[Mod] Simple programmable robots [simple_robots]

gamemanj
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[Mod] Simple programmable robots [simple_robots]

by gamemanj » Fri Dec 19, 2014 15:34

~~~Please delete this thread. I cannot delete it myself, it seems. If you still want a copy, contact me. The licensing messup was stupid... I didn't apply the WTFPL correctly, and the person who pointed it out pressured me into switching to the Apache License. Besides, not many like this mod anyway, it seems. So there. If I could delete this transparently I would.~~~
Last edited by gamemanj on Thu Mar 26, 2015 17:01, edited 4 times in total.
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Krock
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Re: [Mod] Simple programmable robots [simple_robots]

by Krock » Fri Dec 19, 2014 19:49

The interface looks a bit complicated.
I think it would be easier for the player when he can write codes like in the Lua controller (mesecons mod).

Your codes are not easy to read but that robot works fine! Great job!
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Re: [Mod] Simple programmable robots [simple_robots]

by gamemanj » Fri Dec 19, 2014 20:14

Krock wrote:The interface looks a bit complicated.
I think it would be easier for the player when he can write codes like in the Lua controller (mesecons mod).

Your codes are not easy to read but that robot works fine! Great job!

The complication is because I put everything onto one formspec.
That was probably not a smart move...

As for the "not easy to read":
If you mean the command names,that's because of space restrictions on the screen.
I can't make the formspec bigger,as it's already worryingly large as it is.

As for the "write like in the luacontroller":
If you mean writing the commands directly into a textbox,
I ran a experiment on a relative a while ago(EDIT:Not initially related to this mod.It used to say "unrelated",but now it is).
I gave him a 2D game in which he had to program a robot.
When I gave him a textbox and a help file,he was unable to play.
But a system much like this one (but more limited for gameplay purposes) worked.
That was essentially playtesting the interface for this mod(with the limited resources I have when it comes to playtesting)
As for any problems involving lack of commands, advanced programmers (OpenComputers and ComputerCraft programmers for example) can change the mod to fit their needs,
while those with no experience in programming can use a simple system that works.
At least,that's the plan,anyway...
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Re: [Mod] Simple programmable robots [simple_robots]

by gamemanj » Sat Dec 20, 2014 07:18

Weird,Christian8's post disappeared.
However,despite it's rudeness,I do believe I made a mistake in not documenting the interface.
I'll do that now.
(EDIT:Technically this isn't a doublepost,but I can see how it would be seen as one.I'll merge it if it's a problem.)
(EDIT2:Fixed documentation in latest release. Also,robots now by default use slot 1,which is the top-left slot.)
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Re: [Mod] Simple programmable robots [simple_robots]

by addi » Sat Dec 20, 2014 08:29

i think too, that the current way to program is easier for not programers than writing in a textbox.

realy great work! and a great mod!
 

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Re: [Mod] Simple programmable robots (nice mod) [simple_robo

by Hybrid Dog » Sat Dec 20, 2014 14:20

l like this mod.
 

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Re: [Mod] Simple programmable robots [simple_robots]

by gamemanj » Sat Dec 20, 2014 15:14

I just fixed a bug where robots could dig anything,yet drops weren't matching.
Seeing as robots working without pickaxes could lead to infinite miners,which would be kind of game-breaking(never mind the problems with mods like bedrock),I've fixed it in favour of using tool groups properly.
(Commit:5ed3a2a5c8cc18bd48187fcc04eb4704ec67d927)
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Re: [Mod] Simple programmable robots [simple_robots]

by cx384 » Sat Dec 27, 2014 22:06

l like this mod,too.
Can your read this?
 

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Re: [Mod] Simple programmable robots [simple_robots]

by Hybrid Dog » Sun Jul 12, 2015 13:17

My fork of this mod still exists, but it may be a little bit outdated
https://github.com/HybridDog/simple_robots
 

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Re: [Mod] Simple programmable robots [simple_robots]

by gamemanj » Tue Jul 14, 2015 12:18

Hybrid Dog wrote:My fork of this mod still exists, but it may be a little bit outdated
https://github.com/HybridDog/simple_robots

Actually, I checked against a personal copy(which may itself be outdated, but unlikely) - it's not.
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Re: [Mod] Simple programmable robots [simple_robots]

by Hybrid Dog » Fri Jul 17, 2015 17:22

gamemanj wrote:The thread's dead, nobody cared about the mod anyway

the mod is one of my favourite mods
 

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Re: [Mod] Simple programmable robots [simple_robots]

by VanessaE » Wed Aug 05, 2015 13:12

As the original author as indicated his intent to drop active support, this thread has been moved to Old Mods.

Here's a zip copy of Hybrid Dog's fork, from commit 6cc2d196, as an attachment (Apache License 2.0):
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simple_robots-master.zip
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Re: [Mod] Simple programmable robots [simple_robots]

by hajo » Wed Nov 02, 2016 01:41

VanessaE wrote:Here's a zip copy of Hybrid Dog's fork, from commit 6cc2d196, as an attachment

These simple-robots seem to be still in working order,
even if the userinterface is a bit cumbersome.
Some of 'my' wiki-pages: Build-a-home - basic-robot - basic-machines - digtron
 


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