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[Game] Infinite Adventure [Rolling Release]

PostPosted: Tue Sep 16, 2014 23:32
by jordan4ibanez
Image
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This is a game mode which goal is to polish the default mechanics and aesthetics, while adding on things.
Right now there isn't much changed, though. With large code update I will update this.

Github Repository

License: See individual mods for licensing information.

+ Screenshots

+ Videos

+ Upcoming Mods

+ Changelog

Re: [Game] Infinite Adventure [Rolling Release]

PostPosted: Wed Sep 17, 2014 00:45
by philipbenr
Sounds good.

Can't wait to see the finished product.

Re: [Game] Infinite Adventure [Rolling Release]

PostPosted: Wed Sep 17, 2014 06:21
by jordan4ibanez

Re: [Game] Infinite Adventure [Rolling Release]

PostPosted: Wed Sep 17, 2014 23:43
by Sokomine
There's also AdventureTest, which might aim at a similar direction.

Re: [Game] Infinite Adventure [Rolling Release]

PostPosted: Sun Sep 21, 2014 03:32
by jordan4ibanez
You can now test out essence. Please tell me anything I can do to improve it!
A video of it

Re: [Game] Infinite Adventure [Rolling Release]

PostPosted: Mon Sep 22, 2014 02:25
by jordan4ibanez
Base for the fishing mod. Now testable. You can't catch anything, though.
A video of it

Re: [Game] Infinite Adventure [Rolling Release]

PostPosted: Sat Sep 27, 2014 03:47
by Wuzzy
So you want to add potions. Consider using my Player Effects mod.
viewtopic.php?f=11&t=9689

I hope this can help you in creating these potions.