NodeBoxEditor [0.9.0] - Zooming, dynamic snap res

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rubenwardy
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by rubenwardy » Tue Apr 23, 2013 19:14

Version 0.1 is almost ready to be released!

Just need to finish exporter and some GUI stuff.
Last edited by rubenwardy on Tue Apr 23, 2013 19:14, edited 1 time in total.
 

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by rubenwardy » Wed Apr 24, 2013 18:37

It has been released!

To do:

  • new/open/save
  • multi-node support
  • import
  • Fixes and new features

See top post for download info.
Last edited by rubenwardy on Wed Apr 24, 2013 18:37, edited 1 time in total.
 

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by 12Me21 » Wed Apr 24, 2013 22:18

When I try to run it it says:
"the program can't start because "MSVCP110D.dll" is missing from your computer"
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by PilzAdam » Wed Apr 24, 2013 23:49

12Me21 wrote:When I try to run it it says:
"the program can't start because "MSVCP110D.dll" is missing from your computer"

http://www.dll-files.com/
 

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by twoelk » Thu Apr 25, 2013 01:04

PilzAdam wrote:
12Me21 wrote:When I try to run it it says:
"the program can't start because "MSVCP110D.dll" is missing from your computer"

http://www.dll-files.com/


nope, site answers:

Did you mean?

msvcp100.dll
10.00.40219.325, Microsoft® C Runtime Library, Microsoft® Visual Studio® 2010

msvcp100d.dll
10.00.21003.1, Microsoft® C Runtime Library, Microsoft® Visual Studio® 2010

msvcp110.dll
msvcp71d.dll
Microsoft® C++ Runtime Library, v. 7.10.3077.0

msvcp90d.dll
9.00.30729.1, Microsoft® C++ Runtime Library, Microsoft® Visual Studio® 2008

msvcr110d.dll
11.00.50727.1 built by: RTMREL, Microsoft® C Runtime Library, Microsoft® Visual Studio® 2012
 

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by PilzAdam » Thu Apr 25, 2013 10:02

twoelk wrote:
PilzAdam wrote:
12Me21 wrote:When I try to run it it says:
"the program can't start because "MSVCP110D.dll" is missing from your computer"

http://www.dll-files.com/


nope, site answers:

Did you mean?

msvcp100.dll
10.00.40219.325, Microsoft® C Runtime Library, Microsoft® Visual Studio® 2010

msvcp100d.dll
10.00.21003.1, Microsoft® C Runtime Library, Microsoft® Visual Studio® 2010

msvcp110.dll
msvcp71d.dll
Microsoft® C++ Runtime Library, v. 7.10.3077.0

msvcp90d.dll
9.00.30729.1, Microsoft® C++ Runtime Library, Microsoft® Visual Studio® 2008

msvcr110d.dll
11.00.50727.1 built by: RTMREL, Microsoft® C Runtime Library, Microsoft® Visual Studio® 2012

So, why dont you download it (the second or last one)?
 

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by 12Me21 » Thu Apr 25, 2013 12:08

I tried it on a different computer and now it says: "NodeBoxGen.exe is not a valid win32 application"
This is a signature virus. Add me to your signature so that I can multiply.
Don't ever save anything as a JPEG.
 

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by rubenwardy » Thu Apr 25, 2013 15:45

I built the Windows build using Visual C++ 2012. It works for me.
Try building it your self. All you need is Irrlicht, and a compiler. (no other dependancies)
Last edited by rubenwardy on Thu Apr 25, 2013 15:45, edited 1 time in total.
 

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by rubenwardy » Thu Apr 25, 2013 16:11

I have just fixed the cmake script so that it works better.

Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
Code: Select all
$ apt-get install build-essential libirrlicht-dev cmake libpng12-dev libjpeg8-dev libgl1-mesa-dev
$ cmake .
$ make -j2


Where the 2 after make -j is number of cores plus 1
 

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by Jordach » Thu Apr 25, 2013 17:27

You created the app in debug mode enabled, I can't run this on a Windows 7 Home Premium 32-Bit laptop.

See: http://stackoverflow.com/questions/5014712/remote-debugging-c-on-the-windows-server-2008-platform-with-vs2010-msvcp100d

Also: Image

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by jojoa1997 » Thu Apr 25, 2013 18:25

Same here
Coding;
1X coding
3X debugging
12X tweaking to be just right
 

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by rubenwardy » Thu Apr 25, 2013 18:29

Last edited by rubenwardy on Thu Apr 25, 2013 18:29, edited 1 time in total.
 

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by 12Me21 » Thu Apr 25, 2013 18:46

This is so awesome!!
but you should be able to type in the dimentions of the nodebox, too, and there should be a "snap to grid" option where the dimensions can only be certain numbers.
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by rubenwardy » Thu Apr 25, 2013 18:49

12Me21 wrote:This is so awesome!!
but you should be able to type in the dimentions of the nodebox, too, and there should be a "snap to grid" option where the dimensions can only be certain numbers.


I have already thought about this, and they will come in future versions.
 

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by rubenwardy » Fri Apr 26, 2013 15:49

 

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by Evergreen » Sat Apr 27, 2013 21:09

Problem I had was when I went to copy the code, it crashes. :/ Can you fix that? Fyi, I'm running Ubuntu Precise Pangolin 12.04.
Still a really awesome program.
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by kaeza » Sun Apr 28, 2013 08:08

Evergreen wrote:Problem I had was when I went to copy the code, it crashes. :/ Can you fix that? Fyi, I'm running Ubuntu Precise Pangolin 12.04.
Still a really awesome program.

I also have Ubuntu 12.04 and it works for me.
I also use Irrlicht 1.7.3 while rubenwardy uses 1.8.x, and it works for both of us.
Maybe if you provide a better error report we can help you.

Which Irrlicht version do you have?
At which stage does it "crash"? At cmake time? Compile time? Runtime?
Last edited by kaeza on Sun Apr 28, 2013 08:09, edited 1 time in total.
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by Evergreen » Sun Apr 28, 2013 11:40

I said, when I go to copy the code it makes after modeling the node, it crashes. Everything else works fine.
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by kaeza » Sun Apr 28, 2013 11:49

Evergreen wrote:I said, when I go to copy the code it makes after modeling the node, it crashes. Everything else works fine.

Ah lol sorry, misread that :|
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by sfan5 » Sun Apr 28, 2013 13:50

Can't build it:
Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
Code: Select all
/usr/bin/ld: /usr/lib/gcc/x86_64-linux-gnu/4.7/../../../x86_64-linux-gnu/libIrrlicht.a(CIrrDeviceLinux.o): undefined reference to symbol 'XF86VidModeGetGamma'
/usr/bin/ld: note: 'XF86VidModeGetGamma' is defined in DSO /usr/lib/x86_64-linux-gnu/libXxf86vm.so.1 so try adding it to the linker command line
/usr/lib/x86_64-linux-gnu/libXxf86vm.so.1: could not read symbols: Invalid operation
collect2: error: ld returned 1 exit status
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by rubenwardy » Sun Apr 28, 2013 16:30

Evergreen wrote:I said, when I go to copy the code it makes after modeling the node, it crashes. Everything else works fine.


No idea why. At what point?

  • Clicking File>Export>something
  • clicking the text field
  • pressing ctrl+a or highlighting
  • pressing ctrl+c
 

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by Evergreen » Sun Apr 28, 2013 16:34

rubenwardy wrote:
Evergreen wrote:I said, when I go to copy the code it makes after modeling the node, it crashes. Everything else works fine.


No idea why. At what point?

  • Clicking File>Export>something
  • clicking the text field
  • pressing ctrl+a or highlighting
  • pressing ctrl+c

It's the highlighting that causes it to crash. I start to highlight, it starts to highlight, but then it just crashes. :/
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by rubenwardy » Sun Apr 28, 2013 16:42

Must be something wrong with Irrlicht.
The text field is not updated once it is made.

Are there any rendering anomalies?
Last edited by rubenwardy on Sun Apr 28, 2013 18:29, edited 1 time in total.
 

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by rubenwardy » Sun Apr 28, 2013 16:43

sfan5 wrote:Can't build it:
Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
Code: Select all
/usr/bin/ld: /usr/lib/gcc/x86_64-linux-gnu/4.7/../../../x86_64-linux-gnu/libIrrlicht.a(CIrrDeviceLinux.o): undefined reference to symbol 'XF86VidModeGetGamma'
/usr/bin/ld: note: 'XF86VidModeGetGamma' is defined in DSO /usr/lib/x86_64-linux-gnu/libXxf86vm.so.1 so try adding it to the linker command line
/usr/lib/x86_64-linux-gnu/libXxf86vm.so.1: could not read symbols: Invalid operation
collect2: error: ld returned 1 exit status


That is nothing to do with this project, looks like something to do with Irrlicht.

EDIT: A quick search gives me this: http://irrlicht.sourceforge.net/forum/viewtopic.php?f=1&t=48491
I think there is a small bug in the Irrlicht cmake script, or maybe in this project's
Last edited by rubenwardy on Sun Apr 28, 2013 16:45, edited 1 time in total.
 

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by rubenwardy » Mon May 06, 2013 13:11

[h]0.2 Released![/h]

Features:

  • 16 pixel snapping
  • bug fixes

Download for Windows
Last edited by rubenwardy on Mon May 06, 2013 13:32, edited 1 time in total.
 

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by Traxie21 » Mon May 06, 2013 13:19

Awesome! Can the snapping be disabled? Is there a grid?

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by rubenwardy » Mon May 06, 2013 13:26

In the edit menu you can turn it off.

You can also turn off the "limit to node size", so you can make a nodebox bigger than a node.

There is no visible grid. The node boxes can only be set to a place on the 16 pixel grid when it is enabled (ie: You can not resize them to anywhere else)
Last edited by rubenwardy on Mon May 06, 2013 14:28, edited 1 time in total.
 

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by Traxie21 » Mon May 06, 2013 13:29

Evergreen, if you have MT installed on linux, download the source of Nodebox generator, extract and cd to it and type make. Then you should be able to run the excecutable in the directory.
 

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by Evergreen » Mon May 06, 2013 13:34

I think my problem is, when I select too much of the exported node code, it crashes. I might be able to copy it piece by piece, or if necessary, by hand.
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by Traxie21 » Mon May 06, 2013 13:54

Evergreen, CTRL+A should select all the code, then CTRL+C will copy it.
 

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