PEAK wrote:I’d like to share this set of four furnished "Bremer Häuser".
Thanks for sharing them! They do look very well done.
The houses did remind me of some row houses/terraced houses I had build some years ago on a server with a city grid where you could only dig and build on your own plot. It was called Cityrealms or Minerealms or something similar and run by MilesDyson.
I've now finished the houses. Some nodes do not exist anymore in the way they used to exist on the server (a special brick wall from castles and pine wood from moretrees; texture for the first one recreated from old screenshots) - or they look quite diffrent now (obsidian quarter slabs). Therefore, a tiny compatibility mod named oldnodes is included in the download. Other mods needed are infrastructure, moreblocks, homedecor and technic (if you want the the technic station in the basement to be working). Some nodes from morefences, gloopblocks and usesdirt are also used.
Front view
Viewed from the backside
The four row houses (terraced houses?) come ready-for-use - complete with bathrooms, kitchen, lighting etc. - all you have to do is bring your own furniture. Each house has a cellar with a small garage for your car. There's a small kiosk next to the gardens, and the bus stand (complete with parking place for bycicles) allows you to travel into town.
slopsbucket wrote:And a question. Is there a "simple" mod for spawning we or mts files in new worlds? I've been searching but can only find mentions and code snippets, no actual mod.
You can do it with WorldEdit (/load for .we files or /mtschemplace for .mts files), but my
handle_schematics mod is far more convenient. Just install handle_schematics, create a folder named schems/ inside the world where you want to use it, copy the .mts, .we, .meta files to that folder, fire up your game, type "/giveme handle_schematics:build" , place it somewhere, select "import from world", then "-current world-", and then it ought to be pretty obvious. You can even restore the original landscape if the place you selected i.e. turned out to be too small.