Big news! I finally managed to finish off two another things of my to-do-list.
I also am finished with the snow as well.
This means I can directly move on to version 3.0.
Here you can get the Zip archive:
http://repo.or.cz/w/minetest_pedology.g ... c72e24.zip(rename folder to “pedology”, as always)
Changes:
- Improved turf textures. Turf is now much darker.
- Ice now drops little ice cubes
Not much changed actually. However, to celebrate this milestone release, I give you a lot of screenshot to show you the current state of Pedology:
New turf:
This shows some hemic turf.
Up to down: dry, wet, watery
Left to right: Sapric turf, hemic turf, fibric turf.
The old earth blocks:
You know them from v1.0 already, this screenshot shows different wetness levels, however.
The updated snow and ice blocks:
This screenshot also shows the respective drops (may change). The one with the 4 snowballs is firn, which has been added in a earlier release.
All lumps:
Experimental water drips in action:
3D drips as entities.
2D drips as particles.
Now, since 3.0 is out, the next big thing for 4.0 awaits: Liquids. This also includes mud. Mud is basically very wet earth. With wetness level 3 or 4 and higher, the earth blocks won’t be solid anymore. This is the rough idea about mud. Also planned for version 4.0 are 2 or 3 different kinds of water.
The most challenging thing about mud will probably the interaction between all the mud.
I am a bit exited about this and wonder how it could work out.
Oh, and maybe throwable snowballs come, too. I postpone this to version 5.0. But I am not sure if I’ll really do this.