leeminer wrote:I love the changes. My only small criticism is the texture for the hand. For me it looks worse than the previous version.
I love the particles that appear when chopping things.
fjlv9000 wrote:when i use all mi mods it says the fire mod on default cant run(failed to open init.lua)
fjlv9000 wrote:attempt to index global 'debug' (a boolean value)
This happens when I enable all of my mods.
BlauerEisRegen wrote:Hi, I wanted to play minetest on ubuntu 14.10, but there is only minetest 0.4.10.. when comes the update for ubuntu 14.10? :(
sudo add-apt-repository ppa:minetestdevs/stable && sudo apt-get update && sudo apt-get upgrade
sudo add-apt-repository ppa:minetestdevs/daily-builds && sudo apt-get update && sudo apt-get upgrade
BlauerEisRegen wrote:when comes the update for ubuntu 14.10? :(
sudo apt-get remove minetestc55
sudo add-apt-repository ppa:minetestdevs/stable && sudo apt-get update && sudo apt-get upgrade
sudo apt-get install minetest
10:40:47: ERROR[main]: MAINMENU ERROR: Invalid sequence found in setting parameters
10:40:47: ERROR[main]: stack traceback:
10:40:47: ERROR[main]: [C]: in function 'set'
10:40:47: ERROR[main]: /usr/share/minetest/builtin/mainmenu/dlg_config_world.lua:192: in function 'handle_buttons'
10:40:47: ERROR[main]: /usr/share/minetest/builtin/fstk/ui.lua:118: in function 'handle_buttons'
10:40:47: ERROR[main]: /usr/share/minetest/builtin/fstk/ui.lua:155: in function </usr/share/minetest/builtin/fstk/ui.lua:148>
dgm5555 wrote:Using ubuntu 14.04: I removed minetest 0.0.10 with:-Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
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sudo apt-get remove minetestc55
Then attempted to reinstall with:-Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
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sudo add-apt-repository ppa:minetestdevs/stable && sudo apt-get update && sudo apt-get upgrade
Unfortunately although it adds the ppa key, it didn't actually install
I had to install it from the terminal withYour phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
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sudo apt-get install minetest
dgm5555 wrote:@Marshall_maz I don't quite understand. I would have thought the apt-get remove minetestc55 would have removed it. Was there something else I should have done. Is this why I'm getting the config fault?
This is going to be pretty confusing for 99% of ubuntu users...
sudo apt-get remove minetestc55 && sudo add-apt-repository ppa:minetestdevs/stable && sudo apt-get install minetest && sudo apt-get update
dgm5555 wrote:Just a thought, is there any way of installing .10 and .11 on the same Ubuntu system, that way I can have the stable version to play with and still test .11
[EDIT] I just had a really horrible thought, I have no idea how to get back to .10 Can anyone please help with this?
sudo apt-get remove minetest && sudo add-apt-repository ppa:minetestdevs/daily-builds && sudo apt-get install minetest && sudo apt-get update
dgm5555 wrote:Perhaps they're not supposed to be, but they are.
Oh yeah, and I've just notice the moon has a different texture than normal. How buggy is that!!!
I really want .10 back :-(
sudo apt-get install git build-essential libirrlicht-dev libgettextpo0 libfreetype6-dev cmake libbz2-dev libpng12-dev libjpeg8-dev libxxf86vm-dev libgl1-mesa-dev libsqlite3-dev libogg-dev libvorbis-dev libopenal-dev libcurl4-openssl-dev libluajit-5.1-dev liblua5.1-0-dev libleveldb-dev; cd; cd minetest/games; cd ..; cmake . -DENABLE_GETTEXT=1 -DENABLE_FREETYPE=1 -DENABLE_LEVELDB=1; make -j$(grep -c processor /proc/cpuinfo); sudo make install; minetest; echo -e "\n\n\e[1;33mYou can run Minetest again by typing \"minetest\" in a terminal or selecting it in an applications menu.\nYou can install mods in ~/.minetest/mods, too.\e[0m"
twoelk wrote:you have a map as moon? cool, I see oceans on your moon :D
I only have a saturn pacing the skies. Where was that map residing in that it over ruled the default texture?
dgm5555 wrote:twoelk wrote:you have a map as moon? cool, I see oceans on your moon :D
I only have a saturn pacing the skies. Where was that map residing in that it over ruled the default texture?
a .png in my mapit mod is called moon.png after I created a world called moon which got mapped automatically. On my 0.4.10 it doesn't override though looks like it probably should have: https://forum.minetest.net/viewtopic.php?f=18&t=9140.
twoelk wrote:Yet I still wonder how minetest got them files mixed. This should only happen if your map was in some texture path, which makes me presume you have an automatic mapper that saves to some texture folder.
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