foreverip wrote:IIn minecraft, people often set bosses as the goal to defeat.
I don't believe this to be true, at least in multiplayer, where the Ender Dragon can only be beat once without resetting the End. I've never seen someone who really wanted to beat it that hard, it's seen as a luxury, secondary goal.
The point of mining, digging… is to acquire resources to make better tools or to build.
You can give stuff for doing something (like coins in Carbone), that adds some incentive to play, but the items have to be useful in some way to really make it fun.