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PostPosted: Thu Apr 19, 2012 22:53
by LolManKuba
Mob Idea, Nether Dungeon Master?

PostPosted: Thu Apr 19, 2012 23:03
by lkjoel
Good idea!

PostPosted: Thu Apr 19, 2012 23:07
by LolManKuba
Maybe if it's possible, make Nether Dungeons.

PostPosted: Thu Apr 19, 2012 23:08
by lkjoel
That'd be cool, but I'd need some time making the random generator

PostPosted: Fri Apr 20, 2012 00:54
by MikoMiko
I think you may wanna look at the code you use to spawn the nether portal structure. After spawning one it created a line of them across the sky. The original is on the bottom right.
Image
Don't pay attention to the shape of the structure that comes from my attempt to make it skinnier like the Minecraft one.

PostPosted: Fri Apr 20, 2012 00:57
by lkjoel
@MikoMiko, yes, I know that bug. I have no idea why it happens though. I'll see what I can do.

E.lectron.ik gave me a soundtrack for the promo video of this, and for the mod itself.
Here is the link: http://soundcloud.com/e-lectron-ik/nether-soundtrack

PostPosted: Fri Apr 20, 2012 01:27
by lkjoel
@MikoMiko, check the latest git, I fixed it (wow, that bug was really a careless mistake lol)

PostPosted: Fri Apr 20, 2012 03:48
by Stef
where can i find a netherpearl

PostPosted: Fri Apr 20, 2012 04:26
by lkjoel
You can't find it yet, as I have to include DD's enderman (and figure out how to manage the animals mod dependencies lol)

PostPosted: Fri Apr 20, 2012 04:30
by Stef
oke and how to spawn it???

PostPosted: Fri Apr 20, 2012 04:31
by lkjoel
it should spawn naturally at night, once it's included.

PostPosted: Fri Apr 20, 2012 04:33
by Stef
no no i mean how to spawn the pearl in my inventory

PostPosted: Fri Apr 20, 2012 04:53
by lkjoel
/giveme nether:nether_pearl [amount]

PostPosted: Fri Apr 20, 2012 07:17
by Hackeridze
jordan4ibanez wrote:
Hackeridze wrote:
lkjoel wrote:Aaaaand... you have a problem with that?? I gave FULL credit to the owner of the "split" function.
What's your problem with the rest?

BTW, This forum is supposed to stay clean. Just because you don't like someone's code, it doesn't mean that you can infiltrate this with ugly language, ok? Google translate gave me a terrible translation of what you said, but it was enough.

http://lua-users.org/wiki/SplitJoin
That's not my problem, it's yours. I don't like anybody's shit.

well then maybe you should stop taking others and putting it into your "mod pack" you fucking asshole. you're coding is messy. It's laggy. and that's just from tweaking other peoples code! Therefore you shouldn't be talking shit to another mod dev that created a mod on his own using some parts from other peoples codes. not just throwing in mods and tweaking them.

Or in your mother language:

Вы были проблемы со многими людьми, много раз и очень ревнивый человек. Вы кодирования сосет и очень лага. и я могу понять, почему вы бы взорвать эту тему, потому что не мог понять, как сделать что-то настолько удивительным самостоятельно. идти ебать себя!

Looks very funny)

PostPosted: Fri Apr 20, 2012 07:54
by Death Dealer
lkjoel wrote:
Hackeridze wrote:
You think I don't know about speed, memory and cleanliness?

Yes.

Sorry to disappoint you, but I have been working on optimizing apps (Java/C/C++, even wrote in some Assembler to make it as fast as possible) for the last couple of years. What experience do you have that you are somehow superior to the rest of us?

he doesnt think before he talks, his huge mangina is acting up, you know that time of the mounth for him his "manstration" lol^^ dont even listen to this guys he obviously a big fat TROLL so i would ingnore his comments. your a great coder ikjoel^_^

PostPosted: Fri Apr 20, 2012 15:01
by Jordach
I actually agree.

PostPosted: Fri Apr 20, 2012 19:50
by jordan4ibanez
Hackeridze wrote:Looks very funny)

so does your code :)

PostPosted: Sat Apr 21, 2012 01:57
by lkjoel
Well, everyone (including me) is complaining about the speed, so I'm thinking of making one last mod release of this (it will be stable, and should work fine for now), and then I'm going to port the mapgen part to C++. The mod will still exist, but it will require some patching of the source code, and, of course, recompiling. I'm also planning to add a portal API (probably a mod) so that people can make other worlds, like say the ether, the end, etc...
If you don't want to patch and recompile, just switch over to minetest++ (this is a great way to advertise ^_^).

Anybody has questions or comments about this?

PostPosted: Sat Apr 21, 2012 18:37
by lkjoel
Here is a preview of the last LUA release (the enderman is not yet inside). Sorry about the bad lava flow, my computer is overloaded with apps lol
A couple of pics about the ominous Throne of Hades (now with a mountain!):
Image
Image
Image
And as you can see, the terrain generation is much improved:
Image

PostPosted: Sat Apr 21, 2012 19:13
by Jordach
far left tree has a Normal apple.

PostPosted: Sun Apr 22, 2012 00:23
by JoseMing
ammm, it works in 20120122?

PostPosted: Sun Apr 22, 2012 02:01
by z10N30NC1UB10z
wow very nice!!! also wanted to ask the same question as JoseMing

PostPosted: Sun Apr 22, 2012 02:32
by lkjoel
Jordach wrote:far left tree has a Normal apple.

Yep, once in a while (I think 1/10 chance) it gives a normal apple. It's intended :D
JoseMing wrote:ammm, it works in 20120122?

z10N30NC1UB10z wrote:wow very nice!!! also wanted to ask the same question as JoseMing

I'm not sure. I think it should work, but you can check that.

PostPosted: Sun Apr 22, 2012 15:52
by LolManKuba
Idea for a rare block "Esem"

PostPosted: Sun Apr 22, 2012 16:14
by lkjoel
Esem? What's that?

PostPosted: Sun Apr 22, 2012 16:46
by JoseMing
this doesn't work in dev 0.4 20120122, i tried but it launch me a error

PostPosted: Sun Apr 22, 2012 16:51
by lkjoel
What's the error?

PostPosted: Sun Apr 22, 2012 17:03
by LolManKuba
lkjoel wrote:Esem? What's that?

It's mese spelled backwards and it's supposed to be a rare block for this mod?

PostPosted: Sun Apr 22, 2012 17:48
by JoseMing
the error is 14:45:24: ERROR[main]: Server: Failed to load and run C:\Documents and Settings\Administrador\Mis documentos\minetest-0.4.dev-20120122-1-win32\bin\..\data\mods\nether\init.lua

PostPosted: Sun Apr 22, 2012 18:49
by lkjoel
does it give any more info @JoseMing?
@LolManKuba: Hmm...