So far i have not been able to compile minetest on OSX. (Maverick)
However, the windows build runs flawlessly in wine (macports) and is for me the easiest way to enjoy the game.
However,
When i run Minetest, it shows OpenGl 2.1 in the top windowbar.
Is this the default version for OpenGl for Minetest, or should i spend more time trying to compile a native version for OSX to get a higher OpenGl version, and does that have noticable improvements in visuals/gameplay??
My macbook Air should at least be able to run OpenGL 3.3, and maybe even 4.1.
