achievement("description", "image_image", "dig or punch", xp)
Likwid H-Craft wrote:Why we don't have Achievement?? well why don't we have some and, make ours own, and have a Achievement Gen, like Minecraft all we have to do is make a html page for it, to work.
Heres the first, Achievement I made so far for the MESE Achievements List, and we should have something Other then Minecraft Achievement Get!
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MESE
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4aiman wrote:Achievements are there to teach how to play.
If one had never ever played in smth like minetest, then he/she really needs this to discover all the things by themselves without thinking "Oh, just **** this **** **! I'll just use /giveme and get whatever I want without learning how to craft that!"
ray8888 wrote:if thats how you want to play but if something was going to be made thats like this it should not have ties to mine craft or a other game so its a new idea. did think it needed because there is a in game crafting gide and i think you can look up the default on minetest.net.
BrandonReese wrote:I think the achievements mod should supply a framework for an achievement system. Then mods as they are installed add their own achievements to the system.
Bas080 wrote:achievement("description", "image_image", "dig or punch", xp)
Gambit wrote:I worry it could be abused in some way, or setup to being too easy. In Minecraft, just punch out one block of wood and you get an achievement right away. Which sucks and is kinda lame.
A real achievement would be something that takes time such as:
Test Unlock~Just to name a few. Challenges like the old days of gaming. Honestly, the ways things are so easy to get in games kinda sickens me.
- "Lumber Jack" - Cutting 100 tree blocks.
- "Light It Up" - Place 100 torches.
- "Survivalist" - Survive the world without the use of Chest or Furnace for 50 day cycles.
achievements.register_achievement({
type = "breaking",
name = "Average Miner",
block = "default:stone",
dig_amount = 1000,
})
achievements.register_achievement({
type = "placing",
name = "Novice Builder",
block = "default:planks",
place_amount = 100,
})
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