kahrl wrote:Thanks for the fast(est) update :)
I think you can remove the math.randomseed call, since builtin.lua does that now. Other than that I sse no remaining deprecated API usage in the code.
RAPHAEL wrote:How to make the burnable item burn longer? I remember one version where the burnable item took awhile to burn and made smoke.. now no smoke and burns instantly?
redcrab wrote:this mod should be renamed pyromaniac :)
redcrab wrote:this mod should be renamed pyromaniac :)
neko259 wrote:redcrab wrote:this mod should be renamed pyromaniac :)
Maybe if I add lighters and flamers...
But for now I'm more interested in nature mod, sorry :)
If somebody makes a patch to make this mod more apocalyptic, I'll merge it :3
sdzen wrote:for the lighter why not make a tool of sorts the wears and ignites things tell me if this isn't possible i havent looked at the mod and how it works
RAPHAEL wrote:Can someone update this mod or make an offshoot so that items burned with it burn longer depending on material? Idea: fireplace mod?
neko259 wrote:About the fireplace: what do you want it to do?
18:49:57: ERROR[ServerThread]: ERROR: An unhandled exception occurred: LuaError: error: /home/jaume/.minetest/mods/mesetint/fire/api.lua:34: attempt to index field 'material' (a nil value)
cosarara97 wrote:It doesn't work in latest version:Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
- Code: Select all
18:49:57: ERROR[ServerThread]: ERROR: An unhandled exception occurred: LuaError: error: /home/jaume/.minetest/mods/mesetint/fire/api.lua:34: attempt to index field 'material' (a nil value)
neko259 wrote:cosarara97 wrote:It doesn't work in latest version:Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
- Code: Select all
18:49:57: ERROR[ServerThread]: ERROR: An unhandled exception occurred: LuaError: error: /home/jaume/.minetest/mods/mesetint/fire/api.lua:34: attempt to index field 'material' (a nil value)
Thanks. I'll try to fix that and make some changes in the weekend.
celeron55 wrote:Hmm, I think the main game needs to have some appropriate groups added to the node definitions (flammable, or something); anyone care to make a patch?
celeron55 wrote:Hmm, I think the main game needs to have some appropriate groups added to the node definitions (flammable, or something); anyone care to make a patch?
cosarara97 wrote:celeron55 wrote:Hmm, I think the main game needs to have some appropriate groups added to the node definitions (flammable, or something); anyone care to make a patch?
The main game means the engine or the default mods?
sfan5 wrote:cosarara97 wrote:celeron55 wrote:Hmm, I think the main game needs to have some appropriate groups added to the node definitions (flammable, or something); anyone care to make a patch?
The main game means the engine or the default mods?
Both
Users browsing this forum: No registered users and 7 guests