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Re: [0.4.14] Spring release, announcing feature freeze

PostPosted: Tue May 10, 2016 15:17
by cHyper
When it's done, it's done.

Re: [0.4.14] Spring release, announcing feature freeze

PostPosted: Tue May 10, 2016 15:18
by benrob0329
Only if your close enough to die from the blast, though.

Re: [0.4.14] Spring release, announcing feature freeze

PostPosted: Tue May 10, 2016 16:16
by StepDevelop
in my small hack, I plugged connected glass ... I never understood why not enter the connected glass, obsidian, glass and bread, in the vanilla. Arrange the xpanes, and Minetest finally allow you to build more complex structures! in MoreBlocks the stairs with a 90-degree block are there, but the rest do not care.

In future releases, you will add:

- The items (hoe, sword, pickaxe, shovel), are too small! you can magnify the items? the look and feel better;) without overloading the game engine.

- Inventory, real-time search, without pressing the button "?"

- Snow stair?

- Ice Stair?

- Mossy Cobblestone Stair?

- Mossy Slab

- Coloured glass?

- Crafting Table?

- The mapgen v5 and v6 be updated, to create new game modes?!? The v7 is more advanced than the others, I the v5 and v6 do not use it anymore. I think it is a good idea.

Re: [0.4.14] Spring release, announcing feature freeze

PostPosted: Tue May 10, 2016 16:39
by AiTechEye
TNT will move you through walls when it blows up


Only if your close enough to die from the blast, though.


not really

Image

Re: [0.4.14] Spring release, announcing feature freeze

PostPosted: Tue May 10, 2016 16:50
by xeranas
StepDevelop wrote:- Snow stair?

- Ice Stair?

- Mossy Cobblestone Stair?

- Mossy Slab

- Coloured glass?

Those would be just decor blocks which does nothing useful nor they introduce new mechanics which would make game more interesting to play. Not useless but there are plenty things higher priority IMO.

Re: [0.4.14] Spring release, announcing feature freeze

PostPosted: Tue May 10, 2016 16:51
by benrob0329
UjEdwin wrote:
TNT will move you through walls when it blows up


Only if your close enough to die from the blast, though.


not really



I see....

Re: [0.4.14] Spring release, announcing feature freeze

PostPosted: Tue May 10, 2016 20:09
by sofar
UjEdwin wrote:TNT will move you through walls when it blows up


This is intentional.

Re: [0.4.14] Spring release, announcing feature freeze

PostPosted: Wed May 11, 2016 02:24
by Wuzzy
Maaaan, why do you keep adding strings even when release is very close? Does nobody think of the translators? :O
Yes, it just happened again.

The whole “decication” strings in the credits section are new, probably have been added after the Weblate strings have been pulled and maybe those are not even marked for translation. (But I do think this dedication is very attentive. You should have come up with the idea earlier. Or remove the strings from Minetest, and write it in release announcement instead.).

Re: [0.4.14] Spring release, announcing feature freeze

PostPosted: Wed May 11, 2016 02:58
by AnxiousInfusion
Will the change list be updated when 0.4.14 releases? Or is there more up to date information elsewhere?

Re: [0.4.14] Spring release, announcing feature freeze

PostPosted: Wed May 11, 2016 03:32
by benrob0329

Re: [0.4.14] Spring release, announcing feature freeze

PostPosted: Wed May 11, 2016 14:43
by Glorfindel
So where do we get this when it's released? Compile from github?

Re: [0.4.14] Spring release, announcing feature freeze

PostPosted: Wed May 11, 2016 14:47
by benrob0329
Once stable is updated it will be built for various system and pushed to the downloads page, as well as several distros' package repos.

Re: [0.4.14] Spring release, announcing feature freeze

PostPosted: Wed May 11, 2016 16:44
by Glorfindel
Great, thanks!

Re: [0.4.14] Spring release, announcing feature freeze

PostPosted: Wed May 11, 2016 19:49
by AnxiousInfusion
If you're on a *buntu Linux, the PPA is minimal effort and gets updates on the day of release.

Re: [0.4.14] Spring release, announcing feature freeze

PostPosted: Wed May 11, 2016 20:30
by burli
AnxiousInfusion wrote:If you're on a *buntu Linux, the PPA is minimal effort and gets updates on the day of release.

But not all options are compiled, like redis support.

Re: [0.4.14] Spring release, announcing feature freeze

PostPosted: Thu May 12, 2016 02:50
by philipbenr
Release? Its the 11th...

Re: [0.4.14] Spring release, announcing feature freeze

PostPosted: Thu May 12, 2016 04:00
by kahrl
The release has been delayed due to a blocker bug. Current target is the 14th, but the release might happen earlier or later depending on when the bug can be fixed.

Re: [0.4.14] Spring release, announcing feature freeze

PostPosted: Thu May 12, 2016 04:38
by philipbenr
Ahhh... Was wondering if I was too early or if there was a bug... Thank you.

Re: [0.4.14] Spring release, announcing feature freeze

PostPosted: Thu May 12, 2016 08:21
by orwell
The bug has been fixed now, there's a pull request.

Re: [0.4.14] Spring release, announcing feature freeze

PostPosted: Sat May 14, 2016 23:46
by paramat
Release process starts today (Sunday) but we need someone to check Windows builds on MSVC, talk to us in IRC freenode #minetest-dev channel.

Re: [0.4.14] Spring release, announcing feature freeze

PostPosted: Sun May 15, 2016 06:55
by addi
I would like to test, but it seems Im not allowed to talk in #minetest-dev chanel
[08:52] == Cannot send to channel: #minetest-dev

Re: [0.4.14] Spring release, announcing feature freeze

PostPosted: Sun May 15, 2016 23:32
by paramat
You need an IRC chat client, such as XChat, to be able to speak in dev channel.

Re: [0.4.14] Spring release, announcing feature freeze

PostPosted: Sun May 15, 2016 23:36
by Glorfindel
I'd recommend Hexchat over Xchat, as the former is maintained and up to date.

Re: [0.4.14] Spring release, announcing feature freeze

PostPosted: Sun May 15, 2016 23:37
by paramat
0.4.14 is now released, but WIndows MSVC builds come later.

Re: [0.4.14] Spring release, announcing feature freeze

PostPosted: Mon Aug 15, 2016 08:39
by MagicMike
Um I want to aks u a question about installing minetest on my iPhone and how to do it if u can help plz do not hesitate to tell me
Cheers MagicMike

Re: [0.4.14] Spring release, announcing feature freeze

PostPosted: Mon Aug 15, 2016 20:21
by orwell
Sadly, Minetest does not run on iOS.

Re: [0.4.14] Spring release, announcing feature freeze

PostPosted: Thu Aug 18, 2016 23:02
by MineYoshi
orwell wrote:Sadly, Minetest does not run on iOS.

https://itunes.apple.com/en/app/freewor ... d770577592

You only have to compile it, in a way that runs in iOS...
Likely you make a way to compile it in Android

Re: [0.4.14] Spring release, announcing feature freeze

PostPosted: Fri Aug 19, 2016 08:08
by rubenwardy
Whilst you can technically run minetest on android, you are not legally allowed to put it on the app store. Please do not encourage devs that put ad ridden versions on illegally

Re: [0.4.14] Spring release, announcing feature freeze

PostPosted: Fri Aug 19, 2016 10:58
by Wuzzy
rubenwardy wrote:Whilst you can technically run minetest on android, you are not legally allowed to put it on the app store. Please do not encourage devs that put ad ridden versions on illegally

Wait, what? Minetest is banned from Google Play? Are you sure? What for? If you would have said it was for iOS, then I would have immediately believed you (“Ewwww! Free software. We don't want that.”). But Google Play? No way!

But in any case, there is also F-Droid for Android.

Re: [0.4.14] Spring release, announcing feature freeze

PostPosted: Fri Aug 19, 2016 11:29
by taikedz
Wuzzy that was my first reaction.

The question i think is whether app store and play store policies are compatible with lgpl requirements...