10:56:17: ERROR[CurlFetchThread]: select returned error code 10022
10:56:17: ERROR[CurlFetchThread]: select returned error code 10022
10:56:17: ERROR[CurlFetchThread]: select returned error code 10022
10:56:17: ERROR[CurlFetchThread]: select returned error code 10022
10:56:17: ERROR[CurlFetchThread]: select returned error code 10022
10:56:17: ERROR[CurlFetchThread]: select returned error code 10022
10:56:17: ERROR[CurlFetchThread]: select returned error code 10022
local minetest_release = 4.8
minetestforum.register_function timer ();
calculate.time (today, 24112013),
end
minetestforum.register_function release_time ();
if minetest_release = 4.9,
then if timer < 180,
print "IT'S A LIE! IT'S BUGGY! DON'T FRIGGIN UPGRADE",
else print " Yaay! New release!!",
else print "nothing to do."
end
minetestforum.register_function syntax ();
if user = (PilzAdam, sfan5, kaeza, VanessaE, Jordach),
then if user.post.content = "Wrong programming code dude That's so wrong you suck at windows blah new",
print "GTFO",
else print ".",
end
end
Enke wrote:Well, that was fast. Neat changes guys!
LuxAtheris wrote:I dont know if this is a bug,but whenever I go to the main menu(after playing)minetest always crash
02:29:55: VERBOSE[ServerThread]: Server::deletingPeer(): peer->id=2, timeout=0
02:29:55: INFO[main]: Audio: Deinitializing...
02:29:55: INFO[main]: Audio: Deinitialized.
02:29:55: INFO[main]: Server destructing
02:29:55: INFO[main]: Server: Saving players
02:29:55: INFO[main]: Server: Saving environment metadata
02:29:55: INFO[main]: Server: Stopping and waiting threads
02:29:55: INFO[main]: Server: Threads stopped
02:29:55: VERBOSE[main]: ServerEnvironment::deactivateFarObjects(): deactivating object id=1 on inactive block (7,1,12)
02:29:55: VERBOSE[main]: ServerEnvironment::deactivateFarObjects(): object id=1 is not known by clients; deleting
02:29:55: VERBOSE[main]: ServerMap::~ServerMap
02:29:55: INFO[main]: ServerMap: Saved map to C:\Games\minetest-0.4.9\bin\..\worlds\Memo
02:29:55: INFO[main]: RollbackManager::~RollbackManager()
02:29:55: INFO[main]: RollbackManager::flush()
02:29:55: INFO[main]: BanManager: saving to C:\Games\minetest-0.4.9\bin\..\worlds\Memo\ipban.txt
02:29:55: INFO[main]: Server: Deinitializing scripting
02:17:30: INFO[main]: Audio: Deinitializing...
02:17:31: INFO[main]: Audio: Deinitialized.
02:17:31: INFO[main]: GUIEngine: Deinitializing scripting
02:17:31: INFO[main]: Searching worlds...
02:17:31: INFO[main]: In C:\Games\minetest-0.4.9\bin\..\worlds:
02:17:31: INFO[main]: Memo MEMO2
02:17:31: INFO[main]: 2 found.
02:17:31: INFO[main]: Selected world: Memo [C:\Games\minetest-0.4.9\bin\..\worlds\Memo]
02:17:31: INFO[main]: Attempting to use OpenAL audio
02:17:31: INFO[main]: Audio: Initializing...
02:17:31: INFO[main]: Audio: Vorbis extension NOT present
02:17:31: INFO[main]: Audio: Initialized: OpenAL 1.1, using Generic Software
02:17:31: INFO[main]: Creating server
Krock wrote:EDIT:
[spoiler=ERRORS!]Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
- Code: Select all
10:56:17: ERROR[CurlFetchThread]: select returned error code 10022
10:56:17: ERROR[CurlFetchThread]: select returned error code 10022
10:56:17: ERROR[CurlFetchThread]: select returned error code 10022
10:56:17: ERROR[CurlFetchThread]: select returned error code 10022
10:56:17: ERROR[CurlFetchThread]: select returned error code 10022
10:56:17: ERROR[CurlFetchThread]: select returned error code 10022
10:56:17: ERROR[CurlFetchThread]: select returned error code 10022
...and so on multiple times
Minetest 0.4.9 MSVC build[/spoiler]
Krock wrote:Ehm in my eyes is this the fastest but the one with the most bugs after release.
I'll better wait for 0.4.9-dev or even 0.5.0....
AMMOnym wrote:i turn it of but that is red too
i try have enablrd only four things :particles,3d clouds,Preload itm visual,smooth lighting but its red too so i delete 0.4.9 and i have 0.4.8 nowTopywo wrote:AMMOnym wrote:i turn it of but that is red too
Did you enable the waving leaves/plants/water? Toggle those, maybe it helps.
AMMOnym wrote:... error
17:26:09: ACTION[main]: .__ __ __
17:26:09: ACTION[main]: _____ |__| ____ _____/ |_ ____ _______/ |_
17:26:09: ACTION[main]: / \| |/ \_/ __ \ __\/ __ \ / ___/\ __\
17:26:09: ACTION[main]: | Y Y \ | | \ ___/| | \ ___/ \___ \ | |
17:26:09: ACTION[main]: |__|_| /__|___| /\___ >__| \___ >____ > |__|
17:26:09: ACTION[main]: \/ \/ \/ \/ \/
17:26:09: ACTION[main]: World at [C:\Documents and Settings\JORDAN & CHRISTOPHER\Desktop\minetest-0.4.9\bin\..\worlds\cgfnhdghbcgd]
17:26:09: ACTION[main]: Server for gameid="minetest" listening on port 64075.
17:26:09: ACTION[ServerThread]: singleplayer [0.0.0.1] joins game. List of players: singleplayer
Font size: 8 17
17:27:14: ACTION[ServerThread]: singleplayer leaves game. List of players:
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