As some might remember, I have a city generator mod called Structures, which although dead for some time will be alive again. I also wish to create biomes containing custom trees and perhaps other decorations. For this reason, I'm looking for an easy way to create schematics for Minetest. Although my mod or Worldedit make it easy to export pieces of the world to schematics, creating them directly in Minetest is a bit more difficult than using a specialized 3D tool (like Blender or gtkRadiant).
So I was wondering if anyone made any external tools or export scripts, that would make it possible to create Minetest schematics in a different application. I'd be particularly interested in a Blender export script, which can interpret textured cubes or empties I place in the scene as nodes at given positions and export directly to a *.mts file.
Anyone know of such a script or tool? Thanks!