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[Mod] Campfires [campfire]

PostPosted: Sat Nov 17, 2012 17:21
by Doc
This mod adds a campfire, which is a furnace with a different texture and drawtype. It has animation for the fire, and gives off light. The campfire burns slower than a furnace, and also cooks slower.

Licence: WTFPL

Dependencies: Default

Github

Downloads:

Version 1.0: Download

Image

Recipes:
Image

PostPosted: Sat Nov 17, 2012 17:51
by PilzAdam
If I see these screenshots I think you should change the inventory_image of the campfire (set it to the burning campfire texture).

PostPosted: Sat Nov 17, 2012 18:16
by klunk
Yes, good work, that's a cool usefull mod.

I agree with Zeg9: you should make desert furnace cooking quickly because desert is hot. The problem is we could build "desert furnace" elsewhere with same benefit, probably.

I agree with PilzAdam too, texture of burning firecamp will be better for inventory.

Perhaps you could had paper to recipe, for more realism again ?

Thank's for sharing your work.

PostPosted: Sat Nov 17, 2012 18:21
by klunk
I agree with Zeg9: you should make desert furnace cooking quickly because desert is hot. The problem is we could build "desert furnace" elsewhere with same benefit, probably.

Hu forget that, wrong topic /0\

Perhaps you could had paper to recipe

...you could add paper ...

PostPosted: Sat Nov 17, 2012 21:05
by Mito551
nice!

PostPosted: Sun Nov 18, 2012 02:05
by Josh
Cool :)

PostPosted: Sun Nov 18, 2012 04:10
by Doc
PilzAdam wrote:If I see these screenshots I think you should change the inventory_image of the campfire (set it to the burning campfire texture).

I like that idea.

klunk wrote:Perhaps you could had paper to recipe, for more realism again ?

I also like this one.

PostPosted: Sun Nov 18, 2012 22:37
by klunk
PilzAdam wrote:

If I see these screenshots I think you should change the inventory_image of the campfire (set it to the burning campfire texture).

I like that idea.
klunk wrote:

Perhaps you could had paper to recipe, for more realism again ?

I also like this one.


That's cool !
I like your mods !
I think I'm gonna ask for that mod, and your camo mod also, on server I use to play.

Thanks Doc.

PostPosted: Tue Nov 20, 2012 03:24
by Doc
No problem! I already got this mod and my Birthstones mod on minetest.org:30004, thanks to Oldcoder, but certainly go ahead if you want to put in on another server!

PostPosted: Sun Nov 25, 2012 02:04
by dip
Good mod. It would be nice to add some sound effects.

PostPosted: Wed Dec 05, 2012 23:44
by Doc
Yeah, I agree. I should get some fire sounds and add them.

PostPosted: Sat Oct 26, 2013 11:24
by Lukeking
@all who have an account @ompldr.org, PLEASE FIX THESE DOWNLOAD LINKS. All I got when I click that download links is ERROR 522!

btw good mod :D

PostPosted: Sat Oct 26, 2013 11:47
by Evergreen
Lukeking wrote:@all who have an account @ompldr.org, PLEASE FIX THESE DOWNLOAD LINKS. All I got when I click that download links is ERROR 522!

btw good mod :D
Please, no bumping old topics.

PostPosted: Sat Oct 26, 2013 18:27
by LionsDen
Lukeking wrote:@all who have an account @ompldr.org, PLEASE FIX THESE DOWNLOAD LINKS. All I got when I click that download links is ERROR 522!

btw good mod :D


ompldr.org has been down for months. They can't be fixed. All that can be done is for someone to upload their copy of the mod to a new place and provide a link unless the mod developer is still around then they need to do it. I don't have any mods from before ompldr went away because I found the game just weeks after it died.

PostPosted: Sat Oct 26, 2013 19:18
by Mossmanikin
Lukeking wrote:@all who have an account @ompldr.org, PLEASE FIX THESE DOWNLOAD LINKS. All I got when I click that download links is ERROR 522!

btw good mod :D


Found a copy:

EDIT: not sure if it's the same as on GitHub

PostPosted: Thu Dec 05, 2013 13:46
by Lukeking
Mossmanikin wrote:
Lukeking wrote:@all who have an account @ompldr.org, PLEASE FIX THESE DOWNLOAD LINKS. All I got when I click that download links is ERROR 522!

btw good mod :D


Found a copy:

EDIT: not sure if it's the same as on GitHub


thx :D

Re: [Mod] Campfires [campfire]

PostPosted: Sun Aug 07, 2016 05:52
by AntumDeluge
Not sure if I'm missing something, but I'm not figuring out how to work the campfire. I've built it with the three sticks & placed it. Targeting it shows the message "Put more wood on the fire!", but I'm not sure what to do. Right-clicking doesn't produce a "furnace" dialog. Torches nor coal activate anything.

I'm relatively new to Minetest. I only recently started to setup my own local network server.

Re: [Mod] Campfires [campfire]

PostPosted: Sun Aug 07, 2016 08:29
by Krock
This mod is broken since 6 Dec 2014.
If you don't want to use the new version of this mod, then add the following code into games/minetest_game/mods/default/furnace.lua:

Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
Code: Select all
default.furnace_inactive_formspec = inactive_formspec

Re: [Mod] Campfires [campfire]

PostPosted: Mon Aug 08, 2016 04:42
by AntumDeluge
Thank you very much. I will use the new version.