Aqui te paso como lo hice yo el codigo, fue basado en la wiki así revise tanto en ingles como en el traductor google(Traduce en cierta forma mal, pero ayuda), y no encontre para ponerlo en los bloques de creativo(creo que hay que ampliar esa informacion en la wiki, y gracias eso era lo que necesitaba saber
ahora el codigo:
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minetest.register_node("paintstone:blackcobble", {
tiles = {"black_cobble.png"},
groups = {snappy=1, choppy=2,oddly_breakable_by_hand=2,flammable},
})
minetest.register_node("paintstone:bluecobble", {
tiles = {"blue_cobble.png"},
groups = {snappy=1, choppy=2,oddly_breakable_by_hand=2,flammable},
})
minetest.register_node("paintstone:redcobble", {
tiles = {"red_cobble.png"},
groups = {snappy=1, choppy=2,oddly_breakable_by_hand=2,flammable},
})
minetest.register_node("paintstone:yellowcobble", {
tiles = {"yellow_cobble.png"},
groups = {snappy=1, choppy=2,oddly_breakable_by_hand=2,flammable},
})
minetest.register_node("paintstone:browncobble", {
tiles = {"brown_cobble.png"},
groups = {snappy=1, choppy=2,oddly_breakable_by_hand=2,flammable},
})
minetest.register_node("paintstone:greencobble", {
tiles = {"green_cobble.png"},
groups = {snappy=1, choppy=2,oddly_breakable_by_hand=2,flammable},
})
minetest.register_node("paintstone:darkgreencobble", {
tiles = {"darkgreen_cobble.png"},
groups = {snappy=1, choppy=2,oddly_breakable_by_hand=2,flammable},
})
minetest.register_node("paintstone:darkgreycobble", {
tiles = {"darkgrey_cobble.png"},
groups = {snappy=1, choppy=2,oddly_breakable_by_hand=2,flammable},
})
minetest.register_node("paintstone:pinkcobble", {
tiles = {"pink_cobble.png"},
groups = {snappy=1, choppy=2,oddly_breakable_by_hand=2,flammable},
})
minetest.register_node("paintstone:violetcobble", {
tiles = {"violet_cobble.png"},
groups = {snappy=1, choppy=2,oddly_breakable_by_hand=2,flammable},
})
minetest.register_node("paintstone:magentacobble", {
tiles = {"magenta_cobble.png"},
groups = {snappy=1, choppy=2,oddly_breakable_by_hand=2,flammable},
})
minetest.register_node("paintstone:orangecobble", {
tiles = {"orange_cobble.png"},
groups = {snappy=1, choppy=2,oddly_breakable_by_hand=2,flammable},
})
minetest.register_node("paintstone:cyancobble", {
tiles = {"cyan_cobble.png"},
groups = {snappy=1, choppy=2,oddly_breakable_by_hand=2,flammable},
})
minetest.register_node("paintstone:whitecobble", {
tiles = {"white_cobble.png"},
groups = {snappy=1, choppy=2,oddly_breakable_by_hand=2,flammable},
})
minetest.register_node("paintstone:whitestonebrick", {
tiles = {"white_stone_brick.png"},
groups = {snappy=1, choppy=2,oddly_breakable_by_hand=2,flammable},
})
minetest.register_node("paintstone:redstonebrick", {
tiles = {"red_stone_brick.png"},
groups = {snappy=1, choppy=2,oddly_breakable_by_hand=2,flammable},
})
minetest.register_node("paintstone:bluestonebrick", {
tiles = {"blue_stone_brick.png"},
groups = {snappy=1, choppy=2,oddly_breakable_by_hand=2,flammable},
})
minetest.register_node("paintstone:yellowstonebrick", {
tiles = {"yellow_stone_brick.png"},
groups = {snappy=1, choppy=2,oddly_breakable_by_hand=2,flammable},
})
minetest.register_node("paintstone:greenstonebrick", {
tiles = {"green_stone_brick.png"},
groups = {snappy=1, choppy=2,oddly_breakable_by_hand=2,flammable},
})
minetest.register_node("paintstone:darkgreenstonebrick", {
tiles = {"darkgreen_stone_brick.png"},
groups = {snappy=1, choppy=2,oddly_breakable_by_hand=2,flammable},
})
minetest.register_node("paintstone:brownstonebrick", {
tiles = {"brown_stone_brick.png"},
groups = {snappy=1, choppy=2,oddly_breakable_by_hand=2,flammable},
})
minetest.register_node("paintstone:blackstonebrick", {
tiles = {"black_stone_brick.png"},
groups = {snappy=1, choppy=2,oddly_breakable_by_hand=2,flammable},
})
minetest.register_node("paintstone:pinkstonebrick", {
tiles = {"pink_stone_brick.png"},
groups = {snappy=1, choppy=2,oddly_breakable_by_hand=2,flammable},
})
minetest.register_node("paintstone:magentastonebrick", {
tiles = {"magenta_stone_brick.png"},
groups = {snappy=1, choppy=2,oddly_breakable_by_hand=2,flammable},
})
minetest.register_node("paintstone:darkgreystonebrick", {
tiles = {"darkgrey_stone_brick.png"},
groups = {snappy=1, choppy=2,oddly_breakable_by_hand=2,flammable},
})
minetest.register_node("paintstone:violetstonebrick", {
tiles = {"violet_stone_brick.png"},
groups = {snappy=1, choppy=2,oddly_breakable_by_hand=2,flammable},
})
minetest.register_node("paintstone:orangestonebrick", {
tiles = {"orange_stone_brick.png"},
groups = {snappy=1, choppy=2,oddly_breakable_by_hand=2,flammable},
})
minetest.register_node("paintstone:cyanstonebrick", {
tiles = {"cyan_stone_brick.png"},
groups = {snappy=1, choppy=2,oddly_breakable_by_hand=2,flammable},
})
si lo se un desastre, no se como organizar mejor este desastre, por casualidad no hay una forma de poner esto con mas orden, digamos como una lista por bloques?.
Ejemplo:
Bloque de Cobblestone: azul, amarillo, rojo, etc
Bloque de brickstone: azul, amarillo, rojo, etc
Bloque de stone: azul, amarillo, rojo, etc
creo que vi algo en el codigo de los tintes tenia una especie de lista, pero no se si funcionara, y para poner comentarios(que me pierdo con cierta facilidad) que en esto de lua soy nuevo