bajanhgk wrote:how many megabites is this game
The download is about 9.3MB
bajanhgk wrote:how many megabites is this game
spock the elder wrote:Hello,
When I try to run the Adventuretest game, I get this error:
18:42:10: ERROR[main]: ========== ERROR FROM LUA ===========
18:42:10: ERROR[main]: Failed to load and run script from
18:42:10: ERROR[main]: /home/samuel/.minetest/games/adventuretest/mods/food/init.lua:
18:42:10: ERROR[main]: .../samuel/.minetest/games/adventuretest/mods/food/init.lua:54: attempt to call field 'override_item' (a nil value)
18:42:10: ERROR[main]: stack traceback:
18:42:10: ERROR[main]: .../samuel/.minetest/games/adventuretest/mods/food/init.lua:54: in function 'support'
18:42:10: ERROR[main]: .../samuel/.minetest/games/adventuretest/mods/food/init.lua:147: in main chunk
18:42:10: ERROR[main]: ======= END OF ERROR FROM LUA ========
18:42:10: ERROR[main]: Server: Failed to load and run /home/samuel/.minetest/games/adventuretest/mods/food/init.lua
18:42:10: ERROR[main]: ModError: ModError: Failed to load and run /home/samuel/.minetest/games/adventuretest/mods/food/init.lua
I'm on version 0.4.9 installed from a .deb package on linux mint 17, in case that helps.
fireuser wrote:your game is amazing, but I think stamina should recover quicker. when you walk you should not use stamina or at least less stamina. Every thing else is great. the magic is especial good. It is a great game continue the good work. :)
BrandonReese wrote:I want to pick back up and start working on this again, but I just don't have a lot of time. I'll see if I push the hud fix tonight. There is a pull request to fix it so I'll see about merging it.
BrandonReese wrote:If I get really serious about this game it will probably become a minetest fork. I think I'm going to have to write the mobs and mapgen in C++. On my system just wondering around the map in single player there is significant lag. The lua mapgen and mobs seem to cause the performance issue and maybe rewriting some of than in C++ will help.
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