Hello,
as you guys (girls) are so bussy doing mods and almost everything i like to do is already done, i have to find something usefull for minetest. as i like the node_box with all its posibilitys, i decide to build something like a generator for the node_box in minetest.
whats the goal ?
there should be a output wich can easly used in the node_box code wich define the cubic inside.
node_box = {
type = "fixed",
fixed = { {x1, y1, z1, x2, y2, z2 },
},
there are two posible outputs.
1. a text out put for the model, so you can copy and past this directly into the code
{x1, y1, z1, x2, y2, z2 },
{x3, y3, z3, x4, y4, z4},
...
{xn, yn, zn, xn+1, yn+1, zn+1 },
this is in the moment the main goal, caus i dont need any change or additional script for lua.
2. a routine in lua wich is able to read a arrray from a file
node_box = {
type = "fixed",
fixed = arraybox,
},
the coding will be done in c++, i will use visual c++ express 2010 and irrlicht 1.7 for the project, at the begining i only support windows, maybe if other ppl want to join this can be transfer to linux, or i will do that later. but for the moment i dont have a IDE for linux set up to do this.
so far i only set up visual c++ together with irrlicht 1.7 as engie and did a first test if all the include, libs and linkers are working. so nothing serious done yet.
from time to time i will use this thread to inform you abt the progress. as i said, my time is limited so it might be not that fast as i like. cause in september a big project at work starts and i am the projektleader, as there is a deadline for december, i will not be able to do a lot during that time.
anyway, if somebody like to work into this project, there are plenty of work to share
just send job application and curricula vitae to me, so i can see if our biorhytmus fits together ...*gg*