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PostPosted: Tue Apr 24, 2012 18:32
by Troy6879
You use Mesecons mod?

PostPosted: Tue Apr 24, 2012 19:09
by sfan5
There is a Mesecons Bug

PostPosted: Tue Apr 24, 2012 19:10
by Stef
sfan5 wrote:There is a Mesecons Bug


which???

PostPosted: Tue Apr 24, 2012 19:12
by sfan5
No Particles will be spawned

PostPosted: Tue Apr 24, 2012 19:13
by Stef
i don't understand what the particals mod is. ;s

PostPosted: Wed Apr 25, 2012 05:05
by VanessaE
The download links don't work properly - if I just click one of them, all I get is a completely empty page (and no download occurs). I have to first copy the link address, navigate to ubuntuone.com (the main landing page) and then paste-and-go on the copied link address. Only then does the download start.

(using Firefox 11, and I don't have an Ubuntu One account)

PostPosted: Wed Apr 25, 2012 06:55
by Stef
it worked by me I have Windows Vista

PostPosted: Sun May 06, 2012 15:29
by TheKidWithSpekz
How Do You Install It?

PostPosted: Sun May 06, 2012 20:16
by Calinou
Read the "sticky" topic about installing mods...

PostPosted: Fri Jul 20, 2012 06:22
by sfan5
*bump*

PostPosted: Fri Jul 20, 2012 21:54
by Splizard
Some particles you could add for desert sand and desert stone:

Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
Code: Select all
{"default:desert_sand","orange"},
RGB for texture: 223 127 69

{"default:desert_stone","brownish_red"},
RGB for texture: 111 59 45

PostPosted: Sat Jul 21, 2012 06:47
by sfan5
Update!
Changelog:
  • Added Desert Sand/Stone Digging Particles
  • Updated some Mesecons Particles

PostPosted: Sat Jul 21, 2012 16:25
by VanessaE
I've been meaning to mention: for me, particles spawning on torches always seem to be offset rather than centered on the torch head. Also, seems like they should spawn a bit more often than they do now.

PostPosted: Fri Sep 14, 2012 12:44
by mr999321vids
where did you get the the pack

PostPosted: Sat Sep 15, 2012 07:34
by cornernote
is this code on github? i have some changes i would like to contribute

PostPosted: Tue Jan 15, 2013 00:31
by VanessaE
Here's my fork of this mod, which rewrites the torch smoke to be more like minecraft:

Download: https://github.com/VanessaE/particles/archive/master.zip
Browse the code: https://github.com/VanessaE/particles

PostPosted: Tue Jan 15, 2013 15:22
by PilzAdam
The digging particles in this mod are obsolete since the current dev version of the Minetest engine has digging/punching particles.

PostPosted: Tue Jan 15, 2013 16:25
by VanessaE
Actually, this mod used alongside the in-client digging particles still looks good. The two together add a bit of randomness that, at least to my eyes, looks better than either one alone.

PostPosted: Wed Jan 16, 2013 06:33
by 4aiman
Are there any chance of making eating and smoke particles in C++?

PostPosted: Wed Jan 16, 2013 07:30
by Jeija
I wanted to implement spawning of particles via lua, but my branch got merged earlier, so unfortunately not yet.