[Modpack] Dreambuilder [20170402-1958]

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VanessaE
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Re: [Game] Dreambuilder [20150628-0520]

by VanessaE » Mon Jun 29, 2015 21:38

Dreambuilder's steel ingots and blocks are called "wrought iron" (a side effect of the Technic mod, as it has multiple grades of iron and steel) and work everywhere that steel ingots/blocks called for. However, I don't think it's possible to craft a wrench anymore - you may have to /giveme to get it.

The set-home and go-home buttons basically duplicate the /sethome and /home commands (and use the same data file) as found in minetest_game, and as far as I know require the same set of privileges.

Please raise an issue for that against the Unified Inventory mod ( https://github.com/minetest-technic/unified_inventory ) and I or someone else will look into it.
You might like some of my stuff:
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Re: [Game] Dreambuilder [20150628-0520]

by Marshall_maz » Tue Jun 30, 2015 04:56

Please don't remove or disable That home and go-home buttons by default.
You can't play this game without it.
That's a feature not a bug.
 

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Re: [Game] Dreambuilder [20150701-1856]

by VanessaE » Wed Jul 01, 2015 23:00

Build #20150701-1856, updated worldedit. And no, I won't be messing with those buttons in "full" mode ("lite" mode lacks them for the sake of space, because you can usually still just do /sethome and /home).
You might like some of my stuff:
Plantlife ~ More Trees ~ Home Decor ~ Pipeworks ~ HDX Textures (16-512px)
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Re: [Game] Dreambuilder [20150701-1856]

by rmarks1701 » Wed Jul 08, 2015 03:05

Hi there,

First off let me say I enjoy playing on your 'vanilla' server, though a list of all your other servers somewhere would be nice as well :D

Now to my issue, I downloaded the latest version of your dream builder mod, but I am having an issue. When I start the game with the mod installed I get the following error message

"ModError: ModError: Failed to load and run E:\minetest\minetest-0.4.12\bin\..\mods\dreambuilder_game\init.lua"

that is also the error that the text file shows as well.
So what am i doing wrong? is there a way to fix this?

Thank you
rmarks
 

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Re: [Game] Dreambuilder [20150701-1856]

by Marshall_maz » Wed Jul 08, 2015 04:47

rmarks1701 wrote:Hi there,

First off let me say I enjoy playing on your 'vanilla' server, though a list of all your other servers somewhere would be nice as well :D

Now to my issue, I downloaded the latest version of your dream builder mod, but I am having an issue. When I start the game with the mod installed I get the following error message

"ModError: ModError: Failed to load and run E:\minetest\minetest-0.4.12\bin\..\mods\dreambuilder_game\init.lua"

that is also the error that the text file shows as well.
So what am i doing wrong? is there a way to fix this?

Thank you
rmarks


You musn't place it in the mods folder , you must place it in the games folder.
This is a subgame , not a mod. And all sub games goes in the games folder. ( the same folder where you will see minetest_game)
 

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Re: [Game] Dreambuilder [20150709-1507]

by VanessaE » Thu Jul 09, 2015 19:09

Build #20150709-1507, updated signs_lib and notice mod.
You might like some of my stuff:
Plantlife ~ More Trees ~ Home Decor ~ Pipeworks ~ HDX Textures (16-512px)
Tips (BTC): 13LdcdUFcNCFAm7HfvAXh5GHTjCnnQj6KE
 

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Re: [Game] Dreambuilder [20150712-1612]

by VanessaE » Sun Jul 12, 2015 20:15

Build #20150712-1612, updated technic, moreblocks, and moreores. The latter two are re-cloned from Calinou's recently-moved-back-to-github repositories.
You might like some of my stuff:
Plantlife ~ More Trees ~ Home Decor ~ Pipeworks ~ HDX Textures (16-512px)
Tips (BTC): 13LdcdUFcNCFAm7HfvAXh5GHTjCnnQj6KE
 

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Re: [Game] Dreambuilder [20150719-2114]

by VanessaE » Mon Jul 20, 2015 01:27

Build #20150719-2114: Multiple changes:

First and foremost, brought base minetest_game data up to date.

Updated moretrees, plantlife, unified_inventory, moreblocks, markers, caverealms, and streets.

Fixed the wrongly-colored junglewood in the angled_walls mod (the current light-colored wood snuck in at some point in the recent past).

Added give_initial_stuff mod from minetest_game - it is disabled by default.

Removed the future_ban mod, as it's rather outmoded and is superseded by xban2.

I have switched the game to use git submodules where possible. This means that cloning is a bit different now. To clone the repo fresh:

git clone --recursive https://github.com/VanessaE/dreambuilder_game.git

After cloning, you can update it with:
git pull && git submodule update --recursive --remote

Existing Dreambuilder installs prior to today cannot be updated this way, use this command instead:
git pull && git submodule init && git submodule update
You might like some of my stuff:
Plantlife ~ More Trees ~ Home Decor ~ Pipeworks ~ HDX Textures (16-512px)
Tips (BTC): 13LdcdUFcNCFAm7HfvAXh5GHTjCnnQj6KE
 

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Re: [Game] Dreambuilder [20150720-2039]

by VanessaE » Tue Jul 21, 2015 00:43

Build #20150720-2039, fixed the xpanes mod (the wrong copy snuck in, copy & paste error)

EDIT: build #20150720-2051, added https://github.com/minetest/minetest_ga ... 9013265c4a from minetest_game

EDIT: build #20150720-2213, updated homedecor
You might like some of my stuff:
Plantlife ~ More Trees ~ Home Decor ~ Pipeworks ~ HDX Textures (16-512px)
Tips (BTC): 13LdcdUFcNCFAm7HfvAXh5GHTjCnnQj6KE
 

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Re: [Game] Dreambuilder [20150721-0510]

by VanessaE » Tue Jul 21, 2015 09:14

Build #20150721-0510, updated homedecor/lrfurn
You might like some of my stuff:
Plantlife ~ More Trees ~ Home Decor ~ Pipeworks ~ HDX Textures (16-512px)
Tips (BTC): 13LdcdUFcNCFAm7HfvAXh5GHTjCnnQj6KE
 

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Re: [Game] Dreambuilder [20150723-2353]

by VanessaE » Fri Jul 24, 2015 03:56

Build #20150723-2353, farming_plus got switched to an older fork by accident. fixed.

EDIT: build #20150724-0030, accidentally removed the default farming mod. oops :-)
You might like some of my stuff:
Plantlife ~ More Trees ~ Home Decor ~ Pipeworks ~ HDX Textures (16-512px)
Tips (BTC): 13LdcdUFcNCFAm7HfvAXh5GHTjCnnQj6KE
 

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Re: [Game] Dreambuilder [20150727-0156]

by VanessaE » Mon Jul 27, 2015 05:58

Build #20150727-0156, updated pipeworks and technic, and added an experimental patch to areas mod (est's commit to use the 'areastore' feature of the engine)
You might like some of my stuff:
Plantlife ~ More Trees ~ Home Decor ~ Pipeworks ~ HDX Textures (16-512px)
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Re: [Game] Dreambuilder [20150727-0624]

by VanessaE » Mon Jul 27, 2015 10:25

Build #20150727-0624, updated that areas patch, updated plantlife.

EDIT: build #20150727-0657, updated homedecor
You might like some of my stuff:
Plantlife ~ More Trees ~ Home Decor ~ Pipeworks ~ HDX Textures (16-512px)
Tips (BTC): 13LdcdUFcNCFAm7HfvAXh5GHTjCnnQj6KE
 

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Re: [Game] Dreambuilder [20150728-0822]

by VanessaE » Tue Jul 28, 2015 12:24

Build #20150728-0822, updated gloopblocks, homedecor, and mesecons

EDIT: build #20150728-1249, fixed the hotbar default size.
You might like some of my stuff:
Plantlife ~ More Trees ~ Home Decor ~ Pipeworks ~ HDX Textures (16-512px)
Tips (BTC): 13LdcdUFcNCFAm7HfvAXh5GHTjCnnQj6KE
 

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Re: [Game] Dreambuilder [20150728-1249]

by Marshall_maz » Wed Jul 29, 2015 09:59

Hi VanessaE , I would just like to report/ask something.

Whenever I want to get the latest version of the subgame I go to your git repo and there I click on the " download zip " button. This always downloaded a .zip file (master) that I then extracted and have been working fine for a long time.

Right now however , when doing that , a lot of the mods in the zip file is empty folders resulting in the game crashing on startup. When I browse the git repo I see that all of these affected mod folder have strange folder names on the repo. ( not just the mod name but some more stuff in the folder name ). I assume this has something to do with the resulting master zip file having empty folders.

So I wanted to inform you of that. I don't know if you are aware of the issue or what is causing it.
I don't now if it's a git issue or intended.

Your tar file from your web site is unaffected and have all folders complete.
 

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Re: [Game] Dreambuilder [20150728-1249]

by VanessaE » Wed Jul 29, 2015 12:17

Don't use the ZIP method on Github. Dreambuilder, like a lot of git repositories, uses submodules. Github, for whatever reason, does not include submodules into the ZIP - it just grabs the "base" project. My tarball is built from the files already on my computer, and the script I use to build it ignores git concepts like submodules, so it always has the whole project.

Always use the instructions I gave in this post. Since you update frequently, it's best if you just delete what you have and do:

git clone --recursive https://github.com/VanessaE/dreambuilder_game

Then in the future, update it with:

git pull && git submodule update --recursive --remote
You might like some of my stuff:
Plantlife ~ More Trees ~ Home Decor ~ Pipeworks ~ HDX Textures (16-512px)
Tips (BTC): 13LdcdUFcNCFAm7HfvAXh5GHTjCnnQj6KE
 

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Re: [Game] Dreambuilder [20150728-1249]

by Marshall_maz » Wed Jul 29, 2015 12:19

Thanx VanessaE , I figured it was something like that so I just started learning git now to do it the right way.
 

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Re: [Game] Dreambuilder [20150730-0916]

by VanessaE » Thu Jul 30, 2015 13:19

Build #20150730-0916, updated homedecor and unified inventory

EDIT: build #20150730-0944, updated moretrees also
You might like some of my stuff:
Plantlife ~ More Trees ~ Home Decor ~ Pipeworks ~ HDX Textures (16-512px)
Tips (BTC): 13LdcdUFcNCFAm7HfvAXh5GHTjCnnQj6KE
 

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Re: [Game] Dreambuilder [20150730-0944]

by Marshall_maz » Thu Jul 30, 2015 15:12

VanessaE , those git commands works great thanx.
Just 1 question. The dreambuilder_game folder that is created by git clone is 128mb , vs 30mb when it's unzipped from the tar file. Why is the git version so much bigger ?
 

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Re: [Game] Dreambuilder [20150730-0944]

by VanessaE » Thu Jul 30, 2015 15:47

Because it contains the entire commit history - every change I've made since the initial release.
You might like some of my stuff:
Plantlife ~ More Trees ~ Home Decor ~ Pipeworks ~ HDX Textures (16-512px)
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Re: [Game] Dreambuilder [20150801-0650]

by VanessaE » Sat Aug 01, 2015 10:52

Build #20150801-0650, updated moreblocks, carbone_mobs, markers, travelnet, cottages, and replacer.

EDIT: build #20150801-1029, updated homedecor

EDIT: build #20150801-1039, updated pipeworks

EDIT: build #20150801-1503, updated travelnet again
You might like some of my stuff:
Plantlife ~ More Trees ~ Home Decor ~ Pipeworks ~ HDX Textures (16-512px)
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Re: [Game] Dreambuilder [20150802-1405]

by VanessaE » Sun Aug 02, 2015 18:07

Build #20150802-1405, updated travelnet again.
You might like some of my stuff:
Plantlife ~ More Trees ~ Home Decor ~ Pipeworks ~ HDX Textures (16-512px)
Tips (BTC): 13LdcdUFcNCFAm7HfvAXh5GHTjCnnQj6KE
 

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Re: [Game] Dreambuilder [20150802-1405]

by golden112 » Mon Aug 03, 2015 11:12

VanessaE wrote:(the majority of the first post)

Pretty nice except i am having technical difficulties
this is my error i got
07:10:42: ERROR[main]: ModError: ModError: Failed to load and run C:\Users\mason PC\Desktop\minetest-0.4.12-win64-msvc\minetest-0.4.12\bin\..\games\dreambuilder_game-master\mods\xban2\init.lua
 

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Re: [Game] Dreambuilder [20150802-1405]

by ExeterDad » Mon Aug 03, 2015 11:21

@golden112
Please rename the game folder.
dreambuilder_game-master needs to be dreambuilder_game
٩(̾●̮̮̃̾•̃̾)۶

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Re: [Game] Dreambuilder [20150802-1405]

by golden112 » Mon Aug 03, 2015 11:29

ExeterDad wrote:@golden112
Please rename the game folder.
dreambuilder_game-master needs to be dreambuilder_game

still the same error it said could not load a mod on the dream bulider game so i checked it for some reason the Xban2 and the worldedit is missing its LUA and depends and textures files
 

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Re: [Game] Dreambuilder [20150802-1405]

by VanessaE » Mon Aug 03, 2015 11:45

Dreambuilder is a subgame, not a modpack.

Make sure you did a recursive clone (or used my official tarball -- NOT THE github zip), rename it as Exeter said, put it in your "games" folder, and make a new world with it.
You might like some of my stuff:
Plantlife ~ More Trees ~ Home Decor ~ Pipeworks ~ HDX Textures (16-512px)
Tips (BTC): 13LdcdUFcNCFAm7HfvAXh5GHTjCnnQj6KE
 

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Re: [Game] Dreambuilder [20150802-1405]

by golden112 » Mon Aug 03, 2015 12:06

VanessaE wrote:Dreambuilder is a subgame, not a modpack.

Make sure you did a recursive clone (or used my official tarball -- NOT THE github zip), rename it as Exeter said, put it in your "games" folder, and make a new world with it.

okay i downloaded the tarball and now i got this error
07:59:44: ERROR[main]: ModError: ModError: Failed to load and run C:\Users\mason PC\Desktop\minetest-0.4.12-win32-msvc\minetest-0.4.12\bin\..\games\dreambuilder_game\mods\default\init.lua
now the init.lua is in the folder but seems to have something wrong with it i opened the lua and this is exactly what was in the lua file
-- Minetest 0.4 mod: default
-- See README.txt for licensing and other information.

-- The API documentation in here was moved into game_api.txt

-- Definitions made by this mod that other mods can use too
default = {}

default.LIGHT_MAX = 14

-- GUI related stuff
default.gui_bg = "bgcolor[#08080899;false]"
default.gui_bg_img = "background[5,5;1,1;gui_formbg.png;true]"
default.gui_slots = "listcolors[#00000069;#5A5A5A;#141318;#30434C;#FFF]"

function default.get_hotbar_bg(x,y)
local out = ""
for i=0,7,1 do
out = out .."image["..x+i..","..y..";1,1;gui_hb_bg.png]"
end
return out
end

default.gui_survival_form = "size[8,8.5]"..
default.gui_bg..
default.gui_bg_img..
default.gui_slots..
"list[current_player;main;0,4.25;8,1;]"..
"list[current_player;main;0,5.5;8,3;8]"..
"list[current_player;craft;1.75,0.5;3,3;]"..
"list[current_player;craftpreview;5.75,1.5;1,1;]"..
"image[4.75,1.5;1,1;gui_furnace_arrow_bg.png^[transformR270]"..
"listring[current_player;main]"..
"listring[current_player;craft]"..
default.get_hotbar_bg(0,4.25)

-- Load files
dofile(minetest.get_modpath("default").."/functions.lua")
dofile(minetest.get_modpath("default").."/nodes.lua")
dofile(minetest.get_modpath("default").."/furnace.lua")
dofile(minetest.get_modpath("default").."/tools.lua")
dofile(minetest.get_modpath("default").."/craftitems.lua")
dofile(minetest.get_modpath("default").."/crafting.lua")
dofile(minetest.get_modpath("default").."/mapgen.lua")
dofile(minetest.get_modpath("default").."/player.lua")
dofile(minetest.get_modpath("default").."/trees.lua")
dofile(minetest.get_modpath("default").."/commands.lua")
dofile(minetest.get_modpath("default").."/aliases.lua")
dofile(minetest.get_modpath("default").."/legacy.lua")

hotbar_size = minetest.setting_get("hotbar_size") or 16

minetest.register_on_joinplayer(function(player)
player:hud_set_hotbar_itemcount(hotbar_size)
minetest.after(0.5,function()
player:hud_set_hotbar_selected_image("gui_hotbar_selected.png")
end)
end)
do i need to change anything in the lua or is it something else?
PLEASE NOTE I OPENED THE LUA WITH NOTEPAD
 

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Re: [Game] Dreambuilder [20150802-1405]

by VanessaE » Mon Aug 03, 2015 20:05

I need to see the full content of the error message - you only pasted the first line.

Also, you should not edit anything in the game code.
You might like some of my stuff:
Plantlife ~ More Trees ~ Home Decor ~ Pipeworks ~ HDX Textures (16-512px)
Tips (BTC): 13LdcdUFcNCFAm7HfvAXh5GHTjCnnQj6KE
 

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Re: [Game] Dreambuilder [20150802-1405]

by golden112 » Mon Aug 03, 2015 23:01

VanessaE wrote:I need to see the full content of the error message - you only pasted the first line.

Also, you should not edit anything in the game code.

okay heres the error message
10:45:24: ERROR[main]: ========== ERROR FROM LUA ===========
10:45:24: ERROR[main]: Failed to load and run script from
10:45:24: ERROR[main]: C:\Users\mason PC\Desktop\minetest-0.4.12-win32-msvc\minetest-0.4.12\bin\..\games\dreambuilder_game\mods\default\init.lua:
10:45:24: ERROR[main]: ...12\bin\..\games\dreambuilder_game\mods\default/nodes.lua:1684: attempt to call a nil value
10:45:24: ERROR[main]: stack traceback:
10:45:24: ERROR[main]: ...12\bin\..\games\dreambuilder_game\mods\default/nodes.lua:1684: in main chunk
10:45:24: ERROR[main]: [C]: in function 'dofile'
10:45:24: ERROR[main]: ....12\bin\..\games\dreambuilder_game\mods\default\init.lua:39: in main chunk
10:45:24: ERROR[main]: ======= END OF ERROR FROM LUA ========
 

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Re: [Game] Dreambuilder [20150802-1405]

by VanessaE » Mon Aug 03, 2015 23:14

Update your Minetest engine to a recent development build - something newer than May 12, 2015. 0.4.12-release is too old (Feb 18, 2015). The game is calling for a function that exists only in recent commits.
You might like some of my stuff:
Plantlife ~ More Trees ~ Home Decor ~ Pipeworks ~ HDX Textures (16-512px)
Tips (BTC): 13LdcdUFcNCFAm7HfvAXh5GHTjCnnQj6KE
 

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