Merry Christmas ladies and gentlemen, I have a special treat for you.
Schematic files that can carry extended meta information such as Technics and Pipeworks nodes.
At the moment only OldCoder’s rewrite of worldedit can create these reliably, and he still wants to sort out a few issues before releasing it. But in the meantime any old worldedit can load these schems and they work.
There’s a trick though, there’s two schem files and you need to use both. And you need to use them both in the correct order. Certainly with some technic nodes, if you load the .mts version first your game (or server) will crash. So the instructions for all schems in this forum thread are the same:
Correctly choose Position 1.
//load <schem name>
//mtschemplace <schem name>
More presents.
I call this one Build Station. It looks like a radio station but it has a full range of Technic Medium Voltage machines, and it has that lovely little garden out the front.
Tip for server hosts – when it’s released, OldCoder has rebalanced the privileges system. In Final Minetest you can have these facilities as public conveniences. Still protected but people can use all the equipment. This means you can place them in positions on the map where you want to encourage people to start building.
BuildStation.zip Contains both schematic files.
31 x 24
47 high, 3 deep. Dig down 2 and mark the third.
Mods Required:
Technic and it’s dependencies.
Merry Christmas,
Andrew.