map generator settings / настройки генератора карт

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anton-tsyganenko
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map generator settings / настройки генератора карт

by anton-tsyganenko » Sun Aug 04, 2013 10:56

в minetest.conf.example есть настройки генератора карт (строка 345-356)
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# Offset, scale, spread factor, seed offset, number of octaves, persistence
#mgv6_np_terrain_base = -4, 20, (250, 250, 250), 82341, 5, 0.6
#mgv6_np_terrain_higher = 20, 16, (500, 500, 500), 85039, 5, 0.6
#mgv6_np_steepness = 0.85, 0.5, (125, 125, 125), -932, 5, 0.7
#mgv6_np_height_select = 0.5, 1, (250, 250, 250), 4213, 5, 0.69
#mgv6_np_mud = 4, 2, (200, 200, 200), 91013, 3, 0.55
#mgv6_np_beach = 0, 1, (250, 250, 250), 59420, 3, 0.50
#mgv6_np_biome = 0, 1, (250, 250, 250), 9130, 3, 0.50
#mgv6_np_cave = 6, 6, (250, 250, 250), 34329, 3, 0.50
#mgv6_np_humidity = 0.5, 0.5, (500, 500, 500), 72384, 4, 0.66
#mgv6_np_trees = 0, 1, (125, 125, 125), 2, 4, 0.66
#mgv6_np_apple_trees = 0, 1, (100, 100, 100), 342902, 3, 0.45

кто-нибудь может объяснить, как этим пользоваться?
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minetest.conf.example contains map generator settings (line 345-356)
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# Offset, scale, spread factor, seed offset, number of octaves, persistence
#mgv6_np_terrain_base = -4, 20, (250, 250, 250), 82341, 5, 0.6
#mgv6_np_terrain_higher = 20, 16, (500, 500, 500), 85039, 5, 0.6
#mgv6_np_steepness = 0.85, 0.5, (125, 125, 125), -932, 5, 0.7
#mgv6_np_height_select = 0.5, 1, (250, 250, 250), 4213, 5, 0.69
#mgv6_np_mud = 4, 2, (200, 200, 200), 91013, 3, 0.55
#mgv6_np_beach = 0, 1, (250, 250, 250), 59420, 3, 0.50
#mgv6_np_biome = 0, 1, (250, 250, 250), 9130, 3, 0.50
#mgv6_np_cave = 6, 6, (250, 250, 250), 34329, 3, 0.50
#mgv6_np_humidity = 0.5, 0.5, (500, 500, 500), 72384, 4, 0.66
#mgv6_np_trees = 0, 1, (125, 125, 125), 2, 4, 0.66
#mgv6_np_apple_trees = 0, 1, (100, 100, 100), 342902, 3, 0.45

explain me please, how can i use it?
 

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sfan5
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by sfan5 » Sun Aug 04, 2013 11:41

You need to remove the # in front of them and put them into your minetest configuration file
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anton-tsyganenko
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by anton-tsyganenko » Sun Aug 04, 2013 13:06

yes, i know. but if i simply remove # and put them to configuration file, nothing will happend, i don't understand, how should i edit them to create non-default worlds (for example, make flat world, with oceans not deeper than 10 nodes, and mountains not higher than 15 nodes), or this settings influence to something else?
Last edited by anton-tsyganenko on Sun Aug 04, 2013 13:06, edited 1 time in total.
 

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sfan5
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by sfan5 » Sun Aug 04, 2013 13:28

Try changing values in e.g. mgv6_np_terrain_higher and create a new world to see if these actually work
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anton-tsyganenko
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by anton-tsyganenko » Sun Aug 04, 2013 13:38

can you explain me, which values should i change or give me a link where i can read about it...
 


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