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A Tribute To Minetest.

PostPosted: Wed Nov 20, 2013 06:18
by Johnyknowhow
I made this using Stencyl, I hope you guys like it.

Credits to Blockmen for the workbench texture.
I wonder if I can attach this...
Looks like it worked.
Please comment, its my first build using Stencyl, and I hope to get better at that program.

PostPosted: Wed Nov 20, 2013 15:02
by addi
how to open that .swf file?

PostPosted: Wed Nov 20, 2013 17:51
by LionsDen
How to dig and do other things?

PostPosted: Wed Nov 20, 2013 18:09
by PilzAdam
Lol.

PostPosted: Wed Nov 20, 2013 18:37
by rubenwardy
I just managed to walk of the map :P

See this: http://scratch.mit.edu/projects/10099383/

PostPosted: Wed Nov 20, 2013 20:00
by Krock
Wow..cool one!

I've even found a MMOG which is 2D
[spoiler=Spoiler inside][spoiler=Link inside]http://everybodyedits.com/[/spoiler][/spoiler]

PostPosted: Thu Nov 21, 2013 00:59
by Johnyknowhow
LionsDen wrote:How to dig and do other things?


Unfortunately, this is my first Stencyl project, so there is no way to currently do anything except jump around and look at all the hard work my bro put into the 2d textures. (about 3 hours, :P.)
But as my abilities progress, in the future I might even make a 2d minetest. :D (if thats even possible, I would probbaly need a new script engine, Stencyl is ok, but i would need ALOT of code and stuff. [stuff I dont really know how to do.])

PostPosted: Thu Nov 21, 2013 01:00
by Johnyknowhow
Krock wrote:Wow..cool one!

I've even found a MMOG which is 2D
[spoiler=Spoiler inside][spoiler=Link inside]http://everybodyedits.com/[/spoiler][/spoiler]


[spoiler]Image[/spoiler]

PostPosted: Fri Nov 22, 2013 09:06
by rubenwardy
It's scratch. Of course it lags.

I uses a quad rendering system, and the map is infinite.

(quad rendering = four sprites stamping out the map)