setting stuff up for an upload

Loadable maps as opposed to OldCoder's zoomable maps
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Novacain
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setting stuff up for an upload

by Novacain » Fri Dec 06, 2013 02:55

So I made a map, but I need to be able to set up the spawn point for the map for the people who download it. how would I go about doing that?
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by kaeza » Fri Dec 06, 2013 03:50

Novacain wrote:So I made a map, but I need to be able to set up the spawn point for the map for the people who download it. how would I go about doing that?

The easiest solution in this case would be to start Minetest in single player and go to your desired spawn position, and then exit the game and ZIP the world folder. Then when someone downloads your map in single player, they will start there. Also be sure to remove any stuff players shouldn't begin with from the inventory.

If your map uses other not so widely used mods, package the subgame (e.g. minetest_game) plus all other required mods along with the map, so as to let people play your map out of the box.
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by Novacain » Fri Dec 06, 2013 18:41

thanks! I think I might utilize the sethome on it too. it just occurred to me that that would enable people to be able to get back to the starting point a lot faster. there is an extremely high chance of death before completion :P
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