[0.4.13/0.5] Beds added

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BlockMen
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[0.4.13/0.5] Beds added

by BlockMen » Tue Feb 24, 2015 22:22

Hello everyone,

beds have been added to the default game!

Using beds allows to skip the night; to sleep rightclick the bed.

If playing in singleplayer mode the night gets skipped immediately.
If playing on server you get shown how many other players are in bed too. When all players are sleeping the night gets skipped aswell. Also the night skip can be forced if more than 50% of the players are lying in bed and use this option.

Also the beds change the respawning. If you have slept in bed (means skipped a night) your respawn point is set to the beds location and you will respawn there after death.

You can disable the respawn at beds by setting "enable_bed_respawn = false" in minetest.conf


There are two types of beds, a simple shaped one and a more fancy shaped one. Below the crafting recipes:
Simple bed:
Image

Fancy bed:
Image

Compatibility to existend bed mods:
- PilzAdam's beds mod: the red bed gets and all spawnpoints get converted
- BlockMen's beds mod: full compatiblity
Last edited by BlockMen on Fri Mar 06, 2015 10:06, edited 1 time in total.
 

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addi
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Re: [0.4.13/0.5] Beds added

by addi » Wed Feb 25, 2015 01:33

great, but is there a option to disable the bed respawn and use the static spawn point instead?
 

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Re: [0.4.13/0.5] Beds added

by huang11 » Wed Feb 25, 2015 07:40

thanks for help
 

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Re: [0.4.13/0.5] Beds added

by Krock » Wed Feb 25, 2015 18:40

Yay, finally beds in the vanilla game!
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Re: [0.4.13/0.5] Beds added

by Nathan.S » Thu Feb 26, 2015 04:08

Sweet, this will potentially help me with my new mod as the system for sleep and spawn will be in the default game.
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BlockMen
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Re: [0.4.13/0.5] Beds added

by BlockMen » Thu Feb 26, 2015 18:22

addi wrote:great, but is there a option to disable the bed respawn and use the static spawn point instead?


Currently not, but feel free to open an issue on github for that ;)
 

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Re: [0.4.13/0.5] Beds added

by Enke » Fri Feb 27, 2015 23:12

This is great, but the only thing I can think about right now is why the fancy bed seems easier to make than the normal bed.
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Re: [0.4.13/0.5] Beds added

by Krock » Sat Feb 28, 2015 08:20

Enke wrote:This is great, but the only thing I can think about right now is why the fancy bed seems easier to make than the normal bed.

Yes, I noticed that too.
Maybe it's required to create a pull request on the MTG repo to fix this.
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Re: [0.4.13/0.5] Beds added

by srifqi » Sun Mar 01, 2015 09:20

Krock wrote:
Enke wrote:This is great, but the only thing I can think about right now is why the fancy bed seems easier to make than the normal bed.

Yes, I noticed that too.
Maybe it's required to create a pull request on the MTG repo to fix this.

How about the same recipe as "Simple Bed" except with a Plank above White Wool?
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Re: [0.4.13/0.5] Beds added

by devmarth » Wed Mar 04, 2015 04:35

Finally. What took so long?
 

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Re: [0.4.13/0.5] Beds added

by Echoes91 » Thu Mar 05, 2015 15:37

README claims that
Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
Code: Select all
Notice: You can use any color of wood or wool, mixing different is also possible.

while recipes are pretty "rigid"
Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
Code: Select all
{"wool:red", "wool:red", "wool:white"},
{"group:wood", "group:wood", "group:wood"}

Planning to change into group:wool or to add different texture for each colour? In that case, is't PilzAdam's [beds] already good?
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Re: [0.4.13/0.5] Beds added

by BlockMen » Fri Mar 06, 2015 10:08

Updated:
- Bed respawn can be disabled by setting "enable_bed_respawn = false" in minetest.conf
- Crafting recipe for fance bed is changed to "simple bed + stick" (see picture first post)
- Outdated/wrong Readme updated
 

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Re: [0.4.13/0.5] Beds added

by addi » Fri Mar 06, 2015 13:41

Now its perfect! :) thanks a lot
 

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Re: [0.4.13/0.5] Beds added

by Sokomine » Wed Mar 18, 2015 03:28

Thanks for adding the fancy bed as well! That's a very nice one. It's good to have more furniture in the basic game. I'd also love to have the chair and table from 3dforniture/homedecor. They do make Minetest special.
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Re: [0.4.13/0.5] Beds added

by TheEpicJames » Sat Mar 28, 2015 08:19

it seems kinda weird to have two beds, i was thinking about maybe keeping one or the other.
I like PIE.
Pumpkin pie to be exact.
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Re: [0.4.13/0.5] Beds added

by Linuxdirk » Sat Mar 28, 2015 23:05

… but I want green beds! :D
 

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Re: [0.4.13/0.5] Beds added

by Oliver » Sun Apr 12, 2015 21:07

Linuxdirk wrote:… but I want green beds! :D

can I have blue beds? :D
 

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Re: [0.4.13/0.5] Beds added

by philipbenr » Mon Apr 13, 2015 01:09

RGB coloring looks like the best solution.
 

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Re: [0.4.13/0.5] Beds added

by Minetestforfun » Mon Apr 13, 2015 21:30

+1 for RGB
 

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Re: [0.4.13/0.5] Beds added

by OmniStudent » Thu May 21, 2015 10:16

Yaaaay!
Game is feeling more and more mature.
 

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Re: [0.4.13/0.5] Beds added

by mahmutelmas06 » Sun Jun 07, 2015 10:27

My Mods:

Beverage
 

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Re: [0.4.13/0.5] Beds added

by leopinopalo » Mon Jun 29, 2015 09:54

They know when this new version will be released ?
I have wanted to try it
 

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Re: [0.4.13/0.5] Beds added

by Heybye44 » Mon Jun 29, 2015 20:49

Minetestforfun wrote:+1 for RGB


Another +1 for RGB beds!

leopinopalo wrote:They know when this new version will be released ?
I have wanted to try it


Just clone the Github respiratory to your MT games folder.
 

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Re: [0.4.13/0.5] Beds added

by TheEpicJames » Sat Jul 11, 2015 04:34

+1 RGB beds
I like PIE.
Pumpkin pie to be exact.
5b is a game.
 

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Re: [0.4.13/0.5] Beds added

by Dragonop » Sat Jul 11, 2015 21:24

Been waiting this for a ling time.
+1 for different colour beds
 


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