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Crusoe map

Posted:
Tue Apr 28, 2015 20:24
by Morn76
Re: Crusoe map

Posted:
Thu Apr 30, 2015 16:50
by Krock
Oh, an adventure world. Thank you!
The texture pack from your screenshots looks way too similar to Minekraft.
Re: Crusoe map

Posted:
Thu Apr 30, 2015 17:59
by Morn76
Yeah, that's MC Faithful. But of course you can override the textures the usual way with a texture pack if you don't like MCF. Then again, for a converted MC map I think it's fitting to use a MC-like texture pack too.
For adventure maps it would be nice to have a script which exports chest contents from a MC map to a MT map somehow. Maybe even sign text and item frame contents. The loss of meta data during conversion is very annoying and a weakness of the current MCEdit ⇨ WorldEdit method. :-)
Re: Crusoe map

Posted:
Thu Apr 30, 2015 19:53
by Amaz
I'm not sure if you've seen this:
viewtopic.php?f=5&t=11146 It exports the whole Minecraft world, without the need for mcedit or worldedit...
I'm not sure if it preserves metadata or not though...
Re: Crusoe map

Posted:
Thu Apr 30, 2015 20:22
by Morn76
That looks great, Amaz! Looklng at its source code, yes, it does copy chest inventories. Ooh, nice! I'll have to test how well it works in practice though. :-)
Re: Crusoe map

Posted:
Thu Apr 30, 2015 20:54
by Morn76
@Amaz: During my first test the script crashed and there is nothing on the map except some water. Not very impressive so far. :-(
Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
- Code: Select all
(…)
Saved 7000 blocks
Saved 7050 blocks
Saved 7100 blocks
Saved 7150 blocks
Traceback (most recent call last):
File "mcimport.py", line 9, in <module>
mtmap.save()
File "/home/martin/git/mcimport/block.py", line 313, in save
block.save()))
sqlite3.IntegrityError: UNIQUE constraint failed: blocks.pos
Re: Crusoe map

Posted:
Thu Apr 30, 2015 21:40
by Amaz
Oh dear... That's not very good. It worked fine when I used it, so maybe it's something map specific? Although, it was a while ago I last used it...
Re: Crusoe map

Posted:
Thu Apr 30, 2015 21:54
by twoelk
be sure to also look up and down. Sometimes I had to use the mapper to find my imports
Re: Crusoe map

Posted:
Thu Apr 30, 2015 22:04
by Morn76
I've used Minetestmapper to check that there's really nothing there. Maybe my approach was wrong? I created a world as singlenode, logged out, and ran the conversion script.
I've tried it with other worlds, always the same result: it seems to run nicely but then crashes at the end.
If the converter runs for you, maybe you could convert the Nether from the Monte Majore map in the other thread? It has a gazillion hidden chests with items; it would be interesting to see how well chest conversion works.