Phitherek_ wrote:I' ve got a problem with this mod on 1.4.2-rc1:
PilzAdam wrote:Phitherek_ wrote:I' ve got a problem with this mod on 1.4.2-rc1:
I want this version too. Where do you get this?
Phitherek_ wrote:I' ve got a problem with this mod on 0.4.2-rc1:
19:18:22: ERROR[main]: ServerError: LuaError: error: ...etest/bin/../mods/minetest/phmodpack/bones/bones.lua:45: attempt to call field 'node_metadata_inventory_take_allow_all' (a nil value)
19:18:22: ERROR[main]: stack traceback:
19:18:22: ERROR[main]: InventoryMenu: The selected inventory location "current_player" doesn't exist
Naruszenie ochrony pamięci (means Segmentation fault)
EDIT: Once here system showed me "Illegal instruction" instead of "Segmentation fault"
Please fix it... because it causes Minetest to segfault when I move every single item to my inventory from bones...
EDIT 2: One more thing: The mod and the idea is great... if only it had no bugs...
1221jr wrote:could you make a version for survival games where bones don't need to turn old for someone else to loot them and that when there completely looted or left for 5 mins they disappear
This is an old topic, the mod has already been added to minetest_game, and you are necroposting. I think it should be moved to the old mods topicLuxAtheris wrote:I think its a little boxy or something.
Well it certainly looks like that... ;)Evergreen wrote:This is an old topic, the mod has already been added to minetest_game, and you are necroposting. I think it should be moved to the old mods topicLuxAtheris wrote:I think its a little boxy or something.
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