[Mod] growing trees [0.0.9] [growing_trees]
Posted: Thu Feb 09, 2012 21:54
A mod growing a little bit more interesting trees. Each tree is unique!
License: Do whatever you want!
Dependencies: default
It's testing right now tell me if you like it or what to improve.
Notes:
-Trees keep growing until hard limit but slow down drasticaly at soft limit
-don't remove top of trunk or tree won't grow any further
-don't remove "leaves" directly on front of branch or branch won't grow any more
Recipe (growing_tree sapling):
sapling
sapling
Config file settings:
growing_tree_max_size (maximum size a tree can grow, default 20)
growing_tree_slowdown_size (slowing down tree growth as of this size, default 10)
Latest development
Version 0.0.9
Version 0.0.8
Version 0.0.7
Version 0.0.6
Version 0.0.5 (Now really trees)
Version 0.0.4
Version 0.0.3 (Minetest 0.4.2rc1+)
Version 0.0.2
Version 0.0.1
Changelog:
0.0.9:
-fixed another bug branches not beeing grown correct
-reduced growth speed by factor 3
0.0.8:
-fixed bug with trees reaching maximum size discovered by Spots
0.0.7:
-fixed bug in tree ->big tree transition ("heightbug")
-fixed bug in spawning algorithm reducing randomnes drastically
-added additional checks on growth in order to prevent trees from growing through walls
0.0.6:
-fixed bug in leaves detection code
-adjusted amb intervals and chances to make "in growth" trees look more like trees
0.0.5:
-major code cleanup
-added apple spawning
-added hard limit for growth
-make hard and soft growth limits configurable
-add big + medium trunks
-new tree top
-fix branch textures (mostly)
0.0.4:
-added spawning on map generation
-minor fix in tree structure (uppermost branches won't grow to full size but a more reasonable value)
0.0.3:
-added nodebox support
0.0.2:
-added sound support
-switched to groups material system
License: Do whatever you want!
Dependencies: default
It's testing right now tell me if you like it or what to improve.
Notes:
-Trees keep growing until hard limit but slow down drasticaly at soft limit
-don't remove top of trunk or tree won't grow any further
-don't remove "leaves" directly on front of branch or branch won't grow any more
Recipe (growing_tree sapling):
sapling
sapling
Config file settings:
growing_tree_max_size (maximum size a tree can grow, default 20)
growing_tree_slowdown_size (slowing down tree growth as of this size, default 10)
Latest development
Version 0.0.9
Version 0.0.8
Version 0.0.7
Version 0.0.6
Version 0.0.5 (Now really trees)
Version 0.0.4
Version 0.0.3 (Minetest 0.4.2rc1+)
Version 0.0.2
Version 0.0.1
Changelog:
0.0.9:
-fixed another bug branches not beeing grown correct
-reduced growth speed by factor 3
0.0.8:
-fixed bug with trees reaching maximum size discovered by Spots
0.0.7:
-fixed bug in tree ->big tree transition ("heightbug")
-fixed bug in spawning algorithm reducing randomnes drastically
-added additional checks on growth in order to prevent trees from growing through walls
0.0.6:
-fixed bug in leaves detection code
-adjusted amb intervals and chances to make "in growth" trees look more like trees
0.0.5:
-major code cleanup
-added apple spawning
-added hard limit for growth
-make hard and soft growth limits configurable
-add big + medium trunks
-new tree top
-fix branch textures (mostly)
0.0.4:
-added spawning on map generation
-minor fix in tree structure (uppermost branches won't grow to full size but a more reasonable value)
0.0.3:
-added nodebox support
0.0.2:
-added sound support
-switched to groups material system