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[MODAPI] Forgetest [v0.1] Minetest Modding API! [forgetest]

PostPosted: Tue Aug 13, 2013 01:05
by MarkSill
I've had this idea in my head for a while, but I decided to make it a reality. I've created a mod API type of thing that allows for quicker (At least in my head) mod creation. As this is the first release there aren't very many features yet, but I plan to add more as time goes on. I've also created a website for it (http://forgetest.weebly.com/), so if you can't understand it, feel free to check out the website.

Sorry, no screenies, this is an API. However, if anyone wants, I can take a screenshot of the code or something.

Downloads
v0.1: http://www.mediafire.com/download/4zg7vj7gtemy84v/forgetest.zip

PostPosted: Tue Aug 13, 2013 01:12
by Evergreen
Wat, I am not creating an account just to view the wiki.

PostPosted: Tue Aug 13, 2013 01:16
by MarkSill
Evergreen wrote:Wat, I am not creating an account just to view the wiki.


Oops, sorry. I'll have to make a new wiki.

PostPosted: Tue Aug 13, 2013 01:21
by MarkSill
There, I've made a new website for it.

PostPosted: Tue Aug 13, 2013 01:41
by kaeza
--Licensed under GPLv3

/me turns away quickly.

PostPosted: Tue Aug 13, 2013 09:33
by Dan Duncombe
Sounds amazing, although I haven't actually looked at it yet. Is it, in the end, going to be a huge .lua file full of functions that other mods can use and call upon, without ending up being full of functions themselves, just like plantlib, which is used by several mods to spawn plants.

PostPosted: Tue Aug 13, 2013 11:10
by PilzAdam
You should post this as a mod, since thats what it is.

PostPosted: Tue Aug 13, 2013 15:29
by rubenwardy
Have a look at stress.