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[Mod] Nodebox Utility [20120810] [nbu]

PostPosted: Fri Aug 10, 2012 16:38
by mauvebic
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create entire sets of utility nodeboxes (stairs, catwalks, railings and multilock doors)
use /nba <setname> to add the entire set to your inventory. (example sets included 'tree' and 'mossycobble')

you can edit/add a new set at the end of init.lua:
Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
Code: Select all
nbu.makeset('<setname>','<texturename>.png')



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PostPosted: Fri Aug 10, 2012 17:19
by RealBadAngel
thats cool.

PostPosted: Sat Aug 11, 2012 11:06
by mauvebic
the new nodebox doors are particularly cool - i threw in the locking mechanisms i used in riventest (owner and password lock) - the doors are compatible with textures for default doors (top, bottom, and inv img) though they work with just 2 node declarations versus default doors' 4 nodes, since im re-drawing the same nodes with different facedirs :-)

PostPosted: Mon Aug 13, 2012 13:52
by mauvebic
i think im gonna drop the doors in the next update - there are enough 3D door mods and id like to concentrate on the unique elements here :-)

PostPosted: Mon Aug 13, 2012 16:27
by tonyka
thats cool.

PostPosted: Fri Aug 17, 2012 09:41
by cornernote
The rivendoor images are missing.