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Minetest 0.4.8

Posted:
Sun Nov 24, 2013 08:17
by xyz
Hi, all.
Minetest 0.4.8 is
out!
Changelog:
http://dev.minetest.net/Changelog#0.4.7_.E2.86.92_0.4.8Source code:
https://github.com/minetest/minetest/tree/0.4.8Download (Windows builds):
MSVC build,
MinGW build. Choose either of them although do note that MSVC one generally works better.
As usual, Launchpad builds are available
here.

Posted:
Sun Nov 24, 2013 09:00
by Melkor
Hell, It's about time
ah... bye bye farmesh, you were a good friend in the old times.

Posted:
Sun Nov 24, 2013 09:02
by webdesigner97
Finally!!!

Posted:
Sun Nov 24, 2013 10:59
by evorios
Why do not you add TAB-key function?

Posted:
Sun Nov 24, 2013 11:10
by sfan5
evorios wrote:Why do not you add TAB-key function?
PilzAdam wanted it to be customizeable from Lua and it wasn't finished in time

Posted:
Sun Nov 24, 2013 12:18
by webdesigner97
How can mod info (for installed mods) be passed to the mod manager? E.g. my streetmod doesn't have a screenshot and no modinfo.

Posted:
Sun Nov 24, 2013 12:28
by PilzAdam
webdesigner97 wrote:How can mod info (for installed mods) be passed to the mod manager? E.g. my streetmod doesn't have a screenshot and no modinfo.
https://github.com/minetest/minetest/blob/master/doc/lua_api.txt#L126

Posted:
Sun Nov 24, 2013 12:40
by webdesigner97

Posted:
Sun Nov 24, 2013 12:51
by Krock
Horray!
*throws with confetti*

Posted:
Sun Nov 24, 2013 13:19
by CraigyDavi
YEY!

Posted:
Sun Nov 24, 2013 14:00
by Evergreen
Question: Why aren't 6d logs and cacti on the changelog? (Vanessae and Me)

Posted:
Sun Nov 24, 2013 14:39
by sfan5
Evergreen wrote:Question: Why aren't 6d logs and cacti on the changelog? (Vanessae and Me)
dunno, you can add them to the changelog if you want

Posted:
Sun Nov 24, 2013 16:06
by Enke
Yes! I've been waiting for this for a while! You guys are the best!

Posted:
Sun Nov 24, 2013 16:18
by PilzAdam
Evergreen wrote:Question: Why aren't 6d logs and cacti on the changelog? (Vanessae and Me)
Because the changelog is horribly outdated, and nobody cares to update it?

Posted:
Sun Nov 24, 2013 16:18
by PilzAdam
The launchpad builds are done, you can get them here (as usual):
https://launchpad.net/~minetestdevs/+archive/stable

Posted:
Sun Nov 24, 2013 20:08
by Mito551
i'll hop on updating dwarves!

Posted:
Sun Nov 24, 2013 22:41
by paramat
*passes out* and while passed out *passes out again*

Posted:
Sun Nov 24, 2013 22:47
by Johnyknowhow
THIS, IS, AWESOME!!!!!!

Posted:
Mon Nov 25, 2013 02:01
by Josh
Great! It's about time.

Posted:
Mon Nov 25, 2013 02:48
by hoodedice
Sad that MGv7 couldn't make it. However, Entity duplication is is fixed so YAAAAY for mobs!

Posted:
Mon Nov 25, 2013 03:32
by OmniStudent
Thankyou!

Posted:
Mon Nov 25, 2013 08:22
by Jordach
Aye aye aye.
We finally made it! WOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO!!!!

Posted:
Mon Nov 25, 2013 08:47
by rubenwardy
Boyah!

Posted:
Mon Nov 25, 2013 08:54
by cHyper
awesome...

Posted:
Mon Nov 25, 2013 18:07
by ZacAttack
yay

Posted:
Mon Nov 25, 2013 20:41
by Mcc457
Awesome, although, I don't her anything when the player falls or dies, lol.

Posted:
Mon Nov 25, 2013 21:01
by twoelk
record your yell of death - it might get included

Posted:
Tue Nov 26, 2013 00:51
by BrunoMine
My humble review!
negatives:
* The sound enhancement caused the reduction in loading of mods
* The main menu is complex.
positives:
* Sounds of digging and riding cute
* Facilitated search for servers (added description)
Summary:
There was no improvement. There was no overshoot.
Anyway thank the developers.
We can not forget the technical advances.

Posted:
Tue Nov 26, 2013 03:14
by Inocudom
brunob.santos wrote:My humble review!
negatives:
* The sound enhancement caused the reduction in loading of mods
* The main menu is complex.
positives:
* Sounds of digging and riding cute
* Facilitated search for servers (added description)
Summary:
There was no improvement. There was no overshoot.
Anyway thank the developers.
We can not forget the technical advances.
I find this to be a very accurate review. All in all, it is good to finally see 0.4.8 out.

Posted:
Tue Nov 26, 2013 04:04
by veriaqa
The map gen is a little weird i think. I don't know if it is intended or just another bug.