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[Map]Aqua's Doom's Day aka Apocalypse Map(puzzle/adventure/parkour)

PostPosted: Fri Dec 21, 2012 02:13
by Aqua
Picking up on this project yet again... This time I'm actually gonna work on it more... Hope your ready for an exciting map!
Special (puzzle/adventure/parkour) for Earth's Doom's Day! Armageddon is here!

Current Map Screenshots:
Inside Plane Base:
Image
Canon:
Image
UN Base:
Image
Inside Base(needs a bit of work ;-) ):
Image
Everything:
Image
Image

Pre-release:
Pre-release Download

Old Screenshot:
Image

PostPosted: Fri Dec 21, 2012 05:10
by Aqua
Preview Added!

PostPosted: Fri Dec 21, 2012 05:15
by davidpace
Wow Nice!!!

PostPosted: Fri Dec 21, 2012 06:14
by kaeza
Nice!
I CAN HAZ DL LINK?

PostPosted: Fri Dec 21, 2012 06:28
by davidpace
It's not finished yet. I don't think.

PostPosted: Fri Dec 21, 2012 16:37
by kaeza
davidpace wrote:It's not finished yet. I don't think.

Oh OK then.
I'll be looking forward to see this map. It look very cool.

PostPosted: Sat Dec 22, 2012 00:35
by Aqua
Huge problem: Nothing loads when I go on my map! Please help! A few minutes into the game when the map doesn't load it gives me that error below. If you know what the problem is please tell me! :(

debug.txt

11:22:07: ERROR[ServerThread]: ERROR: An unhandled exception occurred: bad allocation

In thread 1bcc:
C:\tmp\minetest\src\server.cpp:153: ServerThread::Thread: Assertion '0' failed.
Debug stacks:
DEBUG STACK FOR THREAD 11c:
#0 MeshUpdateThread::Thread
DEBUG STACK FOR THREAD 187c:
#0 main
(Leftover data: #1 Client::step)
(Leftover data: #2 ClientEnvironment::step)
(Leftover data: #3 Client::Receive)
(Leftover data: #4 Client::ProcessData)
(Leftover data: #5 MeshUpdateQueue::addBlock)
DEBUG STACK FOR THREAD 1bcc:
#0 ServerThread::Thread
(Leftover data: #1 Server::AsyncRunStep)
(Leftover data: #2 ServerEnvironment::step)
(Leftover data: #3 BlockEmergeQueue::addBlock)
(Leftover data: #4 BlockEmergeQueue::addBlock)

PostPosted: Mon Dec 31, 2012 05:54
by Aqua
Never mind I fixed it. I've nearly finished the map.

PostPosted: Tue Jan 01, 2013 11:59
by xavier108
I like it.Pretty awesome

PostPosted: Tue Jan 01, 2013 12:05
by Aqua
Yeh the plane took me hours...

PostPosted: Tue Jan 01, 2013 12:53
by Dopium
Yeah that plane looks awesome, very well done

PostPosted: Sun Jan 06, 2013 09:17
by Aqua
I'll post the link even though I haven't finished the map! Be excited!

PostPosted: Fri Feb 15, 2013 07:32
by Aqua
*Bump*
Starting work on this again and some other maps! More parkour! More maze! More traps! More adrenaline!

PostPosted: Fri Feb 15, 2013 10:25
by BorisGrishenko
Holy Balls! That's looks anarchic! Gettin' some...

PostPosted: Thu Apr 18, 2013 12:42
by Aqua
Post Updated!
-Look at the new screenshots and give me suggestions!
-You can also help with the map! Just ask me!

PostPosted: Thu Apr 18, 2013 13:43
by Traxie21
Aquacalypse :>

PostPosted: Tue Apr 30, 2013 20:37
by Zane
sssssssssssssssssssooooooooooooooo ccooooollllllllll

PostPosted: Tue Apr 30, 2013 20:37
by Zane
OMgoodness

LOL

PostPosted: Mon Aug 26, 2013 10:34
by Aqua
Traxie21 wrote:Aquacalypse :>

Lol :P
Zane wrote:sssssssssssssssssssooooooooooooooo ccooooollllllllll
Zane wrote:OMgoodness
LOL

Thanks! I don't know if I should continue working on this. I mean there's really no point.