Map Size
Hey, i'm interested in smaller size maps,
so that I could play on my laptop without making it sound like a hovercraft.
Typically I don't walk more than a few hundred squares from center anyways.
Could also allocate said resources to more interesting things like AI's later.
An Idea I had is if we have small maps, we could do p2p minetest, so people could have their own minetest set up, and then connect the worlds temporarily during a p2p session.
Anyways but ya, lots of possibility.
So I'm working on being able to set the map size in the create world gui section.
Already have the gui part actually, now just gotta figure out where the map is being set, make it into variables, and update the mods to use it, rather than 31000 as a constant.
If you like this idea, or have some suggestions please feel free to comment.
btw, i'm curious if you know why in some places in the source like farmesh.cpp it says 1000000 in juxtaposition with the 31000
Also is farmesh.cpp the new standard? as it says
farmesh.cpp
include "mapgen.h" // Shouldn't really be done this way
farmesh.cpp
if there is some docs related to this I'd love to know, thanks :-).
so that I could play on my laptop without making it sound like a hovercraft.
Typically I don't walk more than a few hundred squares from center anyways.
Could also allocate said resources to more interesting things like AI's later.
An Idea I had is if we have small maps, we could do p2p minetest, so people could have their own minetest set up, and then connect the worlds temporarily during a p2p session.
Anyways but ya, lots of possibility.
So I'm working on being able to set the map size in the create world gui section.
Already have the gui part actually, now just gotta figure out where the map is being set, make it into variables, and update the mods to use it, rather than 31000 as a constant.
If you like this idea, or have some suggestions please feel free to comment.
btw, i'm curious if you know why in some places in the source like farmesh.cpp it says 1000000 in juxtaposition with the 31000
Also is farmesh.cpp the new standard? as it says
farmesh.cpp
include "mapgen.h" // Shouldn't really be done this way
farmesh.cpp
if there is some docs related to this I'd love to know, thanks :-).