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[Project] Minetest ModStudio

PostPosted: Wed Dec 30, 2015 12:37
by meseguy
I often created mods for Minetest, even though for private using. Recently I had an idea how I can make the modding easier.

I have good programming skills in the programming language Delphi/Pascal, so I began to make a program, where you can create and edit Minestest mods on a userfriendly way. I will call it Minetest ModStudio and want to release!

There is an assistent to create mods without programming skills, but you can edit LUA-Files with a professional Syntax-Highlightning-Editor. It will be available in English and German.

screenshot_1.PNG
A screenshot...
screenshot_1.PNG (22.45 KiB) Viewed 2320 times


What's your opinion?

In a few weeks it will coming out. See you later!

Meseguy

+++ UPDATE +++
Here is another screenshot of the software:

Screenshot 2.png
It's not finished...
Screenshot 2.png (38.21 KiB) Viewed 2319 times

Re: [Project] Minetest ModStudio

PostPosted: Wed Dec 30, 2015 12:58
by firefox
very interesting +1

together with the "big mod APIs" like mobs redo, farming redo and trees_lib, this could be an awesome tool to add new content.
(like a map editor in strategy games)

Re: [Project] Minetest ModStudio

PostPosted: Wed Dec 30, 2015 13:49
by rubenwardy
"despends.txt"

Re: [Project] Minetest ModStudio

PostPosted: Wed Dec 30, 2015 14:19
by Naj
I guess it is running under Windows only ?

Re: [Project] Minetest ModStudio

PostPosted: Wed Dec 30, 2015 15:11
by benrob0329
If Delphi is anything like FreePascal it'll support as many platforms as possible.

The thing I don't like about Delphi is that I believe it's neither free nor open source.

Re: [Project] Minetest ModStudio

PostPosted: Wed May 04, 2016 20:15
by meseguy
rubenwardy wrote:"despends.txt"

Yeah, that's a typing mistake, sorry... :/

Re: [Project] Minetest ModStudio

PostPosted: Wed May 04, 2016 20:16
by meseguy
Naj wrote:I guess it is running under Windows only ?

It will running on Linux and Mac maybe too... I have to compile it for Linux too. The thing is, I don't have a mac but I will find a solution.

Re: [Project] Minetest ModStudio

PostPosted: Thu May 05, 2016 10:17
by azekill_DIABLO
+1