win64\bin\..\games\dreambuilder_game\mods\blox\init.lua:263
unifieddyes:magenta   nil
default:wood   unifieddyes:magenta
unifieddyes:magenta   nil
default:cobble   unifieddyes:magenta
unifieddyes:magenta   nil
default:stone   unifieddyes:yellow
unifieddyes:yellow   nil
default:wood   unifieddyes:yellow
unifieddyes:yellow   nil
default:cobble   unifieddyes:yellow
unifieddyes:yellow   nil
default:stone   unifieddyes:white
unifieddyes:white   nil
default:wood   unifieddyes:white
unifieddyes:white   nil
default:cobble   unifieddyes:white
unifieddyes:white   nil
default:stone   unifieddyes:orange
unifieddyes:orange   nil
default:wood   unifieddyes:orange
unifieddyes:orange   nil
default:cobble   unifieddyes:orange
unifieddyes:orange   nil
default:stone   unifieddyes:violet
unifieddyes:violet   nil
default:wood   unifieddyes:violet
unifieddyes:violet   nil
default:cobble   unifieddyes:violet
unifieddyes:violet   nil
default:stone   unifieddyes:blue
unifieddyes:blue   nil
default:wood   unifieddyes:blue
unifieddyes:blue   nil
default:cobble   unifieddyes:blue
unifieddyes:blue   nil
default:stone   unifieddyes:cyan
unifieddyes:cyan   nil
default:wood   unifieddyes:cyan
unifieddyes:cyan   nil
default:cobble   unifieddyes:cyan
unifieddyes:cyan   nil
default:stone   unifieddyes:red
unifieddyes:red   nil
default:wood   unifieddyes:red
unifieddyes:red   nil
default:cobble   unifieddyes:red
unifieddyes:red   nil
default:stone   unifieddyes:green
unifieddyes:green   nil
default:wood   unifieddyes:green
unifieddyes:green   nil
default:cobble   unifieddyes:green
unifieddyes:green   nil
default:stone   unifieddyes:black
unifieddyes:black   nil
default:wood   unifieddyes:black
unifieddyes:black   nil
default:cobble   unifieddyes:black
unifieddyes:black   nil
Blox Mod [0.6.6] Loaded!
[Mod]Bees Loaded!
12:18:00: WARNING: Undeclared global variable "technic" accessed at ...dreambuilder_game\mods\technic\technic_worldgen\init.lua:3
12:18:00: WARNING: Undeclared global variable "intllib" accessed at ...dreambuilder_game\mods\technic\technic_worldgen\init.lua:5
12:18:00: WARNING: Undeclared global variable "intllib" accessed at ....\games\dreambuilder_game\mods\technic\concrete\init.lua:9
12:18:00: WARNING: Undeclared global variable "intllib" accessed at ...games\dreambuilder_game\mods\technic\extranodes\init.lua:5
Streets: Creating variables and tables...
12:18:00: WARNING: Undeclared global variable "gui_bg" accessed at ...games\dreambuilder_game\mods\streets\streetsmod\init.lua:32
Streets: Checking installed mods...
Streets: Setup completed, have fun with StreetsMod 1.5!
12:18:00: WARNING: Undeclared global variable "register_stair_slab_panel_mirco" accessed at ...s\dreambuilder_game\mods\streets\concretestairs\init.lua:4
12:18:00: WARNING: Undeclared global variable "light" accessed at ...in64\bin\..\games\dreambuilder_game\mods\castle\init.lua:15
12:18:00: WARNING: Undeclared global variable "light" accessed at ...in64\bin\..\games\dreambuilder_game\mods\castle\init.lua:25
12:18:00: WARNING: Undeclared global variable "light" accessed at ...in64\bin\..\games\dreambuilder_game\mods\castle\init.lua:54
[Plants Lib] Loaded
[Moretrees] Loaded (2013-02-11)
[Vines] Loaded!
[Poison Ivy] Loaded.
[Mod] Mole Hills [0.0.3] [molehills] Loaded...
[Flowers] Loaded.
[Mod] Along the Shore [0.0.4] [along_shore] Loaded...
[Mod] Ferns Checking horsetail item strings
[Mod] Ferns Checking lady fern item strings
[Mod] Ferns Checking tree fern item strings
[Mod] Ferns [0.2.0] [ferns] Loaded...
[Mod] Grasses [0.1.5] [dryplants] Loaded...
[Bushes] Loaded.
[Mod] Trunks [0.1.4] [trunks] Loaded...
[Mod] Wood Soils [0.0.9] [woodsoils] Loaded...
[Mushrooms] loaded.
[Mod] Cave Stuff [0.0.3] [cavestuff] Loaded...
12:18:00: WARNING: Undeclared global variable "convert_base" accessed at ...\games\dreambuilder_game\mods\mesecons\mesecons/util.lua:104
[OK] Mesecons
[BobBlocks By minetest@rabbibob.com] Version 0.0.8 loading....
[BobBlocks] loading Blocks
[BobBlocks] loaded Blocks
[BobBlocks] loading Health
[BobBlocks] loaded Health
[BobBlocks] loading Traps
[BobBlocks] loaded Traps
[BobBlocks By minetest@rabbibob.com] Version 0.0.8 loaded!
12:18:00: WARNING: Undeclared global variable "node_breaker_on" accessed at ...bin\..\games\dreambuilder_game\mods\pipeworks/legacy.lua:29
12:18:00: WARNING: Undeclared global variable "node_breaker_off" accessed at ...bin\..\games\dreambuilder_game\mods\pipeworks/legacy.lua:29
Pipeworks loaded!
[Mod] locks: loading locks:shared_locked_chest
[Mod] locks: loading locks:shared_locked_sign_wall
[Mod] locks: loading locks:door
[Mod] locks: loading locks:shared_locked_furnace
12:18:00: WARNING: Undeclared global variable "intllib" accessed at ...eambuilder_game\mods\technic\technic_chests/register.lua:4
12:18:00: WARNING: Undeclared global variable "handle_timer" accessed at ...ilder_game\mods\mesecons\mesecons_luacontroller\init.lua:562
12:18:00: WARNING: Undeclared global variable "selectionbox" accessed at ...ilder_game\mods\mesecons\mesecons_luacontroller\init.lua:603
Registered default:fence_wood and signs:sign_post
[Mod]Inbox Loaded!
[Chains] v1.2
[MESSAGE][GloopTest v0.0.4a] Loading Ore Module Now!
[MESSAGE][GloopTest v0.0.4a] Loading Tools Module Now!
[MESSAGE][GloopTest v0.0.4a] Loading Parts Module Now!
[MESSAGE][GloopTest v0.0.4a] Loading Tech Module Now!
[MESSAGE][GloopTest v0.0.4a] Loading Compat Module Now!
[MESSAGE][GloopTest v0.0.4a] 5 modules were successfully loaded!
Gloopblocks Loaded!
12:18:00: WARNING: Undeclared global variable "creative_inventory" accessed at ...\games\dreambuilder_game\mods\unified_inventory\init.lua:35
12:18:00: WARNING: Undeclared global variable "intllib" accessed at ....\games\dreambuilder_game\mods\unified_inventory/api.lua:2
12:18:00: WARNING: Undeclared global variable "intllib" accessed at ...es\dreambuilder_game\mods\unified_inventory/internal.lua:2
12:18:00: WARNING: Undeclared global variable "intllib" accessed at ...es\dreambuilder_game\mods\unified_inventory/register.lua:2
12:18:00: WARNING: Undeclared global variable "intllib" accessed at ...\games\dreambuilder_game\mods\unified_inventory/bags.lua:7
12:18:00: WARNING: Undeclared global variable "intllib" accessed at ...s\dreambuilder_game\mods\unified_inventory/waypoints.lua:2
12:18:00: WARNING: Undeclared global variable "intllib" accessed at .....\games\dreambuilder_game\mods\technic\technic\init.lua:19
12:18:01: ERROR[main]: Assignment to undeclared global "remove_crystal" inside a function at ...\..\games\dreambuilder_game\mods\display_blocks\init.lua:52.
[Display Blocks] Loaded! by jojoa1997 :-)
12:18:01: WARNING: Undeclared global variable "intllib" accessed at ...\..\games\dreambuilder_game\mods\technic\wrench\init.lua:24
Registered homedecor:fence_brass and homedecor:fence_brass_with_sign
Registered homedecor:fence_wrought_iron and homedecor:fence_wrought_iron_with_sign
[HomeDecor] Loaded!
12:18:01: WARNING: Undeclared global variable "homedecor_register_slope" accessed at ...win64\bin\..\games\dreambuilder_game\mods\steel\init.lua:201
12:18:01: WARNING: Undeclared global variable "intllib" accessed at ...ames\dreambuilder_game\mods\cottages/nodes_furniture.lua:18
12:18:01: WARNING: Undeclared global variable "intllib" accessed at ...games\dreambuilder_game\mods\cottages/nodes_historic.lua:13
12:18:01: WARNING: Undeclared global variable "intllib" accessed at .....\games\dreambuilder_game\mods\cottages/nodes_straw.lua:9
12:18:01: WARNING: Undeclared global variable "intllib" accessed at .....\games\dreambuilder_game\mods\cottages/nodes_anvil.lua:12
12:18:01: WARNING: Undeclared global variable "intllib" accessed at ...games\dreambuilder_game\mods\cottages/nodes_doorlike.lua:15
12:18:01: WARNING: Undeclared global variable "intllib" accessed at ....\games\dreambuilder_game\mods\cottages/nodes_fences.lua:5
12:18:01: WARNING: Undeclared global variable "intllib" accessed at ...\..\games\dreambuilder_game\mods\cottages/nodes_roof.lua:3
12:18:01: WARNING: Undeclared global variable "intllib" accessed at ....\games\dreambuilder_game\mods\cottages/nodes_barrel.lua:26
12:18:01: WARNING: Undeclared global variable "intllib" accessed at ....\games\dreambuilder_game\mods\cottages/nodes_chests.lua:7
12:18:01: WARNING: Undeclared global variable "worldedit" accessed at ...mbuilder_game\mods\worldedit\worldedit_infinity\init.lua:1
[MOD] WorldEdit loaded!
[Plants Lib] Registered a total of 43 surface types to be evaluated, spread
[Plants Lib] across 35 actions with air-checking and 4 actions without.
12:18:02: ACTION[main]:         .__               __                   __   
12:18:02: ACTION[main]:   _____ |__| ____   _____/  |_  ____   _______/  |_
12:18:02: ACTION[main]:  /     \|  |/    \_/ __ \   __\/ __ \ /  ___/\   __\
12:18:02: ACTION[main]: |  Y Y  \  |   |  \  ___/|  | \  ___/ \___ \  |  | 
12:18:02: ACTION[main]: |__|_|  /__|___|  /\___  >__|  \___  >____  > |__| 
12:18:02: ACTION[main]:       \/        \/     \/          \/     \/       
12:18:02: ACTION[main]: World at [E:\Games\Minetest0411-sfan\minetest-0.4.11-win64\bin\..\worlds\DreambuilderSP1]
12:18:02: ACTION[main]: Server for gameid="dreambuilder" listening on 0.0.0.0:57434.
Unified Inventory. inventory size: 1695
Irrlicht log: PNG warning: Malformed iTXt chunk
Irrlicht log: PNG warning: Malformed iTXt chunk
Irrlicht log: PNG warning: Malformed iTXt chunk
Irrlicht log: PNG warning: Interlace handling should be turned on when using png_read_image
Irrlicht log: PNG warning: Interlace handling should be turned on when using png_read_image
12:18:35: ERROR[main]: Client: Cannot create image from data of file "inventory_sorter_wand_amount.png"
12:18:35: ERROR[main]: Client: Cannot create image from data of file "inventory_sorter_wand_wear.png"
12:18:35: ERROR[main]: Client: Cannot create image from data of file "inventory_sorter_wand_wise.png"
12:18:46: ACTION[ServerThread]: singleplayer [127.0.0.1] joins game.
12:18:46: ACTION[ServerThread]: singleplayer joins game. List of players: singleplayer
Created new entry for `127.0.0.1'
Irrlicht log: Could not open file of texture:
Irrlicht log: Could not open file of texture:
Irrlicht log: Could not open file of texture:
Irrlicht log: Could not open file of texture:
Font size: 8 16
 

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Re: [Game] Dreambuilder [20141230-0016]

by VanessaE » Tue Dec 30, 2014 16:30

Marshall_maz, that debug paste doesn't show the crash, and I run dreambuilder just fine on two server instances and on my own local PC, so I'll need a bit more.

Meanwhile, build #20141230-1128 is up, updated technic and unified inventory.
You might like some of my stuff:
Plantlife ~ More Trees ~ Home Decor ~ Pipeworks ~ HDX Textures (16-512px)
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Re: [Game] Dreambuilder [20141230-0016]

by Marshall_maz » Tue Dec 30, 2014 16:45

VanessaE wrote:Marshall_maz, that debug paste doesn't show the crash, and I run dreambuilder just fine on two server instances and on my own local PC, so I'll need a bit more.

Meanwhile, build #20141230-1128 is up, updated technic and unified inventory.


That's all the debug has. The game just crashes with the Windows error that that Minetest stopped working.

Since then I started a whole new world again and played for about 30 minutes without a problem. Weird
Might be a Windows things then.
 

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Re: [Game] Dreambuilder [20141230-1128]

by VanessaE » Tue Dec 30, 2014 19:16

Sounds like it could be the facedir/rotation crash that cropped up just before 0.4.11 was released. It's not dreambuilder's fault (it's an engine bug), but can easily be triggered by it since there are so many items in this game that use rotation. You might be getting bit by that.
You might like some of my stuff:
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Re: [Game] Dreambuilder [20141230-1128]

by Marshall_maz » Wed Dec 31, 2014 05:42

VanessaE wrote:Sounds like it could be the facedir/rotation crash that cropped up just before 0.4.11 was released. It's not dreambuilder's fault (it's an engine bug), but can easily be triggered by it since there are so many items in this game that use rotation. You might be getting bit by that.


Anything I can do to fix/prevent it ?
 

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Re: [Game] Dreambuilder [20141230-1128]

by VanessaE » Wed Dec 31, 2014 06:13

Don't use the screwdriver. Meanwhile, the bug (if it's what I think) has already been addressed by the core devs. Not sure what the plan is for the fix, but it should be soon.
You might like some of my stuff:
Plantlife ~ More Trees ~ Home Decor ~ Pipeworks ~ HDX Textures (16-512px)
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Re: [Game] Dreambuilder [20141231-0147]

by VanessaE » Wed Dec 31, 2014 06:48

Update: build #20141230-1128, updated currency mod.
You might like some of my stuff:
Plantlife ~ More Trees ~ Home Decor ~ Pipeworks ~ HDX Textures (16-512px)
Tips (BTC): 13LdcdUFcNCFAm7HfvAXh5GHTjCnnQj6KE
 

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Re: [Game] Dreambuilder [20150102-0124]

by VanessaE » Fri Jan 02, 2015 06:25

Update: build #20150102-0124, updated homedecor

EDIT: build #20150102-0607, updated homedecor again.
You might like some of my stuff:
Plantlife ~ More Trees ~ Home Decor ~ Pipeworks ~ HDX Textures (16-512px)
Tips (BTC): 13LdcdUFcNCFAm7HfvAXh5GHTjCnnQj6KE
 

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Re: [Game] Dreambuilder [20150103-0209]

by VanessaE » Sat Jan 03, 2015 07:11

Update: build #20150103-0209, updated homedecor.

EDIT: build #20150103-1459, updated mesecons.

EDIT #2: build #20150103-1702, added cheapie's fork of Ragnar's infrastructure mod. This fork is basically the original mod but without Ragnar's street components, so that it fits well with webdesigner97's original streets modpack.

EDIT #3: build #20150104-0201, updated infrastructure mod.
You might like some of my stuff:
Plantlife ~ More Trees ~ Home Decor ~ Pipeworks ~ HDX Textures (16-512px)
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Re: [Game] Dreambuilder [20150105-1352]

by VanessaE » Mon Jan 05, 2015 18:53

Update: build #20150105-1352, updated angled_walls mod

EDIT: build #20150105-1502, updated infrastructure mod

EDIT #2: build #20150105-2256, updated infrastructure and angled_walls again.
You might like some of my stuff:
Plantlife ~ More Trees ~ Home Decor ~ Pipeworks ~ HDX Textures (16-512px)
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