please put in modding generalrubenwardy wrote:It now works. Here are its current features:
- Works on multiplayer
- Does amount of a node dug target
- Flexible api, that allows a developer to give a function to the mod that is run to check if the award should be given
And the todo:
- Add serialization of the list (ie: so the achievements are saved on server shut down)
- Amount of a node placed target
- Time target
Traxie21 wrote:So now what? I got pretty far on mine, but it's essentially the same as yours in terms of features. I want to keep working on it, but I'd hate to have two of the same things released.
Competition drives innovation and quality :3
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