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Item transport

PostPosted: Sat Jan 12, 2013 18:10
by Nore
I just made a mod that get tubes from pipeworks functionnal.
It uses part of the code of RealBadAngel, and of my own code.
It requires pipeworks to work: http://minetest.net/forum/viewtopic.php?id=2155

It adds a filter node, that is uses to get items in tubes:
- It gets items from an inventory next to it (chest or furnace).
- You must punch it to get an item.
- If the filter is empty, it will add any item.
- If not, it will add an item of the type(s) in the filter.

It will insert items in inventories when it can, if they are not full.

Licence: WTFPL (if Technic code is I as think WTFPL).

Link: https://github.com/Novatux/Item_transport

PostPosted: Mon Jan 14, 2013 02:11
by VanessaE
With your permission, Nore, I would like to merge your code into and make it a default part of Pipeworks.

Edit: I just added it, since it's WTFPL anyway. :-)

PostPosted: Mon Jan 14, 2013 02:12
by jojoa1997
VanessaE wrote:With your permission, Nore, I would like to merge your code into and make it a default part of Pipeworks.

+1

PostPosted: Mon Jan 14, 2013 05:34
by Nore
VanessaE wrote:With your permission, Nore, I would like to merge your code into and make it a default part of Pipeworks.

Edit: I just added it, since it's WTFPL anyway. :-)



Thank you, I wanted it too...

PostPosted: Tue Jan 15, 2013 17:46
by rubenwardy
nice!