by fairiestoy » Thu Jul 18, 2013 18:11
Some people might like missing structures and possibilities to hide somewhere as a trap. But i would like to see a map that adds a bit more speed into it by just decreasing the amount of free space. For example FPS genres use most commonly maps that add small passages to give the fractions the option of defending specific spots. If you want an example of how something could look like, google AssaultCube (just one example) and take a closer look on the way how the maps are made. But this is just a suggestion, if most people dont like that, nevermind this post :3
Interesting about new things is, to figure out how it works ...