by chrisjose1913 » Sun Dec 06, 2015 23:28
My server crashes every time I try to load a file in
2015-12-07 00:17:57: ACTION[main]: .__ __ __
2015-12-07 00:17:57: ACTION[main]: _____ |__| ____ _____/ |_ ____ _______/ |_
2015-12-07 00:17:57: ACTION[main]: / \| |/ \_/ __ \ __\/ __ \ / ___/\ __\
2015-12-07 00:17:57: ACTION[main]: | Y Y \ | | \ ___/| | \ ___/ \___ \ | |
2015-12-07 00:17:57: ACTION[main]: |__|_| /__|___| /\___ >__| \___ >____ > |__|
2015-12-07 00:17:57: ACTION[main]: \/ \/ \/ \/ \/
2015-12-07 00:17:57: ACTION[main]: World at [/home/minetest/.minetest/worlds/world]
2015-12-07 00:17:57: ACTION[main]: Server for gameid="minetest" listening on 0.0.0.0:30001.
Unified Inventory. inventory size: 1045
2015-12-07 00:24:00: ACTION[ServerThread]: Hawksquawks [95.145.146.11] joins game.
2015-12-07 00:24:00: ACTION[ServerThread]: Hawksquawks joins game. List of players: Hawksquawks
2015-12-07 00:25:03: ERROR[main]: UNRECOVERABLE error occurred. Stopping server. Please fix the following error:
2015-12-07 00:25:03: ERROR[main]: Lua: Runtime error from mod 'worldedit_commands' in callback on_chat_message(): deSerializeString: couldn't read all chars
2015-12-07 00:25:03: ERROR[main]: stack traceback:
2015-12-07 00:25:03: ERROR[main]: [C]: in function 'place_schematic'
2015-12-07 00:25:03: ERROR[main]: ...ds/Minetest-WorldEdit-master/worldedit_commands/init.lua:1102: in function 'func'
2015-12-07 00:25:03: ERROR[main]: /usr/share/minetest/builtin/game/chatcommands.lua:42: in function </usr/share/minetest/builtin/game/chatcommands.lua:30>
2015-12-07 00:25:03: ERROR[main]: /usr/share/minetest/builtin/game/register.lua:355: in function </usr/share/minetest/builtin/game/register.lua:335>
In thread 7f1b08bb1780:
/build/minetest-bJwx9_/minetest-0.4.13/src/server.cpp:511: void Server::step(float): A fatal error occurred: Lua: Runtime error from mod 'worldedit_commands' in callback on_chat_message(): deSerializeString: couldn't read all chars
stack traceback:
[C]: in function 'place_schematic'
...ds/Minetest-WorldEdit-master/worldedit_commands/init.lua:1102: in function 'func'
/usr/share/minetest/builtin/game/chatcommands.lua:42: in function </usr/share/minetest/builtin/game/chatcommands.lua:30>
/usr/share/minetest/builtin/game/register.lua:355: in function </usr/share/minetest/builtin/game/register.lua:335>
Debug stacks:
DEBUG STACK FOR THREAD 7f1afd4fd700:
#0 virtual void* EmergeThread::Thread()
(Leftover data: #1 MapBlock* ServerMap::loadBlock(v3s16))
(Leftover data: #2 void ServerMap::loadBlock(std::__cxx11::string*, v3s16, MapSector*, bool))
DEBUG STACK FOR THREAD 7f1afdcfe700:
#0 virtual void* ServerThread::Thread()
#1 void Server::Receive()
(Leftover data: #2 virtual void Server::deletingPeer(con::Peer*, bool))
(Leftover data: #3 void RemoteClient::GetNextBlocks(ServerEnvironment*, EmergeManager*, float, std::vector<PrioritySortedBlockTransfer>&))
(Leftover data: #4 void ItemStack::serialize(std::ostream&) const)
(Leftover data: #5 bool getCraftingResult(Inventory*, ItemStack&, std::vector<ItemStack>&, bool, IGameDef*))
DEBUG STACK FOR THREAD 7f1b08bb1780:
#0 int main(int, char**)
#1 Dedicated server branch
#2 void dedicated_server_loop(Server&, bool&)
#3 void Server::step(float)
Aborted (core dumped)